Crysis 2 Maximum Edition will not start (Win 8)

Post » Tue Jul 31, 2012 11:40 am

Hello,

I bought Crysis 2 in the Steam sale, but it has never worked. I've tried reinstalling it, trying to configure it to run in DX9 mode (no game.cfg file was created in saved files, I had to make one), running as administrator, running in various compatibility modes. I've also updated my graphics card drivers.

I just get a totally black window opening in the middle of my screen with the error "Crysis 2 (TM) has stopped working" straight away.

I'm running a Q6600 quad core CPU, with 4GB RAM and an nVidia GTX275. I'm on Windows 8 64 bit (release build 8400)

If it's any help the "game.log" file reads as follows:

BackupNameAttachment=" Build(0) 30 Jul 12 (18 39 18)" -- used by backup system
Log Started at 07/30/12 18:39:18
Running 32 bit version
Executable: G:\Steam\steamapps\common\Crysis 2 Game of the Year\bin32\Crysis2.exe
FileVersion: 1.9.0.0
ProductVersion: 1.9.0.0
Using STLport C++ Standard Library implementation
Added MOD directory to CryPak
Executable Command Line: "G:\Steam\steamapps\common\Crysis 2 Game of the Year\bin32\Crysis2.exe"

Total number of logical processors: 4
Number of available logical processors: 4
Total number of system cores: 4
Number of cores available to process: 4

Processor 0:
CPU: Intel Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Family: 6, Model: 15, Stepping: 11
FPU: On-Chip
CPU Speed (estimated): 2400.0 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Family: 6, Model: 15, Stepping: 11
FPU: On-Chip
CPU Speed (estimated): 2400.0 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 2:
CPU: Intel Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Family: 6, Model: 15, Stepping: 11
FPU: On-Chip
CPU Speed (estimated): 2400.0 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 3:
CPU: Intel Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Family: 6, Model: 15, Stepping: 11
FPU: On-Chip
CPU Speed (estimated): 2400.0 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

[Warning] Unknown command: sys_game_folder
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: r_ShaderCompilerServer
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
[Warning] Unknown command: sys_PakLogInvalidFileAccess
[Warning] Unknown command: sys_float_exceptions
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_DecalsForceDeferred' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'r_DrawNearZRange' is not missing in default
Windows 64 bit (build 6.2.8400)
System language: English
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 18:39:19 07/30/12, system running for 5874 minutes
4095MB physical memory installed, 1925MB available, 4095MB virtual memory installed, 52 percent of memory in use
PageFile usage: 84MB, Working Set: 77MB, Peak PageFile usage: 85MB,
Current display mode is 1680x1050x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
[Warning] Unknown command: sys_game_folder
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: r_ShaderCompilerServer
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
[Warning] Unknown command: sys_PakLogInvalidFileAccess
[Warning] Unknown command: sys_float_exceptions
Stream Engine Initialization
GameName: Crysis 2 (TM)
BuildTime: Mar 22 2012 10:46:52
Font initialization
Physics initialization
Sound initialization
Initializing AudioDevice now!
Initialize FMOD with dynamic memory callbacks
Starting to initialize Windows Audio Session API output!
Drivers found: 3
Available drivers:
1. Speakers (High Definition Audio Device)
2. Headphones (High Definition Audio Device)
3. Digital Audio (S/PDIF) (High Definition Audio Device)
Using speaker mode: FMOD_SPEAKERMODE_STEREO
Initializing FMOD-EX now!
Initialized FMOD-EX
Available record drivers: 0 Microphone (High Definition Audio Device) !
Record config is set to autodetect using record driver 0
Using FMOD version: 00043307 and internal 00043307!
Initializing SoundSystem now!
Renderer initialization

I would really appreciate any help! A quick Google suggests other people have the game running on Windows 8.
User avatar
GabiiE Liiziiouz
 
Posts: 3360
Joined: Mon Jan 22, 2007 3:20 am

Post » Tue Jul 31, 2012 11:43 am

Actually, strike that. I obviously made a mistake in the game.cfg file I created. I now have it running correctly in DX9 mode. Just for the record here is the contents of the file I made:

-- [Game-Configuration]
-- Attention: This file is re-generated by the system! Editing is not recommended!

r_Driver = "DX9"
r_fullscreen = 1
r_Height = 1080
r_Width = 1650
sys_highrestex = 0
sys_spec = 1
User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am


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