Agree/Disagree? Should they include a similar quest line? Maybe something optional but which has an influence on end-game?
If something like this is included, there should be building placement options, micro-management options, hiring options, mercenaries, guards, etc. Maybe add a micro-economy to the game. I dunno.
I just really liked that aspect of Bloodmoon, but would love to see it come to a more detailed fruition in TES 5.
Discuss.
-Adam S.