Ever since the bombs dropped, the Enclave have laid in wait on their oil rig. Code-named Control Station " Enclave " the rig served as the headquarters of the shadow government which took its name. The organization advanced on technology from the old world, developing their own as well. Soldiers trained constantly while scientists pondered and experimented. The Enclave ran similarly to the real government it waited behind. A president was essentially the leader, with the appropriate cabinet, he presumably issued orders.
The waiting and planning ended when the Enclave decided it was time to annex the wastes and assert their authority. Teams are sent out to preform recon in California. Scouts find Mariposa military base in ruin. Scientists and others begin exploring. They find a chemical called FEV in vats on the lower level. Men mutate and become a work force for the Enclave's dig. Many are exposed, one man being Frank Horrigan who's taken for study. The mutants revolt after the Enclave retrieve their precious data on the FEV.
Many things happen afterward culminating in the Enclave's destruction. The base Navarro is purged, leaving few to no survivors. The still-sizable force is called to Raven Rock by an entity calling itself the " President ". The force, lead by Autumn Senior, traveled across the country to the DC wastes. Autumn Senior fond out this mysterious being is a ZAX super-computer, 'named' John Henry Eden. After he passed, Senior's son Augustus steps up. He gains control of the Enclave's military. Eden and Autumn work together well. Until Autumn deactivates the computer and declares Eden's death. Autumn lies that Eden appointed him President, allowing him to gain complete control of the Enclave.
The Enclave waits once more, for a time to strike. They find about the attempted resurrection of Project Purity and hear of the Brotherhood fortifying the position. They send spies to see if seizing control will be possible. Enclave forces find a functional GECK in Vault 87. Their goal is to dominate the wasteland, then take it. After they have the DC wasteland in their grip, they will make all mutations disappear. Preparations are made for the eradication of the pests known as the Brotherhood of Steel. Forces are assembled, the full might of the Enclave is ready to make war on the inferior mutants of the Brotherhood.
GM's: I'm the GM and f8lcobra is my trusty co-gm.
Our cast:
1. TheLoneRanger - Zachary Davis - Infantry/Heavy Weapons
Spoiler
Name: Zachary Davis
Rank: Captain
Age: 35
six: Male
Race: Caucasian
Skills: Energy Weapons, Heavy Weapons, Repair, Science, and Speech.
Class: Infantryman/Heavy Weapons
Physical Appearance: Davis stands at 6'5 and 220 pounds of homegrown Enclave toughness. He has a average build for an Enclave trooper, with only a little bit more muscle. He has dirty blonde hair cut to the military standard. He's strictly clean cut with no facial hair. His eyes are blue as the ocean and have a piercing intensity.
Personality: To his fellow Enclavers, he is friendly and patriotic. He considers the Enclave his family. Davis is a perfect example of unfaltering Enclave loyalty. He completely believes in their mission. Davis is different from some commanders in the way he handles his troops. He values their health and always makes sure they are in good shape. Once he knows his squad he prefers no to move to another, he likes the familiarity of commanding those he knows. The Captain treats wastelanders with absolutely no remorse or compassion. He views them as worthless mutants with nothing to contribute to the Enclave's America. He agreed much more with Eden's way of annihilating the mutants. He disagrees with Autumn's way of reasoning with the filth. With his men, Davis encourages the deaths of civilians and any mutations. Sentient ghouls especially.
Weapons: Plasma Rifle ( modified so projectiles move as fast as possible, with extra punch ), Plasma pistol ( modified with more of a kick to each bolt ), and a Gauss Rifle ( with and advanced scope ). A Gatling Laser replaces both his rifles for his heavy weapons loadout. The Gatling Laser has visibly darker beams, maroon in color that are also thicker. The beams indicate the moderately higher damage.
Armor: Enclave Tesla Power Armor, painted elite orange and matte black ( the unofficial and rarely used color to identify Sigma members ). The eyes, mouthpiece, kneeplates, boots, and pauldrons are bathed in orange. Modified with an advanced sight that extends over the eye-slot of the armor when activated. Extra plates have been added for more protection. The left pauldron of his armor extends down along his arm and is enlarged. It can be and is, used as a bullet shield. It cannot however, protect against energy weapons. Finally there is a retractable blade that juts out of the right forearm of the armor when activated. It is used as an emergency hand-to-hand weapon.
Clothes: When not fighting Davis wears an Enclave Officer's uniform that is painted in a similar manner to his armor. He doesn't wear the cap, although he sometimes takes the coat off, which reveals a white t-shirt underneath.
Backstory: Zack Davis was born into the Davis family of the Enclave, shortly after the destruction of the Rig. His surname and blood assured he would grow to be a fine soldier. His father was a prestigious Commander in the military while his mother was an accomplished medic. The boy was young but already he was being groomed to be a great patriot. His father was always speaking of the heroism of the remnants of the US. How they were saving humanity. Young Davis was raised in a gang of roving Enclave. They stayed away from cities and such, living off the land. The group rallied at a small Enclave bunker that was hidden underground. It was there Autumn Senior's large force had told them to go so they may reunite. The two groups merged into the remainder of the Enclave on the west coast.
Navarro remnants and others were in the force, they set off for Raven Rock when Autumn Senior received Eden's message. Davis's father taught him the Enclave's history and tutored the boy in military strategy. The Commander instructed his boy in the use of energy weapons and how to maintain them. Young Davis's mother loved on him and provided an alternative to his father's rather tough love. She taught Zack of medicine, ( anatomy especially ), and science. His mother told him the magics at work when his energy weapon was fired. The boy was bright and caught on quickly. Though he was only looking at the most rudimentary aspects.The future Captain traveled many miles alongside Autumn Senior and his 21-year-old son. Young Davis liked Autumn Junior a great deal and took lessons in proper soldering. Though he was quite young he learned astoundingly fast. He remembered too. Between Augustus and his father, Zack was becoming a prime candidate for a soldier. After an extremely long travel the large group found itself at Raven Rock. Davis grew up in it's warm, mechanical embrace. His father continued teaching him to soldier, while his mother kept to educating him in the more subtle fields.
Once he turned 18 Zack enlisted in the military. His father guaranteed entrance, but provided no special treatment. Davis was exposed to the most grueling training imaginable. His body was pushed to its very limit. The young man ran for miles with buckets on his shoulders, and was rarely allowed water. Ultimately the would-be Captain passed his training and associated tests. He went out on strike missions, raids, and even verti-assaults. Davis relished combat and it's adrenaline rush. He killed many raiders and ghouls, some civilians too. He cared about none of them. He only cared for his family and his Enclave.
More years passed and Davis accumulated an impressive resume, attaining the rank of Lieutenant at age 29. He was a veteran of many dangerous operations, some riddled with red tape. He was put in command of his own troops and lead with distinction. He made sure his men were safe and made keeping them safe his concern. Augustus and Davis were still good friends throughout. He commanded his own men for his career up until 36 when President Autumn handpicked his younger friend to command the elite of the elite, within the Enclave. Zack was put in charge of the new Sigma Squad, that he and Autumn put together. His father beamed with pride at this and inspired his son ever further.
Davis was thrilled with the prospect and has been given the entire files on the men he picked. He eagerly waits his squad's arrival in a designated briefing room.
Name: Zachary Davis
Rank: Captain
Age: 35
six: Male
Race: Caucasian
Skills: Energy Weapons, Heavy Weapons, Repair, Science, and Speech.
Class: Infantryman/Heavy Weapons
Physical Appearance: Davis stands at 6'5 and 220 pounds of homegrown Enclave toughness. He has a average build for an Enclave trooper, with only a little bit more muscle. He has dirty blonde hair cut to the military standard. He's strictly clean cut with no facial hair. His eyes are blue as the ocean and have a piercing intensity.
Personality: To his fellow Enclavers, he is friendly and patriotic. He considers the Enclave his family. Davis is a perfect example of unfaltering Enclave loyalty. He completely believes in their mission. Davis is different from some commanders in the way he handles his troops. He values their health and always makes sure they are in good shape. Once he knows his squad he prefers no to move to another, he likes the familiarity of commanding those he knows. The Captain treats wastelanders with absolutely no remorse or compassion. He views them as worthless mutants with nothing to contribute to the Enclave's America. He agreed much more with Eden's way of annihilating the mutants. He disagrees with Autumn's way of reasoning with the filth. With his men, Davis encourages the deaths of civilians and any mutations. Sentient ghouls especially.
Weapons: Plasma Rifle ( modified so projectiles move as fast as possible, with extra punch ), Plasma pistol ( modified with more of a kick to each bolt ), and a Gauss Rifle ( with and advanced scope ). A Gatling Laser replaces both his rifles for his heavy weapons loadout. The Gatling Laser has visibly darker beams, maroon in color that are also thicker. The beams indicate the moderately higher damage.
Armor: Enclave Tesla Power Armor, painted elite orange and matte black ( the unofficial and rarely used color to identify Sigma members ). The eyes, mouthpiece, kneeplates, boots, and pauldrons are bathed in orange. Modified with an advanced sight that extends over the eye-slot of the armor when activated. Extra plates have been added for more protection. The left pauldron of his armor extends down along his arm and is enlarged. It can be and is, used as a bullet shield. It cannot however, protect against energy weapons. Finally there is a retractable blade that juts out of the right forearm of the armor when activated. It is used as an emergency hand-to-hand weapon.
Clothes: When not fighting Davis wears an Enclave Officer's uniform that is painted in a similar manner to his armor. He doesn't wear the cap, although he sometimes takes the coat off, which reveals a white t-shirt underneath.
Backstory: Zack Davis was born into the Davis family of the Enclave, shortly after the destruction of the Rig. His surname and blood assured he would grow to be a fine soldier. His father was a prestigious Commander in the military while his mother was an accomplished medic. The boy was young but already he was being groomed to be a great patriot. His father was always speaking of the heroism of the remnants of the US. How they were saving humanity. Young Davis was raised in a gang of roving Enclave. They stayed away from cities and such, living off the land. The group rallied at a small Enclave bunker that was hidden underground. It was there Autumn Senior's large force had told them to go so they may reunite. The two groups merged into the remainder of the Enclave on the west coast.
Navarro remnants and others were in the force, they set off for Raven Rock when Autumn Senior received Eden's message. Davis's father taught him the Enclave's history and tutored the boy in military strategy. The Commander instructed his boy in the use of energy weapons and how to maintain them. Young Davis's mother loved on him and provided an alternative to his father's rather tough love. She taught Zack of medicine, ( anatomy especially ), and science. His mother told him the magics at work when his energy weapon was fired. The boy was bright and caught on quickly. Though he was only looking at the most rudimentary aspects.The future Captain traveled many miles alongside Autumn Senior and his 21-year-old son. Young Davis liked Autumn Junior a great deal and took lessons in proper soldering. Though he was quite young he learned astoundingly fast. He remembered too. Between Augustus and his father, Zack was becoming a prime candidate for a soldier. After an extremely long travel the large group found itself at Raven Rock. Davis grew up in it's warm, mechanical embrace. His father continued teaching him to soldier, while his mother kept to educating him in the more subtle fields.
Once he turned 18 Zack enlisted in the military. His father guaranteed entrance, but provided no special treatment. Davis was exposed to the most grueling training imaginable. His body was pushed to its very limit. The young man ran for miles with buckets on his shoulders, and was rarely allowed water. Ultimately the would-be Captain passed his training and associated tests. He went out on strike missions, raids, and even verti-assaults. Davis relished combat and it's adrenaline rush. He killed many raiders and ghouls, some civilians too. He cared about none of them. He only cared for his family and his Enclave.
More years passed and Davis accumulated an impressive resume, attaining the rank of Lieutenant at age 29. He was a veteran of many dangerous operations, some riddled with red tape. He was put in command of his own troops and lead with distinction. He made sure his men were safe and made keeping them safe his concern. Augustus and Davis were still good friends throughout. He commanded his own men for his career up until 36 when President Autumn handpicked his younger friend to command the elite of the elite, within the Enclave. Zack was put in charge of the new Sigma Squad, that he and Autumn put together. His father beamed with pride at this and inspired his son ever further.
Davis was thrilled with the prospect and has been given the entire files on the men he picked. He eagerly waits his squad's arrival in a designated briefing room.
2. f8lcobra - Juliet Whittaker - Sniper
Spoiler
Name: Juliet Whittaker
Age: 28
six: Female
Race: CaucasianSkills: Small weapons, Stealth/sneak, Melee combat
Class: Sniper
Physical Appearance: Juliet stands 5'8" tall. She is very well toned with muscular hips, arms, and stomach. She has ample curves where it counts, and long legs, but does not flaunt them, as she tends to be strictly business. Her eyes are light green, despite her characteristics, they appear to be warm and soft. She has full, medium pink lips, and a soft face. Juliet has a pretty good scar on her right cheek from a piece of shrapnel from a frag grenade. Her hair is natural bright red coming to rest by her shoulder blades, and her skin is a milky white. Juliet doesn't really ever get tan, but she does get sun burned. She has a large tattoo of the Enclave insignia between her shoulders, part can be seen when she wears a tank top, stars can be seen on the back of her neck.
Personality: Juliet is quick tempered and cocky and sometimes she can be to arrogant for her own good. Her view of wastelanders has been drilled into her, and she is utterly disgusted by them. She can be very cruel and cold blooded, choosing to shoot her target's extremities in order to watch them suffer for their incompetence. In close combat, she likes to hear her foes beg for mercy and feeds off of it. She has never been showed love, appreciation yes, love no. So she looks at sixual relations as strictly a mating ritual in order to carry on the Enclave's legacy.
Weapons: Heavily modified XM2010 Enhanced Sniper rifle, the armory calls it a, SCXM2077 Electrified Sniper Rifle. The barrel was extended from the standard issue 24 inch, to 30 inches. The barrel has conductor coil spiraled along the barrel to charge the shot. The conductor coils pushed the muzzle velocity from 2,850 feet per second up to 3,000. The effective range has been upped from the modification from 1,200 meters to 1,500 as well. The stocks are all carbon fiber to lighten it, a "cushion" resides in the butt of the stock for the hard recoil. The heavy charging the conductor coils give to help propel the round cause the plasma bolt fired to be an amber color as apposed to the more common, green charge. The telescopic scope is able to be viewed in standard, or night vision.
Secondary weapon is a standard issue plasma pistol, and a combat knife.
Armor: Tesla Armor painted with various greys in a camo pattern. There are four hooks attached around the waist. The helmet optics are amber, it aids in visually defining the terrain. The charging tubes on the back have are enhanced to go with her sniper rifle and glow amber due to their higher conductivity.
When not on a mission Juliet wears standard U.S. Marines issue desert fatigues from prewar America with a brown tank-top and beret.
Backstory: ( A big area, think about this one )
Name: Juliet Whittaker
Age: 28
six: Female
Race: CaucasianSkills: Small weapons, Stealth/sneak, Melee combat
Class: Sniper
Physical Appearance: Juliet stands 5'8" tall. She is very well toned with muscular hips, arms, and stomach. She has ample curves where it counts, and long legs, but does not flaunt them, as she tends to be strictly business. Her eyes are light green, despite her characteristics, they appear to be warm and soft. She has full, medium pink lips, and a soft face. Juliet has a pretty good scar on her right cheek from a piece of shrapnel from a frag grenade. Her hair is natural bright red coming to rest by her shoulder blades, and her skin is a milky white. Juliet doesn't really ever get tan, but she does get sun burned. She has a large tattoo of the Enclave insignia between her shoulders, part can be seen when she wears a tank top, stars can be seen on the back of her neck.
Personality: Juliet is quick tempered and cocky and sometimes she can be to arrogant for her own good. Her view of wastelanders has been drilled into her, and she is utterly disgusted by them. She can be very cruel and cold blooded, choosing to shoot her target's extremities in order to watch them suffer for their incompetence. In close combat, she likes to hear her foes beg for mercy and feeds off of it. She has never been showed love, appreciation yes, love no. So she looks at sixual relations as strictly a mating ritual in order to carry on the Enclave's legacy.
Weapons: Heavily modified XM2010 Enhanced Sniper rifle, the armory calls it a, SCXM2077 Electrified Sniper Rifle. The barrel was extended from the standard issue 24 inch, to 30 inches. The barrel has conductor coil spiraled along the barrel to charge the shot. The conductor coils pushed the muzzle velocity from 2,850 feet per second up to 3,000. The effective range has been upped from the modification from 1,200 meters to 1,500 as well. The stocks are all carbon fiber to lighten it, a "cushion" resides in the butt of the stock for the hard recoil. The heavy charging the conductor coils give to help propel the round cause the plasma bolt fired to be an amber color as apposed to the more common, green charge. The telescopic scope is able to be viewed in standard, or night vision.
Secondary weapon is a standard issue plasma pistol, and a combat knife.
Armor: Tesla Armor painted with various greys in a camo pattern. There are four hooks attached around the waist. The helmet optics are amber, it aids in visually defining the terrain. The charging tubes on the back have are enhanced to go with her sniper rifle and glow amber due to their higher conductivity.
When not on a mission Juliet wears standard U.S. Marines issue desert fatigues from prewar America with a brown tank-top and beret.
Backstory: ( A big area, think about this one )
3. bosmight342 - Jennifer Tercorien - Medic
Spoiler
Name: Jennifer Anstasia Kuskov Rena Harano Tercorien
Age: 25
six: Female
Race: Caucasian/Asian/Russian
Skills: Energy Weapons, Medicine, Science
Class: Medic/Field Scientist
Physical Appearance: 5'3 slim but fast and a bit strong. Has Black flowing hair, though ties it in a Ponytail when on missions. Has Blue Eyes. Her body is like this. http://residentevil....hristine_Yamata
Personality: Is a nice a friendly person, and sometimes jokes around though has a bad side. She is sadistic, cruel, and deceptive to her enemies. Sometimes even to her squad when they piss her off. As a scientist, she care about advancing Enclave Science, putting them first on her list. In total, she has 2 personalities.
Weapons: Wattz 2000 Laser Rifle. Apollo, a specially tinkered pistol that fires Red Laser Beams, and the colors can be changed to other colors(Wattz 1000 Laser Pistol). Needler Pistol for taking scientific samples, can load the cartridges with viruses, toxins, poisons, and if a short range weapon, meaning it cant fire long distances. A Wakizashi, passed down from her Japanese Ancestors, has been sharpened and it is very durable.
Armor: Has a specially designed APA MK2 for being a Medic. She can see life support signs of her squad members through a red helm, and other people whether ally, enemy, or neutral people including where vital parts have been hit. From there, she can asses them, from whether the severity can be handle by a auto inject medicine from the wearers armor to whether surgery is required. It can detect radiation and how large. On her right arm, is a Scanner. It can anolyze chemicals, foreign microbes, animals, bodies, and anything that is biological. Along with that, she also has back up medical equipment if her armor fails to asses the medical situation, which rarely happens.
Backstory: Jennifer Tercorien was born into the well known Medical/Scientific family the "Tercoriens". Her family dates back to the early 1800's when the Russians established Fort Ross. Ivan Kuskov of the Russa-American Company married a lone U.S Settler named Mary Tercorien. Despite though, the first Tercoriens were not know for there apitude in Medicine and Science but were a small but growing family that would be vital to the U.S and Enclave.
Then during in 1939, Adam Tercorien, a U.S Navy Corpsman married a Japanese Immigrant Biologist to US named Rena Harano. By this time, the Tercoriens/Kuskov's were a large family. There family branched off again. When the Japanese Attack on Pearl Harbor occured, Rena was taken evacuated over the Bering Strait to prevent persecution.
There she stayed in the Kuskovs estate in Moscow. Along with that, Vladimir Kuskov, was a General who persuaded the paranoid Stalin to keep Rena in Moscow. Rena decided to help the war effort by persuading Stalin to use biological weapons as she would develop them. She was smart, and sadistic and cunning, a side Adam did not knew. Her cousin was a scientist with the infamous Japanese Biological Weapons research group, UNIT 731. For 3 years, she mixed and matched various strains of bacteria and viruses. She then created Bacillus Thanatos. It was a infection endospore that spreaded through the air, though would die out in a hour. It creates gashes and lacerations throughout the body, while it produced the Endospore in the host body. After that, it start to spread out to the various part of the body, killing them. The cuts provide a direct exit for the toxin to spread like a gas. Bacillus Thanatos was the basis for the FEV.
Stalin used Thanatos during the Battle of Kursk and Battle of Berlin, though despite though killed of also many soldiers the Red Army and halted it, though had the idea and would be used as a superweapon against the West, as Stalin had plans to invade Europe and U.S. Her husband fought during the Islands Campaign, surviving for the next 5 years, becoming a Psychologist after the war. Stalin grew attached to Rena, as he did not want her to escape and spill his secrets but was killed by Rena. She put a dose of Thanatos into his food 2 weeks after the war and died. She then escaped back, and worked as a Professor in UCLA.As Communism became a increasing threat, a group of sentaors, military generals, researchers, statesman, business leaders, and the President founded the Enclave. The Tercorien/Harano family was there, as Adam was with the U.S Bioweapons Reserch. When Rena showed up, she showed her the Bioweapon she created during WW2 while under the Russians and gave info on them and the papers. She was accepted into the Enclave and the bond between the Tercorien/Harano grew stronger.
When the Cold War ended between the U.S and Russia, the Kuskov met the Harano's and a large political, family was born. The Kuskov's heard theories about the Enclave and knew they were real as they were part of a secret Russian group the (The Elite of Russia)Элита России. The Tercorien's and Harano's also knew there was a group like that.
By the 2250's the Tercorien/Harano/Kuskov's were part of the Enclave. Some of the Kuskovs favored the U.S but still loved there country culturally. They contributed to the research of the New Plague and FEV. Many of them,(mainly from the Tercorien's and Harano's worked with the U.S Military, Med-Tek, West-Tek and other goverment centers. Robert Tercorien became the head of the CDC on 2059. On 2066, the Sino-American War started and Eliott Tercorien and others of the family fought. The Kuskovs from Russia fought for Russia during the 3rd Winter War between Germany, Sweden, Finland, and Italy. When the Vault project began, Wayne Tercorien a sociologist and Psychologist devised the Vault Experiments for the Enclave. On October 15, 2077, the main families of theTercoriens's, Harano's, and small part of the Kuskov's were retreated into the Oil Rig. The extended families of Tercoriens's, Harano's and Kuskov's were abandoned to there fate as they numbered to 300 in total. Among with the other families including the Sutler's, Ashcroft's, and Bisley. Other military, researchers and smaller political families retreated to the Oil Rig. There, the Tercoriens's, Harano's and Kuskov's were intergrated into the Enclave Chemical Corps. Others were intergrated into the Enclave Armed Forces.
Decker Kuskov was a presidential candiate but lost to Richardson. As for the Kuskovs in Russia, they became head of the new goverment there and started to rebuild as many high ranking officals took refuge in Siberia.Jennifer was born on 2252, after the Enclave's destruction in the west. She did not have much memeory during that time except her family retreated to the East and winding up in Raven Rock and AFB. There, she worked as a researcher at the age of 16, assisting the Chem Corps in Edens final solution. She despised Edens plans because it would kill off everybody. She preferred one that would eliminate just the mutants, until Colonel Autumn became President. Her family regarded her just like her ancestor Rena. She learned about the BOS and NCR of what they did to the Enclave and instead became a Field Scientist and Medic to fight them and see them die. She renowned for a a medic with a pupose to protect her Brothers but a cruel scientist to abominations, wastleanders and her enemy the BOS to further the Enclaves work. She evnetually got her place into Sigma Squad.
Name: Jennifer Anstasia Kuskov Rena Harano Tercorien
Age: 25
six: Female
Race: Caucasian/Asian/Russian
Skills: Energy Weapons, Medicine, Science
Class: Medic/Field Scientist
Physical Appearance: 5'3 slim but fast and a bit strong. Has Black flowing hair, though ties it in a Ponytail when on missions. Has Blue Eyes. Her body is like this. http://residentevil....hristine_Yamata
Personality: Is a nice a friendly person, and sometimes jokes around though has a bad side. She is sadistic, cruel, and deceptive to her enemies. Sometimes even to her squad when they piss her off. As a scientist, she care about advancing Enclave Science, putting them first on her list. In total, she has 2 personalities.
Weapons: Wattz 2000 Laser Rifle. Apollo, a specially tinkered pistol that fires Red Laser Beams, and the colors can be changed to other colors(Wattz 1000 Laser Pistol). Needler Pistol for taking scientific samples, can load the cartridges with viruses, toxins, poisons, and if a short range weapon, meaning it cant fire long distances. A Wakizashi, passed down from her Japanese Ancestors, has been sharpened and it is very durable.
Armor: Has a specially designed APA MK2 for being a Medic. She can see life support signs of her squad members through a red helm, and other people whether ally, enemy, or neutral people including where vital parts have been hit. From there, she can asses them, from whether the severity can be handle by a auto inject medicine from the wearers armor to whether surgery is required. It can detect radiation and how large. On her right arm, is a Scanner. It can anolyze chemicals, foreign microbes, animals, bodies, and anything that is biological. Along with that, she also has back up medical equipment if her armor fails to asses the medical situation, which rarely happens.
Backstory: Jennifer Tercorien was born into the well known Medical/Scientific family the "Tercoriens". Her family dates back to the early 1800's when the Russians established Fort Ross. Ivan Kuskov of the Russa-American Company married a lone U.S Settler named Mary Tercorien. Despite though, the first Tercoriens were not know for there apitude in Medicine and Science but were a small but growing family that would be vital to the U.S and Enclave.
Then during in 1939, Adam Tercorien, a U.S Navy Corpsman married a Japanese Immigrant Biologist to US named Rena Harano. By this time, the Tercoriens/Kuskov's were a large family. There family branched off again. When the Japanese Attack on Pearl Harbor occured, Rena was taken evacuated over the Bering Strait to prevent persecution.
There she stayed in the Kuskovs estate in Moscow. Along with that, Vladimir Kuskov, was a General who persuaded the paranoid Stalin to keep Rena in Moscow. Rena decided to help the war effort by persuading Stalin to use biological weapons as she would develop them. She was smart, and sadistic and cunning, a side Adam did not knew. Her cousin was a scientist with the infamous Japanese Biological Weapons research group, UNIT 731. For 3 years, she mixed and matched various strains of bacteria and viruses. She then created Bacillus Thanatos. It was a infection endospore that spreaded through the air, though would die out in a hour. It creates gashes and lacerations throughout the body, while it produced the Endospore in the host body. After that, it start to spread out to the various part of the body, killing them. The cuts provide a direct exit for the toxin to spread like a gas. Bacillus Thanatos was the basis for the FEV.
Stalin used Thanatos during the Battle of Kursk and Battle of Berlin, though despite though killed of also many soldiers the Red Army and halted it, though had the idea and would be used as a superweapon against the West, as Stalin had plans to invade Europe and U.S. Her husband fought during the Islands Campaign, surviving for the next 5 years, becoming a Psychologist after the war. Stalin grew attached to Rena, as he did not want her to escape and spill his secrets but was killed by Rena. She put a dose of Thanatos into his food 2 weeks after the war and died. She then escaped back, and worked as a Professor in UCLA.As Communism became a increasing threat, a group of sentaors, military generals, researchers, statesman, business leaders, and the President founded the Enclave. The Tercorien/Harano family was there, as Adam was with the U.S Bioweapons Reserch. When Rena showed up, she showed her the Bioweapon she created during WW2 while under the Russians and gave info on them and the papers. She was accepted into the Enclave and the bond between the Tercorien/Harano grew stronger.
When the Cold War ended between the U.S and Russia, the Kuskov met the Harano's and a large political, family was born. The Kuskov's heard theories about the Enclave and knew they were real as they were part of a secret Russian group the (The Elite of Russia)Элита России. The Tercorien's and Harano's also knew there was a group like that.
By the 2250's the Tercorien/Harano/Kuskov's were part of the Enclave. Some of the Kuskovs favored the U.S but still loved there country culturally. They contributed to the research of the New Plague and FEV. Many of them,(mainly from the Tercorien's and Harano's worked with the U.S Military, Med-Tek, West-Tek and other goverment centers. Robert Tercorien became the head of the CDC on 2059. On 2066, the Sino-American War started and Eliott Tercorien and others of the family fought. The Kuskovs from Russia fought for Russia during the 3rd Winter War between Germany, Sweden, Finland, and Italy. When the Vault project began, Wayne Tercorien a sociologist and Psychologist devised the Vault Experiments for the Enclave. On October 15, 2077, the main families of theTercoriens's, Harano's, and small part of the Kuskov's were retreated into the Oil Rig. The extended families of Tercoriens's, Harano's and Kuskov's were abandoned to there fate as they numbered to 300 in total. Among with the other families including the Sutler's, Ashcroft's, and Bisley. Other military, researchers and smaller political families retreated to the Oil Rig. There, the Tercoriens's, Harano's and Kuskov's were intergrated into the Enclave Chemical Corps. Others were intergrated into the Enclave Armed Forces.
Decker Kuskov was a presidential candiate but lost to Richardson. As for the Kuskovs in Russia, they became head of the new goverment there and started to rebuild as many high ranking officals took refuge in Siberia.Jennifer was born on 2252, after the Enclave's destruction in the west. She did not have much memeory during that time except her family retreated to the East and winding up in Raven Rock and AFB. There, she worked as a researcher at the age of 16, assisting the Chem Corps in Edens final solution. She despised Edens plans because it would kill off everybody. She preferred one that would eliminate just the mutants, until Colonel Autumn became President. Her family regarded her just like her ancestor Rena. She learned about the BOS and NCR of what they did to the Enclave and instead became a Field Scientist and Medic to fight them and see them die. She renowned for a a medic with a pupose to protect her Brothers but a cruel scientist to abominations, wastleanders and her enemy the BOS to further the Enclaves work. She evnetually got her place into Sigma Squad.
4. Lt. Andronicus - Andrew Matthews - Infantry/Engineer
Spoiler
Name: Andrew Matthews
Rank: LieutenantAge: 32
six: MaleRace: Caucasian
Skills: Is proficient with a plasma rifle, plasma pistol, and has an expert understand of robotics associated with the Enclave. (Tag skills I assume would be energy weapons, repair, and science)
Class: Robotic Engineer/Infantryman
Physical Appearance: Rather unassuming in physical appearance, Matthews has short dark brown hair in the “clean cut style,” matching brown eyecolor, a clean shaven face, and an average build.
Personality: Matthews is usually friendly and always ready to talk with a fellow officer or soldier. He is fiercely loyal to the Enclave and its leadership, but does tend to ask questions if he feels a mistake has been made or is going to be made. This does not mean however, that he is willing to disobey an order; instead he is a stickler for protocol and follows it too the letter.
In battle, Matthews is cold and calculating, but has been known to show mercy to enemies who he feels “deserve” it and if it does not conflict with prior established directives. Otherwise, he will execute even injured hostiles without question if the situation calls for it.Like most in the Enclave, Matthews has a distrust for wastelanders, but he has voiced his opinion that he believes there still may be some good to come from the wasteland if it can be utilized correctly.
Weapons: Standard plasma rifle (primary), plasma pistol (secondary, used as a personal side-arm), slightly modified ripper (carried as a last-resort secondary weapon). As Matthews is a robotics engineer, he can perform actions such as hacking into enemy turrets and repairing/hacking/utilizing robotic personnel for his own advantage.Armor: Enclave Tesla Advanced Power Armor Mk II. He usually wears an Enclave officer uniform when not in combat.
Backstory:Matthews was born shortly after the fall of the Oil Rig and following the evacuation to Raven Rock. As a result, his entire life has been defined by the East Coast and former President John Henry Eden. He has only rarely stepped foot from Raven Rock, which has been his home for his entire life.
As he grew older, Matthews was eventually enlisted into the Enclave Tesla Regiments and later, the Enclave Robotic Engineering Core. The Robotic Engineering Core is responsible for much of the development and production of Enclave robotic equipment including, but not limited to, production systems in Raven Rock for vertibirds/weapons/armor , overseeing robot assembly, robot design, and turret construction and maintenance. He has thus served a dual role in both for much of his life, serving as an officer in the Tesla regiments as well as a ranking officer of the core.
Eventually his remarkable talents in both these roles led him to be inducted into elite Enclave Special Operations Force: Sigma Squad. With which he has served with distinction.When Eden was “alive” Matthews hung on his every word and was enthralled by the President’s leadership and charisma. When the President tragically died, Matthews was saddened greatly. He also at this time grew suspicious of the former Colonel Augustus Autumn who claimed that Eden had given him authority upon his death. Matthews is racked by feelings of mistrust of Autumn, who at one time he looked up to (and still does in many respects), and who he fears may have usurped power illegitimately from President Eden.This however, clashes with his mantra of “loyalty and obedience” first.
As a result of this emotional distress, he has become greatly troubled in recent months, but shows no outward signs of it. Should he discover Autumn’s usurpation though, or should it be made public, one would be hard-pressed to find a more infuriated individual.Like Autumn, Matthews shares southern heritage in his family line, and he speaks with a slight accent reminiscent of Autumn (but not to the same degree).
Name: Andrew Matthews
Rank: LieutenantAge: 32
six: MaleRace: Caucasian
Skills: Is proficient with a plasma rifle, plasma pistol, and has an expert understand of robotics associated with the Enclave. (Tag skills I assume would be energy weapons, repair, and science)
Class: Robotic Engineer/Infantryman
Physical Appearance: Rather unassuming in physical appearance, Matthews has short dark brown hair in the “clean cut style,” matching brown eyecolor, a clean shaven face, and an average build.
Personality: Matthews is usually friendly and always ready to talk with a fellow officer or soldier. He is fiercely loyal to the Enclave and its leadership, but does tend to ask questions if he feels a mistake has been made or is going to be made. This does not mean however, that he is willing to disobey an order; instead he is a stickler for protocol and follows it too the letter.
In battle, Matthews is cold and calculating, but has been known to show mercy to enemies who he feels “deserve” it and if it does not conflict with prior established directives. Otherwise, he will execute even injured hostiles without question if the situation calls for it.Like most in the Enclave, Matthews has a distrust for wastelanders, but he has voiced his opinion that he believes there still may be some good to come from the wasteland if it can be utilized correctly.
Weapons: Standard plasma rifle (primary), plasma pistol (secondary, used as a personal side-arm), slightly modified ripper (carried as a last-resort secondary weapon). As Matthews is a robotics engineer, he can perform actions such as hacking into enemy turrets and repairing/hacking/utilizing robotic personnel for his own advantage.Armor: Enclave Tesla Advanced Power Armor Mk II. He usually wears an Enclave officer uniform when not in combat.
Backstory:Matthews was born shortly after the fall of the Oil Rig and following the evacuation to Raven Rock. As a result, his entire life has been defined by the East Coast and former President John Henry Eden. He has only rarely stepped foot from Raven Rock, which has been his home for his entire life.
As he grew older, Matthews was eventually enlisted into the Enclave Tesla Regiments and later, the Enclave Robotic Engineering Core. The Robotic Engineering Core is responsible for much of the development and production of Enclave robotic equipment including, but not limited to, production systems in Raven Rock for vertibirds/weapons/armor , overseeing robot assembly, robot design, and turret construction and maintenance. He has thus served a dual role in both for much of his life, serving as an officer in the Tesla regiments as well as a ranking officer of the core.
Eventually his remarkable talents in both these roles led him to be inducted into elite Enclave Special Operations Force: Sigma Squad. With which he has served with distinction.When Eden was “alive” Matthews hung on his every word and was enthralled by the President’s leadership and charisma. When the President tragically died, Matthews was saddened greatly. He also at this time grew suspicious of the former Colonel Augustus Autumn who claimed that Eden had given him authority upon his death. Matthews is racked by feelings of mistrust of Autumn, who at one time he looked up to (and still does in many respects), and who he fears may have usurped power illegitimately from President Eden.This however, clashes with his mantra of “loyalty and obedience” first.
As a result of this emotional distress, he has become greatly troubled in recent months, but shows no outward signs of it. Should he discover Autumn’s usurpation though, or should it be made public, one would be hard-pressed to find a more infuriated individual.Like Autumn, Matthews shares southern heritage in his family line, and he speaks with a slight accent reminiscent of Autumn (but not to the same degree).
5. Uriel Septim VII - Tyler Nakamura - Engineer/Infantry
Spoiler
Name: Tyler (Ty) James Nakamura
Age: 22
six: Male
Race: Half Asian, Half Caucasian
Skills: He’s a passable marksman with both energy weapons, as well as traditional firearms. He’s also a fair hand to hand fighter. All in all, his combat skills are wholly average, but his strength isn’t in his actual skill, it’s in keeping his enemies on their toes by switching his tactics constantly. One moment he may be having a long range engagement with his Multiplas Rifle, and the next he may be rushing in with his Industrial Hand. Ty’s even been known to simply grab random objects and toss them, or use them as makeshift melee weapons. He’s very good with most technology -- including some minor robotics -- and he’s an expert at fortifying and defending a position. He uses both found objects, as well as his tools in order to hamper any attempts to overtake him.
Class: Engineer, Infantry
Physical Appearance: He stands at 5’9”, and weighs 175 lbs, which would give him a sort of stocky build (in the muscular sense). He has pale skin, and straight, black hair that is cropped close to his head, as well as a thick soul patch. His eyes are an icy blue color, and their shape is a dead giveaway to his Japanese ancestry, though the rest of his facial features are more European.
Personality: He may seem introverted to most, but he just doesn’t like talking to people he doesn’t know or trust, which makes it hard for him to know or trust anyone. It’s something of a conundrum, but because of this he has come to value the few close friendships he does have, and the few people he calls his friends earn his undying loyalty. He isn’t the bravest man in the world, but if something or someone he cares about is in danger, he’ll leap to the rescue without a single thought for his own well-being. He’s also obsessed with tinkering and is constantly making small improvements to his weapons and armor.
Weapons: His primary weapon is a red Multiplas Rifle, which he slings over his back. His secondary weapon is a custom 12.7mm Pistol (physically identical to the Li’l Devil from the GRA expansion for New Vegas) that he holsters on his right hip. He has a removable silencer for it.His melee weapon is an Industrial Hand which is integrated into his power armor, and as such has been painted grey to match.
Armor: On missions he wears a modified suit of power armor. The helmet, arms and legs are from a suit of Enclave Hellfire Armor, and have been retrofitted onto the torso of a suit of standard Enclave Advanced Power Armor Mk II. An Industrial Hand has been integrated into the right arm of the power armor, and the helmet has a skull painted onto it.While not on missions he wears a black tank top, a brown leather jacket with a white fur lining around the collar, black leather fingerless gloves, olive green cargo pants with reinforced knees held up by a brown leather belt, and black leather steel toe boots.
Backstory: Working on it.
Name: Tyler (Ty) James Nakamura
Age: 22
six: Male
Race: Half Asian, Half Caucasian
Skills: He’s a passable marksman with both energy weapons, as well as traditional firearms. He’s also a fair hand to hand fighter. All in all, his combat skills are wholly average, but his strength isn’t in his actual skill, it’s in keeping his enemies on their toes by switching his tactics constantly. One moment he may be having a long range engagement with his Multiplas Rifle, and the next he may be rushing in with his Industrial Hand. Ty’s even been known to simply grab random objects and toss them, or use them as makeshift melee weapons. He’s very good with most technology -- including some minor robotics -- and he’s an expert at fortifying and defending a position. He uses both found objects, as well as his tools in order to hamper any attempts to overtake him.
Class: Engineer, Infantry
Physical Appearance: He stands at 5’9”, and weighs 175 lbs, which would give him a sort of stocky build (in the muscular sense). He has pale skin, and straight, black hair that is cropped close to his head, as well as a thick soul patch. His eyes are an icy blue color, and their shape is a dead giveaway to his Japanese ancestry, though the rest of his facial features are more European.
Personality: He may seem introverted to most, but he just doesn’t like talking to people he doesn’t know or trust, which makes it hard for him to know or trust anyone. It’s something of a conundrum, but because of this he has come to value the few close friendships he does have, and the few people he calls his friends earn his undying loyalty. He isn’t the bravest man in the world, but if something or someone he cares about is in danger, he’ll leap to the rescue without a single thought for his own well-being. He’s also obsessed with tinkering and is constantly making small improvements to his weapons and armor.
Weapons: His primary weapon is a red Multiplas Rifle, which he slings over his back. His secondary weapon is a custom 12.7mm Pistol (physically identical to the Li’l Devil from the GRA expansion for New Vegas) that he holsters on his right hip. He has a removable silencer for it.His melee weapon is an Industrial Hand which is integrated into his power armor, and as such has been painted grey to match.
Armor: On missions he wears a modified suit of power armor. The helmet, arms and legs are from a suit of Enclave Hellfire Armor, and have been retrofitted onto the torso of a suit of standard Enclave Advanced Power Armor Mk II. An Industrial Hand has been integrated into the right arm of the power armor, and the helmet has a skull painted onto it.While not on missions he wears a black tank top, a brown leather jacket with a white fur lining around the collar, black leather fingerless gloves, olive green cargo pants with reinforced knees held up by a brown leather belt, and black leather steel toe boots.
Backstory: Working on it.
6. Tiberius67 - Bob Dobbs - Infantry/Spec Ops
Spoiler
Name: Sergeant 1/c J.R. “Bob” Dobbs, Jr.
Age: 32
six: M
Race: Caucasian
Skills: Small Guns, Melee, Explosives, Sneak. Dobbs can use Energy weapons, mainly the Gauss Rifle, adequately but prefers guns as they can be suppressed.
Class: Infantryman (Special Ops/Infiltration) In his unit he was the Infiltration/Explosives expert, and back up for the unit's sniper.
Physical Appearance: A wiry, handsome man with brown hair and brown eyes. People familiar with pre-war advertising posters scattered around the Wasteland note that Dobbs strongly resembles the male models chosen to depict the typical American male. This has been brought to his attention so many times he has taken to carrying around a pipe and occasionally smoking it or holding it in his teeth. Wears his Red Airborne Beret and Authority glasses whenever he can.
Personality: A dutiful solder, but has a dry sense of humor that occasionally gets him into trouble. He is friendly and loyal to his comrades, but doesn’t really see Wastelanders as people and will harm or kill them without compunction if doing so advances the mission, otherwise he regards them with complete indifference. Firmly loyal to the Enclave and eager for the struggle to come.
Weapons: Side-arms: Suppressed 12.7mm pistol and Combat knife. Main weapon is suppressed 12.7mm SMG –or- USAS-12 Automatic Shotgun –or- Marksman Carbine. If deployed as a sniper he will use either a suppressed .308 sniper rifle or a Gauss Rifle for a main weapon as mission appropriate. Field explosives kit.
Armor: Hellfire Armor (can draw a suit of Recon Armor from stores if more appropriate to the mission) .
Backstory: Born in 2245 in ‘Site T’ (known in the Enclave as Facility Tango), a Pre-War military command bunker built under Vault 62, about 20 miles from St Louis near Scott AFB in Southern Illinois. Once the survivors of Station ENCLAVE arrived in the Capital Wasteland, they began rebuilding their strength by conscripting civilians stationed at the various Enclave facilities East of the Mississippi. Drafted at 16, Dobbs was brought to Raven Rock and then sent to Adams AFB for training. Induction testing showed marked ability for using explosives and small arms so he was assigned to a Combat Engineer Company.
During his Combat Engineer training at Adams AFB, an additional talent emerged.
The Armorers at the Adams AFB armory noted anomalies in their inventory of explosives. At the same time, Base security had reported several incidents where Wastelanders, mostly Raiders but a few scavengers as well, had been found inside and near the base perimeter, killed with a knife or by ingeniously placed explosive booby traps. A investigation was launched, and eventually Private Dobbs was pulled out of training class and marched to the Base Commander’s office. Once there, he was confronted with Eyebot footage of him sneaking out of his barracks in the dead of night, lying in wait by an until then unknown flaw in the security fence where he waited until a group of three Raiders entered the base. He then tracked down and killed two Raiders with a booby-trapped Jet inhaler he planted where they would find it and then the third with a knife. When asked why, he answered “It was good practice.”
His Company Commander recommended that he be Court-Martialled, but that was overruled by the Base Commander. After a 90 day stint in Solitary for not reporting the security breach he was reassigned to the Fifth Verti-Assault Company (Rangers) where after passing Airborne training with honors he was trained in Special Ops as a Infiltration Specialist. Finding the regimen more to his liking, Dobbs has been a model soldier ever since. A veteran of countless raids and Black Ops against Raiders, various groups of Wastelanders, and even occasionally against the Brotherhood, he is eager to get started reclaiming America from the unambitious and dirty Trespassers who currently are squatting on it.
Name: Sergeant 1/c J.R. “Bob” Dobbs, Jr.
Age: 32
six: M
Race: Caucasian
Skills: Small Guns, Melee, Explosives, Sneak. Dobbs can use Energy weapons, mainly the Gauss Rifle, adequately but prefers guns as they can be suppressed.
Class: Infantryman (Special Ops/Infiltration) In his unit he was the Infiltration/Explosives expert, and back up for the unit's sniper.
Physical Appearance: A wiry, handsome man with brown hair and brown eyes. People familiar with pre-war advertising posters scattered around the Wasteland note that Dobbs strongly resembles the male models chosen to depict the typical American male. This has been brought to his attention so many times he has taken to carrying around a pipe and occasionally smoking it or holding it in his teeth. Wears his Red Airborne Beret and Authority glasses whenever he can.
Personality: A dutiful solder, but has a dry sense of humor that occasionally gets him into trouble. He is friendly and loyal to his comrades, but doesn’t really see Wastelanders as people and will harm or kill them without compunction if doing so advances the mission, otherwise he regards them with complete indifference. Firmly loyal to the Enclave and eager for the struggle to come.
Weapons: Side-arms: Suppressed 12.7mm pistol and Combat knife. Main weapon is suppressed 12.7mm SMG –or- USAS-12 Automatic Shotgun –or- Marksman Carbine. If deployed as a sniper he will use either a suppressed .308 sniper rifle or a Gauss Rifle for a main weapon as mission appropriate. Field explosives kit.
Armor: Hellfire Armor (can draw a suit of Recon Armor from stores if more appropriate to the mission) .
Backstory: Born in 2245 in ‘Site T’ (known in the Enclave as Facility Tango), a Pre-War military command bunker built under Vault 62, about 20 miles from St Louis near Scott AFB in Southern Illinois. Once the survivors of Station ENCLAVE arrived in the Capital Wasteland, they began rebuilding their strength by conscripting civilians stationed at the various Enclave facilities East of the Mississippi. Drafted at 16, Dobbs was brought to Raven Rock and then sent to Adams AFB for training. Induction testing showed marked ability for using explosives and small arms so he was assigned to a Combat Engineer Company.
During his Combat Engineer training at Adams AFB, an additional talent emerged.
The Armorers at the Adams AFB armory noted anomalies in their inventory of explosives. At the same time, Base security had reported several incidents where Wastelanders, mostly Raiders but a few scavengers as well, had been found inside and near the base perimeter, killed with a knife or by ingeniously placed explosive booby traps. A investigation was launched, and eventually Private Dobbs was pulled out of training class and marched to the Base Commander’s office. Once there, he was confronted with Eyebot footage of him sneaking out of his barracks in the dead of night, lying in wait by an until then unknown flaw in the security fence where he waited until a group of three Raiders entered the base. He then tracked down and killed two Raiders with a booby-trapped Jet inhaler he planted where they would find it and then the third with a knife. When asked why, he answered “It was good practice.”
His Company Commander recommended that he be Court-Martialled, but that was overruled by the Base Commander. After a 90 day stint in Solitary for not reporting the security breach he was reassigned to the Fifth Verti-Assault Company (Rangers) where after passing Airborne training with honors he was trained in Special Ops as a Infiltration Specialist. Finding the regimen more to his liking, Dobbs has been a model soldier ever since. A veteran of countless raids and Black Ops against Raiders, various groups of Wastelanders, and even occasionally against the Brotherhood, he is eager to get started reclaiming America from the unambitious and dirty Trespassers who currently are squatting on it.
7. Drop_Dead - Alejandro Rodriguez - Heavy Weapons/Demolition
Spoiler
Name: Alejandro Rodriguez
Age: 28
six: Male
Race: HispanicRank: Warrant Officer
Skills: He has an extensive knowledge of explosives, ranging from plasma to fragmentation, as well heavy weaponry. Other then those two specialties, Alejandro's only other skill is a slight knowledge of CQC, but its nothing to brag about, and he prefers to engage hostiles from a distance anyway.
Class: Demolition Man and Heavy Weapons
Physical Appearance: Alejandro stands at an impressive 6'4, a towering menace to his adversaries. Hes a bit older then other Enclave members, meaning that his body isn't as fit as the next soldier, but he still has a fair build; enough to hold his weapons at least. He has loose, dark brown hair that drops right onto his neck, which he usually has flipped back. His skin is fairly tanned, dark brown eyes, and his facial hair consists of a small soul patch at the bottom of his chin.
Personality: Alejandro is as far from the standard Enclave soldier as you can get. He is optimistic, charming, and usually tries to make the best of any situation he manages to get himself into. He's often ridiculed from his constant joking and happy attitude, but he tries his best to keep morale high, especially on the battlefield. He believes that everyone needs a joke here and there to keep them going, but sometimes he gets out of hand and doesn't know when to stop. He usually uses humor as a defense mechanism, mostly to deflect personal and emotional questions.
He has also been known to disobey orders. Alejandro has a certain moral standard, and he won't allow other soldiers to trample on civilians and cause unnecessary casualties. If it weren't for his skill-set, most believe he would have been kicked out a long time ago.
Weapons: An assortment of plasma based explosives, including mines and grenades, as well as a few sets of satchel charges. For primary weaponry, he carries a Gatling laser, modded to increase fire-rate. For secondary, he carries a missile launcher, miniaturized for portability (and so he doesn't throw out his back), but still packs a serious punch. Because of the weight of his weapons, the only chance he has if his enemies get close are his fists.
Armor: Alejandro wears an aged Advanced Power Armor Mk I, which he has had since he first enlisted. He mostly keeps it around for sentimental reasons, given the fact that its saved his life more times then he cares to remember. Under his standard armor, he wears standard Enclave personal attire, which is what he has equipped when not in combat. It consists of grey pants, a black and grey vest, and combat boots.
Backstory: Alejandro isn't like all the other Enclave soldiers, in the sense that he wasn't born into the Enclave alongside them. He was actually born in a Vault, just north of Washington, that had stayed sealed all this time. His Hispanic heritage stretches back all the way to Pre-War Mexico, when his ancestors ran a series of successful explosives factories. Unfortunately, thanks to a shady business deal with the criminal underworld, his family was forced to relocate from Mexico and into Pre-War America. Fortunately, however, his ancestors still had a large amount of money, and were able to secure a position in one of the vaults. Throughout the years since atomic fire drenched the Earth, his family kept their heritage alive by passing along their knowledge of Mexico and the Spanish language to their successors.As the Enclave began exploring the local regions, they discovered his vault. Because vault's were one of the few locations where pure humans still existed, they deemed the inhabitants worthy of being recruited into the might Enclave. This was one of the rare cases that outsiders were allowed entrance into the the Enclave, and this was due mostly to the fact that they their vault had remained closed and untouched all the way up until the Enclave's visit.
Nevertheless, Alejandro and his family, consisting of his two sisters and mother, were integrated into the Enclave. He was only 15 when they were integrated, so he wasn't force into the armed forces like the other males of the Vault. Instead, he was simply moved with his mother and sisters to the research facility at Raven Rock. There, he began reading through the archives of information that the Enclave had on explosives, and found himself enthralled with learning as much as he could on the subject. He began constructing makeshift explosives of his own with scraps he found, and even swiped some plasma mines and grenades from his mom's research department and dissembled them himself.This series of reckless thieving and experimentation eventually caught on to him, when Enclave officers began questioning the department on why so many explosives had gone missing. Their investigations eventually led them to the Rodriguez household, and they quickly located all the missing explosives and even Alejandro's handcrafted ones. They shouted at the family, demanding someone step up and take the blame. His mother stepped forward, claiming they were hers, and apologized for what she had done.
She was shot on the spot.
After the incident, his sisters were taken away from him, and Alejandro was forced into service at age 17. While it sickened him what they had done, he understood why they had done it, and proudly served beside his fellow soldiers; but a heavy cloud of guilt continuously hung over his head from his mother's death, causing severe physic trauma. He swore to himself that he wouldn't let the Enclave commit such an atrocity to any other family ever again, and thus the reason for his moral beliefs. As of now, he uses humor to help cope with what happened to him, and gives himself off as a laid-back wiseguy, when in truth he is just using it to hide.
Due to his extensive practice with explosives, Alejandro was a natural fit for demolition tasked assignments and sabotage. Over the years, he gained a reputation for being able to blow apart anything that came his way, whether it was power-armored boy-scouts or layered Vault doors. He was a prime candidate for Sigma Squad, who were in need for a demolition man of sorts, and had his name put forward by his CO.
Name: Alejandro Rodriguez
Age: 28
six: Male
Race: HispanicRank: Warrant Officer
Skills: He has an extensive knowledge of explosives, ranging from plasma to fragmentation, as well heavy weaponry. Other then those two specialties, Alejandro's only other skill is a slight knowledge of CQC, but its nothing to brag about, and he prefers to engage hostiles from a distance anyway.
Class: Demolition Man and Heavy Weapons
Physical Appearance: Alejandro stands at an impressive 6'4, a towering menace to his adversaries. Hes a bit older then other Enclave members, meaning that his body isn't as fit as the next soldier, but he still has a fair build; enough to hold his weapons at least. He has loose, dark brown hair that drops right onto his neck, which he usually has flipped back. His skin is fairly tanned, dark brown eyes, and his facial hair consists of a small soul patch at the bottom of his chin.
Personality: Alejandro is as far from the standard Enclave soldier as you can get. He is optimistic, charming, and usually tries to make the best of any situation he manages to get himself into. He's often ridiculed from his constant joking and happy attitude, but he tries his best to keep morale high, especially on the battlefield. He believes that everyone needs a joke here and there to keep them going, but sometimes he gets out of hand and doesn't know when to stop. He usually uses humor as a defense mechanism, mostly to deflect personal and emotional questions.
He has also been known to disobey orders. Alejandro has a certain moral standard, and he won't allow other soldiers to trample on civilians and cause unnecessary casualties. If it weren't for his skill-set, most believe he would have been kicked out a long time ago.
Weapons: An assortment of plasma based explosives, including mines and grenades, as well as a few sets of satchel charges. For primary weaponry, he carries a Gatling laser, modded to increase fire-rate. For secondary, he carries a missile launcher, miniaturized for portability (and so he doesn't throw out his back), but still packs a serious punch. Because of the weight of his weapons, the only chance he has if his enemies get close are his fists.
Armor: Alejandro wears an aged Advanced Power Armor Mk I, which he has had since he first enlisted. He mostly keeps it around for sentimental reasons, given the fact that its saved his life more times then he cares to remember. Under his standard armor, he wears standard Enclave personal attire, which is what he has equipped when not in combat. It consists of grey pants, a black and grey vest, and combat boots.
Backstory: Alejandro isn't like all the other Enclave soldiers, in the sense that he wasn't born into the Enclave alongside them. He was actually born in a Vault, just north of Washington, that had stayed sealed all this time. His Hispanic heritage stretches back all the way to Pre-War Mexico, when his ancestors ran a series of successful explosives factories. Unfortunately, thanks to a shady business deal with the criminal underworld, his family was forced to relocate from Mexico and into Pre-War America. Fortunately, however, his ancestors still had a large amount of money, and were able to secure a position in one of the vaults. Throughout the years since atomic fire drenched the Earth, his family kept their heritage alive by passing along their knowledge of Mexico and the Spanish language to their successors.As the Enclave began exploring the local regions, they discovered his vault. Because vault's were one of the few locations where pure humans still existed, they deemed the inhabitants worthy of being recruited into the might Enclave. This was one of the rare cases that outsiders were allowed entrance into the the Enclave, and this was due mostly to the fact that they their vault had remained closed and untouched all the way up until the Enclave's visit.
Nevertheless, Alejandro and his family, consisting of his two sisters and mother, were integrated into the Enclave. He was only 15 when they were integrated, so he wasn't force into the armed forces like the other males of the Vault. Instead, he was simply moved with his mother and sisters to the research facility at Raven Rock. There, he began reading through the archives of information that the Enclave had on explosives, and found himself enthralled with learning as much as he could on the subject. He began constructing makeshift explosives of his own with scraps he found, and even swiped some plasma mines and grenades from his mom's research department and dissembled them himself.This series of reckless thieving and experimentation eventually caught on to him, when Enclave officers began questioning the department on why so many explosives had gone missing. Their investigations eventually led them to the Rodriguez household, and they quickly located all the missing explosives and even Alejandro's handcrafted ones. They shouted at the family, demanding someone step up and take the blame. His mother stepped forward, claiming they were hers, and apologized for what she had done.
She was shot on the spot.
After the incident, his sisters were taken away from him, and Alejandro was forced into service at age 17. While it sickened him what they had done, he understood why they had done it, and proudly served beside his fellow soldiers; but a heavy cloud of guilt continuously hung over his head from his mother's death, causing severe physic trauma. He swore to himself that he wouldn't let the Enclave commit such an atrocity to any other family ever again, and thus the reason for his moral beliefs. As of now, he uses humor to help cope with what happened to him, and gives himself off as a laid-back wiseguy, when in truth he is just using it to hide.
Due to his extensive practice with explosives, Alejandro was a natural fit for demolition tasked assignments and sabotage. Over the years, he gained a reputation for being able to blow apart anything that came his way, whether it was power-armored boy-scouts or layered Vault doors. He was a prime candidate for Sigma Squad, who were in need for a demolition man of sorts, and had his name put forward by his CO.
8. Elvis - George Hoffman - Heavy Weapons
Spoiler
Name:George Hoffman
Age:
51
six: Male
Race: Caucasian
Skills: George is skilled in the use of all energy firearms. He is most proficient with heavy weapons, but carries a secondary plasma rifle for unplanned close encounters. He is strong despite his age, but not terribly fast- a trait that was worsened by a leg wound sustained during the evacuation of Control Station ENCLAVE.
Class: ( Medic, Engineer, Heavy Weapons, Infantryman, ) Heavy Weapons
Physical Appearance: George is a tall, broad-shouldered man with thick arms, legs and neck. He has only a black shadow of hair remaining on his head, with dark blue eyes and a close-cropped beard around his jaws.
Personality: George is a blunt, stubborn, unforgiving man who opts for ruthlessness when dealing with foes. He is calculating, cold, controlling and a proven battle commander from his younger days. In his younger days before the fall of the Oil Rig, he lead many excursions out into the American Mainland to prepare the invasion. George also has a very powerful presence, and can make even the most confident of people extremely uncomfortable. He does not hesitate to speak his mind, and doesn't coat his words.
Weapons: ( Think Enclave )Primary: Gatling Laser Secondary: Plasma Rifle
Armor: (Restricted to models of Power Armor at the Enclave's disposal) A family Tesla Armour MKII Variant (black with a dark colouring along the arms and legs, with his surname in red on the chest piece) when necessary. Normal Enclave uniform when at base under a black trench coat with the Enclave insignia on the briast.
Backstory: ( A big area, think about this one ) George was born and raised on Control Station ENCLAVE. He developed a strong sense of American patriotism as he grew up on the base, and his family were adamant supporters of President Richardson. The time of his life was particularly exciting form a pure strain member of the Enclave, as the master plan of saving the United States from the grips of mutants was coming to fruition when George hit his peak. He had gone through severe training to prepare him for life as an Enclave soldier. The Hoffman family were politically important, and so George was also an astute diplomat.
For his skill and charisma, the young man was chosen to lead one of the various scouting parties sent to make contact with the mainland of the United States. Landing in California, Hoffman was shocked to discover horrifically deformed mutants and zombies roaming the once great American soil. His party began exploring the wasteland, and George ordered all individuals encountered killed. After a day of exploration, he returned to the Oil Rig with shocking reports having found noting but desolate buildings, savage tribals and mutants.
Soon enough, the leading members of the Enclave decided that the mutants of the Mainland had to die, a plan George agreed with. Many Enclave personnel were sent out to search for a large group of unclean wastelanders, and George was a part of the team that discovered Arroyo.The planning and work was all undone in the fall of the Oil Rig. George managed to escape with Autumn Senior to the East Coast and Raven Rock, although his wife and two sons both perished. He changed from a happy, charismatic man to a bitter, serious one. The fall of the Oil Rig only increased his beliefs in the Final Solution that Richardson had proposed. At first he was suspicious of the new President Eden, but as time went on he found himself agreeing with him and soon built up a strong loyalty.
His apparent death hit the old Hoffman hard, yet another great Enclave president dead. Augustus Autumn assumed the position of presidency. George protested strongly to this - Autumn believed that it would be a better idea to try and reason with the contaminated wastelanders, rather than exterminate them. George saw this as a betrayal of what the Enclave stood for, and made his opposition known. He also had suspicions of how power had passed from Eden to Autumn, but these reservations he kept to himself.As President Autumn launched the attack on the Capital Wasteland, he offered Hoffman a position in Sigma Squad despite their differences, due to his skills and experience. George agreed, and became heavy weapons expert and advisor to the leader.
Name:George Hoffman
Age:
51
six: Male
Race: Caucasian
Skills: George is skilled in the use of all energy firearms. He is most proficient with heavy weapons, but carries a secondary plasma rifle for unplanned close encounters. He is strong despite his age, but not terribly fast- a trait that was worsened by a leg wound sustained during the evacuation of Control Station ENCLAVE.
Class: ( Medic, Engineer, Heavy Weapons, Infantryman, ) Heavy Weapons
Physical Appearance: George is a tall, broad-shouldered man with thick arms, legs and neck. He has only a black shadow of hair remaining on his head, with dark blue eyes and a close-cropped beard around his jaws.
Personality: George is a blunt, stubborn, unforgiving man who opts for ruthlessness when dealing with foes. He is calculating, cold, controlling and a proven battle commander from his younger days. In his younger days before the fall of the Oil Rig, he lead many excursions out into the American Mainland to prepare the invasion. George also has a very powerful presence, and can make even the most confident of people extremely uncomfortable. He does not hesitate to speak his mind, and doesn't coat his words.
Weapons: ( Think Enclave )Primary: Gatling Laser Secondary: Plasma Rifle
Armor: (Restricted to models of Power Armor at the Enclave's disposal) A family Tesla Armour MKII Variant (black with a dark colouring along the arms and legs, with his surname in red on the chest piece) when necessary. Normal Enclave uniform when at base under a black trench coat with the Enclave insignia on the briast.
Backstory: ( A big area, think about this one ) George was born and raised on Control Station ENCLAVE. He developed a strong sense of American patriotism as he grew up on the base, and his family were adamant supporters of President Richardson. The time of his life was particularly exciting form a pure strain member of the Enclave, as the master plan of saving the United States from the grips of mutants was coming to fruition when George hit his peak. He had gone through severe training to prepare him for life as an Enclave soldier. The Hoffman family were politically important, and so George was also an astute diplomat.
For his skill and charisma, the young man was chosen to lead one of the various scouting parties sent to make contact with the mainland of the United States. Landing in California, Hoffman was shocked to discover horrifically deformed mutants and zombies roaming the once great American soil. His party began exploring the wasteland, and George ordered all individuals encountered killed. After a day of exploration, he returned to the Oil Rig with shocking reports having found noting but desolate buildings, savage tribals and mutants.
Soon enough, the leading members of the Enclave decided that the mutants of the Mainland had to die, a plan George agreed with. Many Enclave personnel were sent out to search for a large group of unclean wastelanders, and George was a part of the team that discovered Arroyo.The planning and work was all undone in the fall of the Oil Rig. George managed to escape with Autumn Senior to the East Coast and Raven Rock, although his wife and two sons both perished. He changed from a happy, charismatic man to a bitter, serious one. The fall of the Oil Rig only increased his beliefs in the Final Solution that Richardson had proposed. At first he was suspicious of the new President Eden, but as time went on he found himself agreeing with him and soon built up a strong loyalty.
His apparent death hit the old Hoffman hard, yet another great Enclave president dead. Augustus Autumn assumed the position of presidency. George protested strongly to this - Autumn believed that it would be a better idea to try and reason with the contaminated wastelanders, rather than exterminate them. George saw this as a betrayal of what the Enclave stood for, and made his opposition known. He also had suspicions of how power had passed from Eden to Autumn, but these reservations he kept to himself.As President Autumn launched the attack on the Capital Wasteland, he offered Hoffman a position in Sigma Squad despite their differences, due to his skills and experience. George agreed, and became heavy weapons expert and advisor to the leader.
9. The Enclave - Alan Sutler - Sniper/Spec Ops
Spoiler
Name: Alan James Sutler.
Date of Birth: 15 – 11 – 2222 (55 years-old).
six: Male.
Race: Caucasian.
Skills: Small Guns, Explosives and Science.
Class: Designated Marksman/Special Operations.
Rank: Captain
Physical Appearance: Stands at a height of 5”11’, lean and athletic. Black/Silver hair combed back in a widow’s peak with a neat black moustache and a pair of eyeglasses; his face is thin and angular.
Personality: A follower of Enclave policy with almost reverent passion, Sutler considers all his Enclave brethren as an extended family; on the flip-side he is entirely apathetic to those outside the nation with a penchant for needless and excessive cruelty and sadism to his opponents (read victims). Even to those whom he is close with however he can be cold and distant, preferring greatly the company of his family and his desk at the Defence Intelligence Agency; he is however largely unwilling to risk the lives of his peers and considers himself to be a “father-to-his-men”.
Weapons: PPK12 Gauss Pistol, Ripper.
Armor: Advanced Power Armour Mk I; well-maintained and peppered with insignia, notably two rows of medal ribbons.
Backstory: One of the dwindling old guard, the Sutler family is a, ancient, sprawling dynasty going back to the Thirteen-Colonies and involved in everything from slaves and privateering, to politics and industry and finally the secretive organisation to which the patriarch Alan Sutler finds himself in the employ-of.
Sutler’s been in the Army since the Oil Rig and seen everything life in the Enclave over the past three-decades had to offer. Like so-many, he was orphaned by the destruction of the Oil Rig, he himself saved by his then involvement in “mainland ops” along with his friends and squad-mates Augustus Autumn and Carl Granite.
When the Enclave moved east at the order of Richardson’s successor, John-Henry Eden, Sutler remained behind with the Navarro garrison and years later defended Navarro against the NCR; fighting for almost a full twenty-four hours, eventually Sutler himself ceded defeat and walked alone across the wasteland to the Enclave’s outposts in Illinois for rendezvous.
Navarro preyed on Sutler’s mind for a long time, haunting his nights and waking moments with visions of his dying compatriots; the horrors were suppressed greatly however by his marriage to Lucy Briggs in the 2050’s and the subsequent birth of his son.
Sutler’s rise in the ranks has been stunted, largely by the efforts of his former-friend Autumn which has left him bitter and resentful – Sutler feeling that he’d make a more effective leader than Autumn. Technically under the jurisdiction of the DoD’s Military Intelligence Agency, Sutler serves in Sigma Squad.
Name: Alan James Sutler.
Date of Birth: 15 – 11 – 2222 (55 years-old).
six: Male.
Race: Caucasian.
Skills: Small Guns, Explosives and Science.
Class: Designated Marksman/Special Operations.
Rank: Captain
Physical Appearance: Stands at a height of 5”11’, lean and athletic. Black/Silver hair combed back in a widow’s peak with a neat black moustache and a pair of eyeglasses; his face is thin and angular.
Personality: A follower of Enclave policy with almost reverent passion, Sutler considers all his Enclave brethren as an extended family; on the flip-side he is entirely apathetic to those outside the nation with a penchant for needless and excessive cruelty and sadism to his opponents (read victims). Even to those whom he is close with however he can be cold and distant, preferring greatly the company of his family and his desk at the Defence Intelligence Agency; he is however largely unwilling to risk the lives of his peers and considers himself to be a “father-to-his-men”.
Weapons: PPK12 Gauss Pistol, Ripper.
Armor: Advanced Power Armour Mk I; well-maintained and peppered with insignia, notably two rows of medal ribbons.
Backstory: One of the dwindling old guard, the Sutler family is a, ancient, sprawling dynasty going back to the Thirteen-Colonies and involved in everything from slaves and privateering, to politics and industry and finally the secretive organisation to which the patriarch Alan Sutler finds himself in the employ-of.
Sutler’s been in the Army since the Oil Rig and seen everything life in the Enclave over the past three-decades had to offer. Like so-many, he was orphaned by the destruction of the Oil Rig, he himself saved by his then involvement in “mainland ops” along with his friends and squad-mates Augustus Autumn and Carl Granite.
When the Enclave moved east at the order of Richardson’s successor, John-Henry Eden, Sutler remained behind with the Navarro garrison and years later defended Navarro against the NCR; fighting for almost a full twenty-four hours, eventually Sutler himself ceded defeat and walked alone across the wasteland to the Enclave’s outposts in Illinois for rendezvous.
Navarro preyed on Sutler’s mind for a long time, haunting his nights and waking moments with visions of his dying compatriots; the horrors were suppressed greatly however by his marriage to Lucy Briggs in the 2050’s and the subsequent birth of his son.
Sutler’s rise in the ranks has been stunted, largely by the efforts of his former-friend Autumn which has left him bitter and resentful – Sutler feeling that he’d make a more effective leader than Autumn. Technically under the jurisdiction of the DoD’s Military Intelligence Agency, Sutler serves in Sigma Squad.
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