I'm writing to you on behalf of the http://openmw.org team. We are a group of fans writing a new multi-platform engine capable of playing Morrowind. We do not distribute any Bethesda owned art assets and direct and encourage our users to purchase Morrowind on Steam.
After four years of development OpenMW is finally at the stage of implementing skills, attributes, and magical effects. Before we spend countless hours reverse engineering formulas in Morrowind, we thought we'd first ask you for help first. If Bethesda could provide these formulas it would save huge amounts of time that could be spent in other development areas. Even if we had the formulas we expect it to be another year and a half before our project reaches maturity. However, we believe OpenMW could be beneficial for Bethesda in the following ways.
- Once OpenMW is fully playable, users from around the world can translate Morrowind into their own language. These free localization projects could open the game up to new markets.
- We already support Linux, Mac OS X, and Windows, but Ogre3d and bullet (two pieces of software we use) are used on Android and iOS devices. It's possible in five years there'll be a heavily modded version of Morrowind playing on mobile devices.
- OpenMW will continue to be updated and improved, getting better over time. The rise of digital distribution allows old games to sell much longer than the traditional video game lifespan. Supporting our project keeps your aging and unmaintained product fresh. Investing little or no money, Bethesda will benefit from our team and fans acting as guerilla marketing for Bethesda's decade old game; directing users to purchase the game on Steam or where ever you suggest.
- Bethesda could develop new mini expansion packs or art asset packs similar to the free to play game model. The latter could include new items, clothing, armor, pets, buildings and weapons for a small fee. Bethesda need only pay for the artists making the new items.
- OpenMW could turn Morrowind into a sandbox à la Garry's Mod (which has sold 1,000,000 copies) for the Source Engine. Users of Garry's Mod might buy Morrowind in order to have art assets for playing around with in OpenMW.
- Since you sell Morrowind for $20 dollars on Steam, it could act as a cheap entry into the series for new users. Those users could go on to buy other Bethesda games.
- An open engine means users can really experiment. If Bethesda keeps an eye on what the community does it can get inspiration for new ideas for new games. What is a free experiment in the community, could became a polished commercial game in Bethesda's hands. Free R & D is always nice.
Thank you for making such a good game and thank you for your time.
Sincerely,
The OpenMW team