"The New Canaanites - Daniel especially - intervened regularly as mediators, but found it difficult to reconcile the tribes' conflicts. "
Wow they had disagreement and sometimes fought with each other. I sometimes fight my brother over stuff does that mean in some psychotic lets kill everything person... nope. Disagreements are bound to happen that's how the world works, Its nature.
Yeah, I'd agree. It says they remained neutral but also said there was violence. I'd assume they fought here and there over issues but refused to let those issues turn into war out of respect for one another.
"While he continued to advocate militant opposition to the enemies of New Canaan, he sometimes showed quarter to those who crossed his family."
"he sometimes showed quarter to those who crossed his family."
"showed quarter"
Sure Joshua did teach if someone tries to take your home fight them, but at the same time he showed that killing them all isn't the way and sometimes its best not to kill them.
Sometimes showed quarter.
"The vigilance of the Sorrows and Dead Horses in defending southwestern Utah, initially startling to Happy Trails caravans, soon proved a blessing. The tribes united against the 80s, driving them back from Highway 50, and thus opening yet another trading route for Happy Trails caravans. "
Uniting together to push back a big raider group that threatened the lives of many people. not seeing the bad side of this.
It's a matter of opinion. Of course I see how people can see this as a good thing. The "bad part" though is, go look up where the 80s live and where Highway 50 is. That's not anywhere near Zion. These tribes are traveling to wage this war: it's not a defensive war anymore. This to me implies that Joshua continues looking for war and continues calling on the tribes to help. This can be seen as good or bad: on the good side, they're going after the bad groups. On the bad side, an offensive war is, in my opinion, a step in the wrong direction
and it's incredibly likely that Joshua is behind this, and do you really want the former Legate of the Legion running around looking for war, whether he's reformed or not? He'd still be running around playing the right hand of God (or if he's not involved, his "students" are playing the right hand of God), trying to purge the evil groups from the earth. That may be fine, but in the process they've learned to wage an offensive war rather than a defensive one. It's one thing to defend your homeland, it's another to invade anyone with morals or habits you don't agree with...
Sure The sorrows had to learn to fight thus losing their pacifist side. But guess what fighting is inevitable no matter how far you run or how long you run you WILL eventually have to fight people. If you convince Joshua to spare Salt-on-Wound, The Sorrows learn not to kill everything that threatens them and to sometimes let them go. They know what mercy is and frankly that's what matters.
And thus is the story of Fallout. War never changes. Fallout presents this theme to you and you're supposed to think about it. And looking at Honest Hearts, what do I think most people will choose? Helping Joshua, of course. Why? Because some guys are attacking the Sorrows and Joshua claims he only wants to help defend their homeland. That makes perfect sense; nothing wrong with a defensive war. Daniel argues Graham wants more than that and if it's one thing to learn from Graham, it's that war got them into this mess. Violence begets violence and those that don't learn from the past are doomed to repeat it: it's time to try something new, according to Daniel. There's nothing wrong with being a peaceful pacifist either, in the same way it's not wrong to defend your home. But what's the issue? Why should the Sorrows have to move just because the White Legs are dikes? And we know for certain that the Sorrows can stay in Zion if the White Legs are gone, whereas Daniel may have a good plan, but there's no certainty that it'll put an end to the violence. A bird in the hand is worth two in the bush, as they say. Thus, everyone who plays doesn't have faith in Daniel's plan, whereas Grahams plan is nice and safe and isn't even an evil path; you're STILL a good guy if you follow Graham's advice.
And yet, when you actually follow through with the plans and see the endings, you see that Daniel's plan WOULD work and it would bring peace to all, and you see that Graham's path is a bit iffy.
In this sense, I give Honest Hearts credit for being well written. It makes you think. It basically presents a very iffy and non-promising solution to the player, then presents a sure-fire, non-evil solution. You pick the latter and think "yoohoo," you did good. Then you pick the former just for the sake of trying out everything, and when you see it's endings, you sorta see why war never changes: because the path that changes war and stops it involves a lot of risk, self-endangerment and no sense of revenge or satisfaction.