:C poor raiders who were probably only raiders because beth

Post » Sun Jun 17, 2012 7:55 pm

so i was lurking through a metro station when i found a switch that would open up a trap door like thing in the floor

and there was 2 raiders defending there makeshift home fort from an army of ghouls

and they were probably thinking "lets hole our selves up here and nothing can get us" and then i come out from behind them by coming up the floor ramp

i helped them with there zombie problem but i am sad they decided to turn on me because their blood now paints the walls T.T

does any one else feel bad about killing some of the raiders that look like they ditched their raiding party to try and survive the wasteland with a good friend?
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Love iz not
 
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Post » Sun Jun 17, 2012 6:41 am

Yeah I think Bethesda made another mistake here, there were just so many raider bases everywhere where there could have just been small survivor hang-outs.
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Cody Banks
 
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Post » Sun Jun 17, 2012 4:36 am

Man it's survival of the fittest. If they choose to turn on you after you saved them they don't deserve to continue their family. Also the small survivor hang-outs would probably be destroyed by raiders. It's kind of realistic if you think about it. The bully's would try to kill them and the weak would only survive in city's or settlements like Megatown
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Dona BlackHeart
 
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Post » Sun Jun 17, 2012 8:09 am

What metro station?
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Invasion's
 
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Post » Sun Jun 17, 2012 8:33 pm

What metro station?

no idea i i think the one that leads to GNR except i was going a different way
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Add Meeh
 
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Post » Sun Jun 17, 2012 4:28 pm

In a realistic wasteland, I doubt there would be quite so many raiders; they would have eliminated all the defenseless wastelanders, then either turned on each other or hit a fortified settlement out of desperation and died messily. There always has to be far more prey than their are predators.

But for the game to be fun, there has to be lots of enemies handy. So we just ignore the inconsistencies. :wink:
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Jonathan Egan
 
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Post » Sun Jun 17, 2012 4:53 am

I would of liked if there was some non-hostile raiders to talk to in Fo3. Also some non-hostile Enclave soldiers and Talon company mercs.
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Peter lopez
 
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Post » Sun Jun 17, 2012 10:44 am

I would of liked if there was some non-hostile raiders to talk to in Fo3. Also some non-hostile Enclave soldiers and Talon company mercs.

Actually, you can occasionally find a non-hostile Enclave soldier. They don't have much to say, though.
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Izzy Coleman
 
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Post » Sun Jun 17, 2012 7:03 am

It would have been cool if you could actually side with different factions, kind of like in Skyrim and (to a lesser extent) New Vegas. What if you want to erase Eden, arrange an "accident" for Autumn, and then lead the Enclave to a new era? Or the Talons, Regulators, Reilly's rangers, or even the Slaver scumbags? The mind boggles with the possibilities.
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Len swann
 
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