Footsteps in C3

Post » Tue Aug 07, 2012 9:08 pm

I think it's very important that in Crysis 3 footstep sounds should be fixed, and working properly.

In crysis 2, someone running around behind you only makes a sound every third or fourth step, which is a big problem since you can be easily snuck upon because of this. You NEED to be able to hear footsteps all around you, otherwise there isn't a point to it.

Crytek, do it. It can't be a big deal, and it's pretty groundbreaking for advanced level of play.
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Nick Pryce
 
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Post » Wed Aug 08, 2012 12:03 am

Absolutely, it was really patchy in C2. Walking seemed to make more noise than sprinting. I remember being able to clearly hear a crouching team mate on a roof top turning left and right, but not be able to hear a cloaked enemy sprinting up from behind me.

Also, cloak should NOT reduce the sound of your foot steps. There should have to be some small effort made on the players behalf in order to play a stealth playstyle. Not just clicking the cloak button
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Sun of Sammy
 
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