Tutorial Scripts

Post » Thu Jul 12, 2012 3:02 pm

Trying to free up the PC while still in the ship and running into a bit of a problem. I was able to release the controls and inventory, also to make the ship remain once the tutorial is over.
;short CharGenState is a global; 1 = start; -1 = all done. Set from CharGenDoorExitCaptain. Can save game after that is setEnableinventorymenu;DisablePlayerControls;DisablePlayerJumping;DisablePlayerViewSwitch;DisableVanityModeDisablePlayerFightingDisablePlayerMagicPlayer->PositionCell 61,-135, 24, 340, "Imperial Prison Ship"
I can't seem to find the correct code for enabling Save Game, anyone recall what the command is for Enabling Save Games?


Thanks for any tips. ;)
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YO MAma
 
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Post » Thu Jul 12, 2012 8:17 pm

There is no code to enable it. It's hardcoded to be enabled when the global variable CharGenState is -1, which is set from the script stated above, which happens to be on the door where you exit the census office.
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Sheeva
 
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Post » Thu Jul 12, 2012 6:32 pm

Thanks Arsuru.

Damn, really frustrating not being able to save, having to go through that just to test out some mods.
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Maya Maya
 
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Post » Thu Jul 12, 2012 9:09 am

Well, you could set the global elsewhere, or use something like Quick Chargen, or Mod Testing Chargen.
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Stacey Mason
 
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