» Wed Jul 04, 2012 9:46 am
If you can't bring enough ammo, then consider investing some points into your Melee weapons skills; proton axes are pretty powerful and are especially effective against the myriad of robotic enemies you'll be facing.
Early on, you'll get an energy weapon called a Sonic Emitter, and as you proceed through the DLC, you'll acquire various modules for it that alter its functionality. Get the right ones, and it can be a fairly effective weapon, even if you're unskilled with Energy Weapons.
After completing the main quest in OWBs, you can return to it anytime and do whatever you may have missed. So if you feel like you're running out of supplies, by all means, just finish it. You may not get as nice an ending that way, but eh, whatever.
Like Dead Money, you're going to be stuck in the DLC until you beat the main quest. So for the love of House, make a backup save before touching that satellite, just in case.