Wesbite: http://www.automatichamster.com/keening/
Downloads: http://www.automatichamster.com/keening/downloads.shtml
I just updated the downloads/ installation page of my web page, and uploaded the latest version that includes fixes and changes from the beta testing period. The downloads page is now public.
http://morrowind.nexusmods.com/mods/42191/ / Planet Elder Scrolls <---- Listed on these sites, but the downloads must all go through the Keening site directly.
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This is what you get with Chapter 1:
- An group of shacks just outside of Khuul with quests that take you to a new barrow in Solstheim, a house in Ald Velothi, and a new dwemer ruin. There are a lot of different options for these quests, so a meticulous player will get more out of it than a player that just rushes through it.
- A new landmass and fully-functioning city with its own faction, several complex side quests, and part one of the main quest. You can explore the city as a visitor through a portal near Vivec, or enter it as part of the faction through the longer, more complex storyline.
- Keening uses a lot of interesting modders resources, new voice acting, and new situational music. I hope it gives a unique experience while still meshing with your regular Morrowind experience.
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http://www.automatichamster.com/keening/ for trailers, screenshots, and http://www.automatichamster.com/keening/downloads.shtml. Keening does not need a new install and should be fine with current save games - it is not an overhaul.
I'm open to bug reports, crits, questions, and any kind of input you guys feel like giving. I did what I wanted to do with it in 6 months, so I'm ready to let it out and say that I did my best and ready to begin work on my next projects: Keening City Expanded, and The Ingenium.
abot and neildarkstar both gave me the input and corrections that I needed to get this thing ready for release. A big thank you to everyone who knowingly or unknowingly helped out on my project - I had a lot of fun doing it. I realize that large projects from relatively new modders are met with much skepticism, but with the help of the community, I've learned a lot relatively quickly, and I'd like to continue to learn from you all as I go forward to expand this project.
I will be posting full credits and a walkthrough guide on the website in the near future.
Thanks!