common ideas are obvious/bad/demand someone to be shot

Post » Sat Feb 06, 2010 10:31 am

I read dark messiah guys and I had a mini .... hmmm happy feeling (can't say the advlt word)

o yah

WOHOOOO :celebration: :celebration: :celebration:
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Ashley Hill
 
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Post » Sat Feb 06, 2010 5:00 am

Well I don't think anyone is going to get shot, after all there are no TES Guns!

Gun in TES I agree would be a bad thing, but I wouldn't say that Magic makes them pointless, I do not use magic when playing TES.

On fast travel, because I don't think it was really mentioned in this tread :) , its presence should be largley ignored by the developers, especially those working on the quests. This way the game is designed with the idea that everbody is walking from place to place, but have the fast travel implemented anyway so that they don't have to.

On the side note of quests, I say yes to specific directions. I found my way around Morrowind just fine, at least give us the option of self discovery and not a big flashing arrow pointing at the exact location we're expected to be. Also I'd like quest lines that don't assume you are proficient in all skills, if doing a Fighters Guild quest I expect to have to use sword and shield, if doing Mages Guild I expect to be casting a lot of spells. I don't want a Fighters Guild quest that requires you to cast Levitate, Water Walk, Water Breathing, Mark or Recall to complete. This really hasn't been a big issue in the past, mostly just a minor anoyance in a few quests, but I'd just like to put that out there as well.
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Mr.Broom30
 
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Post » Fri Feb 05, 2010 10:40 pm

so...pretending that your character WALKS across the map to get to a place you've ALREADY been to. or pretending that you have a map of the area in you inventory. telling you how to get from city to city. unbalances the game? im sorry but thats just stupid. i always have and always will support the way fast travel in OB worked, and hated it in MW.

and im pretty sure your 90% wrong that they couldnt be bothered...imo there is more important things to put in these games. than "but i wanna see my character travel, so i can feel immersededer in the worldzor".

seriously i really cant see any justification to the complaining about, speeding up the tedious walking, and walking some more, through the same place time after time, and once more. its not like everything is already mapped out, and you can just pop up anywhere you want to at the start of the game. you LITERALLY HAVE TO FIND A PLACE, BEFORE YOU CAN FAST TRAVEL TO IT. there is no problem with this.

when i play i explore all kinds of things and places. but when my inventory is full. i DO NOT, want to have to FIND a boat somewhere to bring me back to town, so i can sell all the junk i picked up. and then get back on the boat, and walk all the way back to where ever i was. no sir. ill just "RP" that my character WALKED, to and from my destination.

So how's Black Ops doin' ya?

As for my response, just read some of the people above me, like Alois Hammer or TzToppDogg

Mark & Recall or Divine Intervention

END
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Nathan Hunter
 
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