y'all please forgive me if this has been discussed before,
but after a look-around at this forum, I found too many
casual spoilers to dig any further until I've played the
game all the way thru atleast once ...
but this little thing has bothering me for awhile now ...
when I drink a soda-pop, I see the bottle-cap added to
my inventory, I see the Aid-benefit take effect, but where
does the empty bottle go ?
The bottle-cap is added to your inventory because it's either basic currency (the game assumes you'd do the logical thing and keep what's basically $1 rather than asking you if you'd like to keep $1 after every bottle, which is a no-brainer...
) or certain ones are part of a quest. I won't say more than that, and
don't worry, because the way the quest is introduced, they basically shove it in your face along the way and announce those are important (if they haven't already), so I haven't really spoiled anything for you. The quest broadcasts itself and makes SURE you know certain bottlecaps are important, it's no secret.
As for why the bottles aren't added to your inventory, I'd imagine this is a leftover from FO3 to New Vegas. In FO3 they probably decided it'd be tedious to give you empty bottles to toss out (not to mention taxing on the game engine, encouraging you to randomly distribute litter throughout the world), so the implication is basically that your character automatically tosses the bottle. In New Vegas, empty bottles CAN actually be put to good use, but they either didn't think of changing it, didn't find it worthwhile or, again, found it too taxing on the engine to implement such a feature that encourages the player to litter.