Killable Children Mod

Post » Wed Jan 13, 2010 5:43 pm

There are one or two killable children mods out there on FO3Nexus.
I was wondering how you would go about making children targets for the player and enemy NPCs that actually take damage.

I have a new worldspace mod in the works that utilizes many children, and I don't intend for any of them to die, but they are put into combat a lot (often against weaker foes) and would like them to at least be able to take damage and be knocked unconscious (set to essential).

How would I go about doing this?
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Penny Courture
 
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Post » Wed Jan 13, 2010 6:52 pm

Sorry, not allowed to discuse this subject matter on these forums :)
Please take all your queries conserning such matters to darker regions of the Internet please. You know where I mean.

If I was a moderator, this would be closed now.
And I probably wouldn't be allowed to be so nice since it's mentioned quite alot here and there, but ok.


Acolyte is looking at little bossman and thinks, you can try, but you'll have to get past Acolyte first :ninja:
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BaNK.RoLL
 
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Post » Wed Jan 13, 2010 5:39 pm

Sorry, not allowed to discuse this subject matter on these forums :)
Please take all your queries conserning such matters to darker regions of the Internet please. You know where I mean.

If I was a moderator, this would be closed now.
And I probably wouldn't be allowed to be so nice since it's mentioned quite alot here and there, but ok.


Acolyte is looking at little bossman and thinks, you can try, but you'll have to get past Acolyte first :ninja:

That's correct, this topic is off limits on this forum (That also includes link to those two mods mentioned in the OP).

Also, there is a button named "REPORT" under each post, you can use it to contact a moderator about stuff like this. :)
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Theodore Walling
 
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Post » Wed Jan 13, 2010 5:42 pm

What has already been said.
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Taylor Bakos
 
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