Music in Fallout 4

Post » Fri Jan 22, 2010 7:35 am

There's already a thread for general wants and wishes for Fallout 4, but here, I want to give everyone a chance to share some music that would be appropriate to the Fallout universe. The Inkspots' "I Don't Want to Set the World On Fire," was excellent and morbidly ironic. For some other period music to include on radio stations (or even intact records), i would recommend:

Dave Brubeck:

http://www.youtube.com/watch?v=SVGotpIxkGU

http://www.youtube.com/watch?v=s8E5A27PJHk

In my opinion, the pinnacle of jazz. And it just screams Fallout to me.

What are your suggestions?
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Jinx Sykes
 
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Post » Fri Jan 22, 2010 8:19 am

There's already a thread for general wants and wishes for Fallout 4, but here, I want to give everyone a chance to share some music that would be appropriate to the Fallout universe. The Inkspots' "I Don't Want to Set the World On Fire," was excellent and morbidly ironic. For some other period music to include on radio stations (or even intact records), i would recommend:

Dave Brubeck:

http://www.youtube.com/watch?v=SVGotpIxkGU

http://www.youtube.com/watch?v=s8E5A27PJHk

In my opinion, the pinnacle of jazz. And it just screams Fallout to me.

What are your suggestions?


Take five rocks. Play it loud.
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lolly13
 
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Post » Thu Jan 21, 2010 7:27 pm

What are your suggestions?


i'm still waiting for someone to use dave brubeck's 'unsquare dance' in a movie or game. it's amazing.

as for FO...

i think the inkspots 'street of dreams' would be pretty dead on for 'fallout new vegas'. nat king coles 'orange colored sky' reminds me of FO every time i hear it now.
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City Swagga
 
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Post » Fri Jan 22, 2010 10:10 am

I think the 40s-50s music should be left in the intro movie and the game should feature the desolate wasteland music of Fallouts 1 and 2
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Horror- Puppe
 
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Post » Fri Jan 22, 2010 1:57 am

I think the 40s-50s music should be left in the intro movie and the game should feature the desolate wasteland music of Fallouts 1 and 2


I'm talking about the radios scattered throughout the Wasteland, not the actual soundtrack itself.
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Kirsty Collins
 
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Post » Thu Jan 21, 2010 7:14 pm

I'm talking about the radios scattered throughout the Wasteland, not the actual soundtrack itself.



Oh okay,

The only beef I had with the radio in Fallout 3 was there were like 10 tracks. After 40-50 hours of gameplay and 10987645 replays of "i don't want to set the world of fire," the radio starts to initiate a gag reflex in me.
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Ladymorphine
 
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Post » Fri Jan 22, 2010 6:13 am

Oh okay,

The only beef I had with the radio in Fallout 3 was there were like 10 tracks. After 40-50 hours of gameplay and 10987645 replays of "i don't want to set the world of fire," the radio starts to initiate a gag reflex in me.


So let's encorage Bethesda to to try and bring in some new music next time around!

http://www.youtube.com/watch?v=AqsX7xQWRoU&feature=related

http://www.youtube.com/watch?v=HICsPNm2ARY
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JUDY FIGHTS
 
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Post » Fri Jan 22, 2010 9:21 am

I'm hoping for Mark Morgan doing the soundtrack again instead of Inon Zur.
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Lavender Brown
 
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Post » Fri Jan 22, 2010 4:06 am

What was Mark Morgan's music like, compared to Inon Zur?
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AnDres MeZa
 
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Post » Thu Jan 21, 2010 10:20 pm

What was Mark Morgan's music like, compared to Inon Zur?


you can call me biased, but i'd argue that mark morgan's stuff from the first 2 fallout games were some of the best musical cues ever laid down for a PC game. i'd rate it right up there with the score for 'outlaws', f.e.

a lot of the tracks were sorta ambient/atmospheric in nature, which suited the gameplay perfectly (i remember playing many a late night and thinking that the music just enhanced the imersion factor significantly). the tracks have a diverse amount of influences, be it tribal (worldmap, arroyo), eastern (hub), southern rock (car) and something i'd prolly have to lump in as techno for lack of a better term (new reno, vault city - i like techno, btw, but i understand it's not everyone cuppa.)

there was a soundtrack album released for FO1 (in very limited quantities -- many a long night was spent trying to snipe copies of it on ebay...), but ultimately, you could just extract the .acm files from your game disc and convert them into mp3s. some sites have put the whole soundtracks online for download (i won't put up a link, no idea how legal these are), but again, the score is really well worth checking out.

note: if you got FO1 only, you have 16 of the 24 tracks made for the series. FO2 recycled a lot fo the music and added 8 new tracks (what FO2 lacked in quantity, it made up in quality -- some of my favorite tracks are from the FO2 portion.) so if you got only FO2, you can get all 24 cues.

edit: well, i should talk a little about how it compares to the FO3 score (since that was the question, after all.)

basically, i'd summarize them as 'apples and oranges'. FO3's score benefited from the nearly 10 years between titles, imo. it's now a given that a game could receive a full orchestral score and back in the late '90s, that was most assuredly not the case (i'll discount the star wars titles that just recycled the original score music from the various movies.) i have no idea if the inon zur score used an actual orchestra or was simply created via a synthetic orchestra, but Fo1-2 most definitely take the 'digital mixing of various instruments/sounds/voices' approach that was common back then (similar, f.e. to the approach used for the scores for the first 2 diablo games, f.e.)

personally, i'd very much like to have 'official' score to FO3 (and not just a whole bunch of samples you sorta have to pick your way through.) that said, what i've noticed of the FO3 score has been fairly satisfactory. but i still find the FO1-2 score to be more impressive as a whole.
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Kieren Thomson
 
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Post » Fri Jan 22, 2010 8:07 am

you can call me biased, but i'd argue that mark morgan's stuff from the first 2 fallout games were some of the best musical cues ever laid down for a PC game. i'd rate it right up there with the score for 'outlaws', f.e.



Couldn't agree more. The "Outlaws" soundtrack is just awesome and Morgan's tracks are close

And to Mr. Zur, I personally think his f3 score fits the setting quite good although it's a bit too " tribal" for my taste
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Oyuki Manson Lavey
 
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Post » Fri Jan 22, 2010 7:59 am

I personally turn off the music for FO3, because having an ambient soundtrack kind of ruins the mood of a desolate, barren, and ruined post-apocalyptic world for me.
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BRAD MONTGOMERY
 
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Post » Thu Jan 21, 2010 9:25 pm

This site has some interesting tunes.
The real deal.
http://www.conelrad.com/media/atomicmusic/sh_boom.php?platter=31
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Amy Melissa
 
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Post » Fri Jan 22, 2010 12:52 am

So let's encorage Bethesda to to try and bring in some new music next time around!

http://www.youtube.com/watch?v=AqsX7xQWRoU&feature=related

http://www.youtube.com/watch?v=HICsPNm2ARY

Dimmu Borgir! :mohawk:
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sunny lovett
 
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Post » Fri Jan 22, 2010 1:11 am

I'm wodering why so many "punks" are running around the wastes in FO3, although there is no "Punk" around, if you know what I mean..?! :shrug:
if there has to be radio in FO4, it should feature some kind of punk or metal, maybe some rap... or even techno n stuff...
jazz is ok but.. the 50s style was pre-war, you know..
I don't think a bunch of raiders e.g. would be listening to jazz, patriotic music or the jibbering of their president the whole day.
they'd rather seize a radio station and make their own music. at least that was much more reasonable than an old chick hitting the fiddle on air, wasn't it? and don't tell me they couldn't make their own music, since there are no instruments. if you can build instruments consisting of trash nowadays, why shouldn't it be possible then..?
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aisha jamil
 
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Post » Fri Jan 22, 2010 6:08 am

I think (if FO4 takes place in/near a city like Pittsburgh, not directly hit by the ICBMs) there should be some slightly newer music on the radio stations. (ex.The Beatles, Elvis, Johnny Cash)
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Umpyre Records
 
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Post » Thu Jan 21, 2010 10:33 pm

if there has to be radio in FO4, it should feature some kind of punk or metal, maybe some rap... or even techno n stuff...


Because of the timeline divergence, most of these genres weren't actually created.
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{Richies Mommy}
 
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Post » Fri Jan 22, 2010 2:55 am

I think (if FO4 takes place in/near a city like Pittsburgh, not directly hit by the ICBMs) there should be some slightly newer music on the radio stations. (ex.The Beatles, Elvis, Johnny Cash)


i've kinda mulled over how music fits into the FO universe a bit. technically, it doesn't make much sense to me that the same musical expression continued on from the 1940s all the way up to 2077, which leads me to think that it's in some way realistic to speculate that SOME progress was made (the whole retro-future 1950s look kinda tells you that it's not terribly similar to our timeline, so...)

my guess is that some sort of digital music format took over from records in the FO uniserve at a much earlier time than in our timeline and when the nukes came-a-flyin', the EMP wiped out almost every PMP and the collections found thereupon. if i had to conjecture some more, these PMPs were all made by an arch-rival of vaultec, thus insuring that none of them made it into any of the vaults to be preserved.

when civilization began to re-emerge, all they had to fall back on was old-fashioned vinyl. be kind of a kick if in one of the future games you somehow uncover a cache of 'subversive' music from the days of yore and find some punk or metal recordings.
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Bitter End
 
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Post » Fri Jan 22, 2010 2:03 am

IMHO the music selection for FO3 was flawless, it got along with the world perfectly.

Only thing I could whine about is that there was too little of it; it began to repeat itself rather quickly.



And a PIP-boy MP3 player for the user to configure GTA3/4-style would be a nice touch :)
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Paul Rice
 
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Post » Fri Jan 22, 2010 3:45 am

Originally, I was actually hoping that all these DLC packs would include some more music to listen to on the radio. Or even an entire DLC dedicated solely to adding more music tracks.
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Jade Barnes-Mackey
 
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Post » Fri Jan 22, 2010 7:29 am

What was Mark Morgan's music like, compared to Inon Zur?
It was a lot like Richard D. James's early ambient music, primarily because Morgan blatantly ripped off Richard D. James's early ambient music. Personally, I think they should cut out the middleman for FO4, and just get Richard D. James. Come to daddy!
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Tom Flanagan
 
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Post » Fri Jan 22, 2010 4:25 am

Because of the timeline divergence, most of these genres weren't actually created.


couldn't find anything about music at all in the timeline. so what makes you sure of this? a link would be perfect ;)
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JeSsy ArEllano
 
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Post » Fri Jan 22, 2010 10:43 am

my guess is that some sort of digital music format took over from records in the FO uniserve at a much earlier time than in our timeline and when the nukes came-a-flyin', the EMP wiped out almost every PMP and the collections found thereupon. if i had to conjecture some more, these PMPs were all made by an arch-rival of vaultec, thus insuring that none of them made it into any of the vaults to be preserved.

when civilization began to re-emerge, all they had to fall back on was old-fashioned vinyl.


To quote Three Dog: "What's a disc? Hell if I know, but I'm gonna keep talking anyway..."
I think most music was probably stored on holotapes: therefore the EMP from the nukes would have wiped most tapes clean, like you said.

Personally, I always thought that people fighting to survive every day of their life would just want to black out to techno at night: so I've always kind of wished that there was night DJ, who would play techno and keep me company while I was hunting raiders in the dark.

One thing I would figure as a must in Fallout 4 radio is more DJ speech, narration, etc. Simply because as a wastelander it must get ridiculously lonely out there so the DJ's voice could be the only one you hear. Also having the DJ finish talking and then there being a short pause between the next song in which the sounds of the wasteland just filled you wih a feeling of emptyness, would be amazing.

Especially if the DJ came back on and complained about malfunctioning equipment, and the signal fading in and out you hear them trying to fix something, and eventually the signal just dies.

Although now I'm getting pretty specific for what would be an awesome alternitive to the quest to get galaxy news running.

Still, having different radio stations you could help by finding tapes, supplies, or giving them protection would add an interesting layer to gameplay. It would be fun to come across a well hidden shack, and inside discover a radio brodcaster that has been bad-mouthing some faction, an revealing their secrets.

Whole new set of quests.

Also having different radio stations fade in and out of signal, as you move across bigger stretches of wasteland.
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Laura Hicks
 
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