How To Test A Mod Requiring Level 10

Post » Fri May 27, 2011 10:00 am

I have some dialog in my mod that will only appear when the player is at level 10. I'm using a mod made by Trunksbomb for testing purposes that bypasses the chargen section at the beginning of the game, and sets all stats to 100 as well as being unable to get hurt. On the other hand, the player is set at level 1. Anyone know how I can change my level to test this mod?
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katie TWAVA
 
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Post » Fri May 27, 2011 10:51 am

Anyone know how I can change my level to test this mod?


I think you can just open the console and type:

player->setlevel 10
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Sophh
 
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Post » Fri May 27, 2011 2:43 am

Come to think of it, I think so too. That was too easy. Thanks.


Edit: That didn't seem to work. I wonder if this mod im testing with is keeping that from happening somehow.

Edit: I tried it without the testing mod. Still didn't seem to work.
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Hearts
 
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Post » Fri May 27, 2011 10:18 am

You can set the level in the console, but I never figured out how to get it to register in game. Princess Stomper has a mod that changes your stats as if you were a certain level, but I don't know if it actually changes your level.
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Lucky Girl
 
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Post » Fri May 27, 2011 1:41 am

Ok. Well, using your mod, I tried changing my level in the console. I typed:

player->setlevel 10

AND

player-> setlevel10

Neither of these seemed to do anything. How would people normally test a mod using a certain leveled player?
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brandon frier
 
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Post » Fri May 27, 2011 3:45 am

Player level doesn't immediately update after the setlevel command. There are 2 options:
A. after using the setlevel command, save, exit, and reload.
B. set the level to 9, then use the command enablelevelupmenu to bring it to 10.
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Maya Maya
 
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Post » Fri May 27, 2011 6:45 am

I read through the readme in Princess Stomper's mod, and this is what she has to say:

Now you may equip the ring. You will instantly see that your character has
high-level stats, but is still showing as level 1. Don't worry about this - it is a quirk of
the game - you are level 10 (or 20 or 50) as far as the game is concerned.


So did you try activating your dialogue after setting the command? Or did you see that the level showed as 1 and you didn't try to do the dialogue? Apparently the game sets your level properly but it just doesn't show up correctly. It will show when you save and reload the game.

Just try setting your level and then activate the dialogue. To see if your level changed, type player->GetLevel.

Darn! Ninja'd by Narfblart the Ogrim.
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Khamaji Taylor
 
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Post » Fri May 27, 2011 5:51 am

I didn't try initiating dialog afterwards. I just tried what Narfblat suggested and it worked though. And my dialog popped up as well. Thanks.
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Kirsty Collins
 
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