Will Oblivion egm and egt files work with FNV?

Post » Sat Jun 23, 2012 12:28 am

I have a few meshes from Oblivion that I'd like to put into FNV. Just ears actually. Will they work out-of-the-zip?
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DeeD
 
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Post » Fri Jun 22, 2012 8:43 pm

doubt it.
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djimi
 
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Post » Fri Jun 22, 2012 9:30 pm

Excuse me for being rude, but "what?" is even ruder and does not help at all. Where I come from, that kind of post gets deleted along with "first!" posts

I have a few meshes from a mod for Oblivion, and I want to put them in FNV. Will they work just like that or do I have to tinker with them first?
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Kirsty Wood
 
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Post » Fri Jun 22, 2012 6:43 pm

I have a few meshes from Oblivion that I'd like to put into FNV.
if you think it will work why dont you try it?
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lisa nuttall
 
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Post » Sat Jun 23, 2012 12:50 am

You'll have to run your meshes through Blender first, adjust them to fit the FO head if needed and export them as FO3 meshes.
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Lilit Ager
 
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Post » Sat Jun 23, 2012 8:14 am

if you think it will work why dont you try it?
I'm asking whether it will work or not, which is 180 degrees from saying it will work

You'll have to run your meshes through Blender first, adjust them to fit the FO head if needed and export them as FO3 meshes.
I see, thanks for the tip
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rae.x
 
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