I couldn't find anything when I searched (btw, the search engine seems to treat "the" as an important word. Very strange). I was doing a little graverobbing and I got a grave curse. It happens. I went to the temple to buy a potion to remove it, but the potion is a static! You know, like a "bottle". It isn't consumable! Ack!
So, two things:
1) Is this bug normal?
2) How can I identify the name of the curse so I can remove it using the console?
The static potion doesn't sound normal. You could drop the potion, open the console, click on the potion and it will tell you the object ID. Then we could investigate what mod is responsible for it, perhaps with the "ori" console command, or other means, if that doesn't produce results.
I think you should be able to tell what the curse is by mousing over the spell effect icons when you have your menus open. If that doesn't work, maybe we could look inside your savegame at the SPLM records using a tool such as Enchanted Editor or tes3cmd.
Edit: oh, from the Readme for Disturb the Dead:
If you catch Grave curses go talk to a priest in a temple. They sell potions that can cure this condition. To use the bottle put it on the ground and then activate. It will ask if you want to drink it or pick it up. You can have only one potion.
Is that the procedure you used? Or did you try to equip it?