» Fri Jun 22, 2012 10:37 pm
It's worth it if you don't give two $h*ts about the lore. There are some plot inconsistencies which shouldn't bother you if you don't actively go out of your way to find them.
There are fewer voice actors in Oblivion (or rather, actually quite a few but not very noticeable).
Traces of the intended Radiant AI can still be encountered here and there, creating some pretty trippy scenarios.
The weather is rather unpredictable, it tends to change a lot or not at all (days of constant wind can be particularly aggravating).
There is only one http://www.uesp.net/wiki/Oblivion:Efficient_Leveling method of levelling your character, otherwise you'll have to turn the difficulty slider down, if you don't want to face increasingly ridiculous challenging enemies.
Some of the quests are interesting enough (Dark Brotherhoods comes to mind). These aren't original though, as most of them are based on real (as opposed to in-game) books.
Most enemies either have a projectile or a leap attack, dodging the latter is rather difficult. Creatures are not smart at all and will fight to the death unless you use illusion spells.
There is no crafting system of armor/weapons, only spells (but their effects are fairly limited). There are no two-handed combat.
You can actually move your camera around in third-person, which is nice when you're being chased or just wants to see what's behind you.
Speechcraft is useless and there are usually only get one dialogue option. Most conversations with bad guys ends with fighting, one way or another.
Most of the games' problems can be solved by mods, if you're willing to spend some time finding out which mods are compatible with which.