Preferred time scale?

Post » Fri Jun 29, 2012 9:07 am

I'm starting a new character in Oblivion after an extended visit to Skyrim.

One thing that strikes me is how fast the default time scale is. By timescale I mean the ratio of real time to game time. The default makes game time go by way too fast, in my opinion. For PC users it is possible to change this.

So any comments on the default time scale?

And also if you've reset it, what ratio are you using:

In particular I'm interested in Acadian's answer. I think I used that ratio of some previous characters and liked it very much more than the default, but I'm not sure what it was.

Thanks.
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Emmi Coolahan
 
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Post » Fri Jun 29, 2012 9:53 am

I think Morrowind is faster.
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Rhiannon Jones
 
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Post » Fri Jun 29, 2012 2:03 am

Timescales in Morrowind and Oblivion are the same: 30; timescale in Skyrim is 20. I use the default timescale; I don't feel the need for any other. :)
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Angus Poole
 
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Post » Fri Jun 29, 2012 4:48 am

Timescales in Morrowind and Oblivion are the same: 30; timescale in Skyrim is 20. I use the default timescale; I don't feel the need for any other. :smile:

How does that ratio out?
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Cedric Pearson
 
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Post » Fri Jun 29, 2012 5:08 am

The default is 30 and I have mine set at 10. I find it gives me enough time to clear a dungeon in the morning, and get back to town in time to sell some loot before the shops close. If I'm running a quest that has time specific points I might bump it up to 15 so I'm not waiting around as long. Also if I am traveling between cities I might move it back to default 30 to simulate the time it would take to get there. Going from Chorrol to the IC shouldn't take 1 hour in gametime (on horseback). Of course you could just use the wait function to simulate that as well.
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Cheville Thompson
 
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Post » Thu Jun 28, 2012 8:39 pm

The default is 30 ...
The default timescale for Skyrim is 20.
How does that ratio out?
20 means that times flies by 20 times faster on Nirn than on our Earth. When you play one hour, twenty hours have passed for your character. :smile:
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Jeremy Kenney
 
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Post » Thu Jun 28, 2012 9:30 pm

When this has come up in the past, the general consensus of those who change the time scale trends toward a setting of 10-12. I use 12 and am very happy with it. Here are some of my considerations:

My character enjoys a scale where a leisurely trip from one city to the next closest city generally can be started around sunrise and completed by sunset. 12 supports this nicely for us.

There are times when we do have to loiter around, perhaps waiting for a shop to open (I don't really care for the 'wait' feature). Much slower than 12 and I find it begins to render such brief waits somewhat tedious.

A day from sunup to sundown (or a night) takes about 1 hour of game play with a setting of 12 and that seems to feel 'right' for me.

One effect of slowing the timescale is that it makes the world seem 'smaller'. Indeed, at a timescale of 1, you could leisurely walk from Cheydinhal to Anvil during the light of one day. This effect is softened quite a bit in my game because the nature of my character is to chase butterflies, play in waterfalls, pick flowers and go investigate things while traveling - that leisurely travel pace helps make trips seem longer for us.

It is easy enough to change the timescale, so I recommend trying differing settings until you settle into what works best for your character.
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Dean Brown
 
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Post » Thu Jun 28, 2012 7:53 pm

The default timescale for Skyrim is 20.

20 means that times flies by 20 times faster on Nirn than on our Earth. When you play one hour, twenty hours have passed for your character. :smile:

Wow, no wonder i was always running in Oblivion.


When this has come up in the past, the general consensus of those who change the time scale trends toward a setting of 10-12. I use 12 and am very happy with it. Here are some of my considerations:

My character enjoys a scale where a leisurely trip from one city to the next closest city generally can be started around sunrise and completed by sunset. 12 supports this nicely for us.

There are times when we do have to loiter around, perhaps waiting for a shop to open (I don't really care for the 'wait' feature). Much slower than 12 and I find it begins to render such brief waits somewhat tedious.

A day from sunup to sundown (or a night) takes about 1 hour of game play with a setting of 12 and that seems to feel 'right' for me.

One effect of slowing the timescale is that it makes the world seem 'smaller'. Indeed, at a timescale of 1, you could leisurely walk from Cheydinhal to Anvil during the light of one day. This effect is softened quite a bit in my game because the nature of my character is to chase butterflies, play in waterfalls, pick flowers and go investigate things while traveling - that leisurely travel pace helps make trips seem longer for us.

It is easy enough to change the timescale, so I recommend trying differing settings until you settle into what works best for your character.

I play on a PS3 and an X-Box for Morrowind. Is the feature to change the time scale only available with PC's?
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Taylor Tifany
 
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