forcing an actor to speak a built-in line of dialogue

Post » Mon Aug 13, 2012 5:39 pm

Is it possible to force an actor to speak a built-in line of dialogue without having to include the voice files. Or rather, is it possible to make the game look for the voice files in the default oblivion.esm directory. I find it silly that I have to extract and copy the voice files for a simple line that is already in oblivion.

Thanks.
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Return to IV - Oblivion