A skillpoint enhancerl
This mod enhances the way skillpoints are earned and assigned in a way that makes SPECIAL's more useful.
Notice:
I am going towards controversial changes, so I will leave older versions available for those that do not like the changes. Read the changelog at the bottom.
Full list of details:
- All skills have been reduced down to a base of 0, so now you only start out with skillpoints relative to your S.P.E.C.I.A.L.
- Tagged skills now gets raised by +2 per point spent (like in FO1/2).
- Tag also gives an immediate +5 skillpoints to the tagged skill.
- All SPECIAL's now give 3 skillpoints to their linked skills instead of 2 points (ie. Agility give +3 Small Guns, +3 Sneak, etc). Luck is unchanged and gives it's usual 0.5 skillpoint on all skills.
- Every level you gain 7 skillpoints instead of 10. (Plus points from Intellect and perks)
- The perk "Intense Training" has been changed from a perk to a feature. Every 5 levels you gain a SPECIAL.
- The perk "Educated" has been disabled.
- The perk "Tag!" have had it's level requirement set to 20.
- Some loadingscreen tips changed to accommodate the above changes.
Compatibility notes:
Pointiac will not be compatible with any other mod that has changes that affect skillpoints. However, by loading it last, it will override any changes made by other mods.
You can use http://newvegasnexus.com/downloads/file.php?id=35726 for this.
Known Issues
- Most likely not balanced.
Recommended mods:
- You really want to have more perks available when playing, so I highly recommend http://www.newvegasnexus.com/downloads/file.php?id=35979 by Dree.
=========================================================
Download at: http://www.newvegasnexus.com/downloads/file.php?id=35707
Version 1.2x
1.20, 02/11/2010 - New build: Removed educated, revamped Intense Training and nerfed amount of SP you get per level.
Version 1.1x:
1.11, 30/10/2010 - Bugfix: Forgot to set base survival skill to 0, when porting the mod from FO3.
1.10, 28/10/2010 - You now only gain 5 points when tagging a skill. Also you have 2 less skillpoints every level.
Version 1.0x:
1.04, 30/10/2010 - Bugfix: Forgot to set base survival skill to 0, when porting the mod from FO3.
1.03, 28/10/2010 - Changed the Educated perk back to level req 6, since you don't get a perk at 5. Also distributed the Intense Training out more, giving it at 4,8,12,16,20,24 and 30.
1.02, 28/10/2010 - Bugfix: Changed the Educated perk to level req 5, instead of 6.
1.01, 28/10/2010 - Initial release for New Vegas.