» Wed Jan 27, 2010 12:31 am
This always seemed like a no-brainer to me. Jog with caps lock on and walk with it off. Press shift to sprint. I thought it was obvious that you wouldn't run for your life to the next town, and you wouldn't meander lackadaisically up to an enemy to conserve fatigue. Console players should rejoice in that they actually have 1 advantage over PC players, a joystick by default.
Its not unrealistic to expect a seasoned veteran to run all day and then have energy to fight, it is unrealistic to expect him not to be fazed by the run. Its also unrealistic to expect ANYONE to SPRINT everywhere. Sprinting is by definition (depending on your dictionary) exhausting, you can't move at top speed if your in a state of homeostasis; Your body shifts out of homeostasis so it CAN achieve top speed.
So if we're going for realism, then MOVING drains fatigue (also you must eat and sleep properly).
If we're going for realism / fun balance then Sprinting should waste your whole fatigue in moments (you move much faster depending on skill, but sprint roughly the same amount of time regardless of skill (5 secs for 5 skill or 1min (tops) for 100 skill. These numbers should be refined, I'm not an expert in the subject)) running (jogging really) should drain fatigue slowly (drain full bar in 2 hrs game time for 5 skill or 20 hrs game time for 100 skill) and walking should reduce regen significantly but not eliminate. This assuming values for fatigue use are similar to Oblivion.
If your just going for 'fun' with no regard for realism, then I don't wanna play it. Go play legend of Zelda, http://www.youtube.com/watch?v=9LcvegBOKo4, and/or http://progressquest.com . I strongly recommend you click on progress quest ("play" it for at least 5 min even if you think it looks bad) its important that we don't let our RPG's turn into this. Anyone that (seriously) wants their games to turn into this should be ostracized.
While we're at it, I think they should address the nomenclature here. Phrases like "conserve fatigue" should not exist. "Conserve stamina" is much better. You shouldn't gain fatigue by standing still. You should gain fatigue by fighting. Vitality, stamina, "go-juice", whatever just fix it.