[LightAttenuation]UseConstant=0ConstantValue=http://forums.bethsoft.com/topic/1375740-shelter-from-magnus-blaze-10-mge-xe/0.0;UseLinear=0LinearMethod=1LinearValue=3.0LinearRadiusMult=1.0;UseQuadratic=1QuadraticMethod=2QuadraticValue=16.0QuadraticRadiusMult=4.0
If I use those .ini edits along with the default light setting in MGE XE, the lighting seems unbalanced. Interiors are much too dark, at least for my taste, and my monitor and the ambient light where I play preclude the sort of truly dark nights that many prefer. Yet when I go to someplace like Mournhold, the light is absurdly bright in the exteriors.
I'm trying to get the sort of lighting that the default game gives under modman's settings, but I don't know how to implement it properly with the MGE XE settings.
So, I'm looking for advice on light settings. Should I avoid using the modman .ini settings? If so, what are the equivalent settings under XE?
Sorry if this has been addressed in prior threads, but search did not give me any answers, and there's really nothing about the light settings in XE's documentation.