Please help me optimize my load order & spot any possibl

Post » Sun Jul 01, 2012 3:56 am

Hey folks,

So I installed NMM and BOSS, downloaded and installed via NMM the mods I want, and then ran BOSS. Loaded the game from the Launch NVSE in NMM but the game crashed before loading. I reordered a few things (uncut esps to the very bottom, Warzones esm after otehr esms ) and loaded but got this error: Steam Error Application load error P:0000065432

So based upon that and based on the BOSS report, I realize I need to do some reordering and possibly some further optimization to achieve a successful mod order & combination.

So I am posting to get some help with that.

What method should I use to order the mods that need it, and what order should I put the unrecognized mods?

Also, based on the BOSS log, do I have any clear conflicts?

Thanks a lot...I appreciate any assistance folks can give.

Some errors I already took care of, like unchecking the DLC plugins for PN or FOOK. Also, I do have PN core checked and do have NVSE v1.4 installed in my main FONV folder.

BOSS:



?General Messages
  • Note: The order of plugins set by BOSS differs from their order in its masterlist, as one or more of the installed plugins is false-flagged. For more information, see the readme section on False-Flagged Plugins.
?Summary


No change in recognised plugin list since last run.
Your masterlist is already at the latest revision (r4569; Jun 9, 2012). No update necessary. Recognised plugins: 40 Warning messages: 0 Unrecognised plugins: 19 Error messages: 0 Ghosted plugins: 0 Total number of messages: 18 Total number of plugins: 59
Plugins sorted by user rules are counted as recognised plugins.
?Script Extender And Script Extender Plugins
  • NVSE Version: 0.2.0.12
  • MCM.dll Version: 1.0.0.2
  • pn_nvse.dll
?Recognised And Re-ordered Plugins
  • FalloutNV.esm Active
  • TribalPack.esm Active
  • FOOK - New Vegas.esm Active
    • Bash Tag suggestion(s): {{BASH: Deflst, Delev, Graphics, Names, Relev, Sound, Stats, Scripts}}
  • FOOK - New Vegas DLCs.esm Active
    • Requires: DeadMoney.esm and HonestHearts.esm
  • AWorldOfPain(Preview).esm Active
    • Bash Tag suggestion(s): {{BASH: Invent, Deflst}}
  • More Perks.esm Active
  • More Perks for Companions.esm Active
  • More Traits.esm Active
  • Interior Lighting Overhaul - Core.esm Active
  • Project Nevada - Core.esm
    • Requires: New Vegas Script Extender
  • Project Nevada - Equipment.esm
    • Bash Tag suggestion(s): {{BASH: Delev, Invent}}
    • Requires: New Vegas Script Extender and Project Nevada - Core.esm
  • Tales from the Burning Sands.esm Active
  • WARZONES - Misanthropy Pure.esm Active
  • ELECTRO-CITY - CompletedWorkorders.esm Active
  • ELECTRO-CITY - Highways and Byways.esm Active
  • iHUD.esm Active
    • Requires: New Vegas Script Extender
  • Project Nevada - Cyberware.esp
    • Requires: Project Nevada - Core.esm
  • DarNifiedUINV.esp Active
  • The Mod Configuration Menu.esp Active
  • The Weapon Mod Menu.esp Active
  • populatedcasino.esp Active
    • Incompatible with: populatedcasino-medium.esp and populatedcasino-light.esp
  • FOOK - New Vegas.esp Active
    • Bash Tag suggestion(s): {{BASH: Deflst, Delev, Graphics, Names, Relev, Sound, Stats, Scripts}}
  • FOOK - New Vegas DLCs.esp Active
    • Requires: DeadMoney.esm and HonestHearts.esm
  • R.A.C.E. Station.esp Active
  • NewVegasBounties.esp Active
  • NewVegasBountiesII.esp Active
  • More Perks Update.esp Active
  • More Perks for Companions Update.esp Active
  • More Traits Update.esp Active
  • Better Binoculars High.esp Active
    • Note: Select only one Better Bincoulars .esp to use.
  • FlashlightNVSE.esp Active
    • Incompatible with: Project Nevada - FlashlightNVSE.esp
  • NVWillow.esp Active
  • ShilohDS-Color Maps and Icons.esp Active
  • Sorter - Combined.esp Active
    • Bash Tag suggestion(s): {{BASH: Names}}
  • MusicRecovery.esp Active
  • WeaponModsixpanded.esp Active
    • Bash Tag suggestion(s): {{BASH: Invent, Delev, WeaponMods}}
    • Incompatible with: RH_IRONSIGHTS_NV.esm, Weapon Mod Expansion.esm, AND Weapon Mod Expansion.esp
  • EVE FNV.esp Active
  • WMX-EVE.esp Active
    • Requires: WeaponModsixpanded.esp, EVE FNV.esp
  • Vurt's WFO.esp Active
    • Incompatible with: Vurt's Trees & Grass.esp
  • ILO - PipBoy Light.esp Active
?Unrecognised Plugins


Reorder these by hand using your favourite mod ordering utility.

  • FreesideOpen.esm Active
  • ILO - A World of Pain.esp Active
  • ILO - Fallout New Vegas.esp Active
  • FreesideOpenPatch.esp Active
  • FSOmusic.esp Active
  • outsidebets.esp Active
  • NewVegasBountiesFSOPatch.esp Active
  • WARZONES-RUSTOWN - Peaceful Coexistence.esp Active
  • pipboy2500_edisleado_v8.esp Active
  • WMEVE - FOOK.esp Active
  • BlessedSilence.esp Active
  • CS_NoClickSound.esp Active
  • rotfacetoriches.esp Active
  • kochandbohr.esp Active
  • avangraffscorned.esp Active
  • athornysituation.esp Active
  • awilderwasteland.esp Active
  • Pacersgambit.esp Active
  • originalintro.esp Active
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Amelia Pritchard
 
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Joined: Mon Jul 24, 2006 2:40 am

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