ctd on enabled ref

Post » Sat Feb 20, 2010 6:28 pm

okay, so i have a triggerzone that when triggered, enables an npc.
here's the script on the tiggzone:
scn VmpTrigZoneRedAndBeastAmbushSCRIPT; Activates linked Parent object onceshort triggeredbegin onTrigger player        if triggered == 0                set triggered to 1                playsound DRSFleshsackOpen               VmpGoreRedRef.enable        endifend

for some reason i ctd every time it triggers...yet when i just leave the npc in a room, already enabled, everything's fine. The problem seems to be with enabling and initially disabled npc.


nvm :)
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vicki kitterman
 
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