Weapons Ammo.

Post » Tue Jul 17, 2012 9:24 am

I'am a bit tired to always see same weapons / ammo in all actual FPS, when there is a lot of nice thing to do.

Where there was a LOT of nice idea in old FPS like : HL2 / Turok2 / Golden Eyes 64 / Perfect Dark 64

- A ammo like the HL2 Pulse Rifle : bouncing everywhere, and exploding after a moment

Or like in Turok 2 the plasma rifle who was firing a high damage bouncing ammo

- Proximity mine like in Golden Eyes

- Flying drone firing sleeping dart like in perfect Dark

- a assault riflt who can be deployed as Turrent = perfect Dark

- give back the flash bang / smoke grenade usable on AI like in Crysis1

- why not a weapon who can shoot trough wall like in perfect Dark

- Why not a mind control ammo ?

- why not a anti gravity grenade / ammo ?

I mean, there is a LOT of more interesting idea to explore, and the only "new" weapon they propose is a 500round/sec weapon ? SERIOUSLY ?

thats just ONE value to have in a weapon xml to have the same thing oO

When did the dev lost their originality and creativity ?
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