Balanced Character Class

Post » Sat Jun 23, 2012 7:38 am

Okay, first topic, Woohoo :cool: Alright, I've been working on making a class that covers all the bases, a "Jack-of-All-Trades" class. Through 15 files, I always found myself leaning towards combat or magic, or picking locks while the owner is asleep and stabbing their necks repeatedly :devil: I want a character that I can beat Oblivion, Kotn, AND Shivering Isles with. Please leave suggestions.
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Luis Reyma
 
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Post » Sat Jun 23, 2012 6:36 am

So, in other words, you want to build a character who specializes in Combat, Stealth, and Magic, and majors in every skill. :wink_smile:

I'm not sure you've given us enough to work with... :)
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Cameron Wood
 
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Post » Fri Jun 22, 2012 7:51 pm

So, in other words, you want to build a character who specializes in Combat, Stealth, and Magic, and majors in every skill. :wink_smile:

I'm not sure you've given us enough to work with... :smile:
I mean I want to have one magic skill for every stealth skill and a combat skill for every magic skill. Like, mysticism, sneak, blade, destruction, marksman, block, and heavy armor (7 majors, 3 specialtys, doesn't divide evenly) of course, I can't specialize in all three, so I could disregard the system and add another skill based on specialaztion .
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Samantha hulme
 
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