Combat could be 'better'. Nothing is wrong with the way it is, so why fix what isn't broken? Because it could be better. And by 'combat' I'm not talking about perks, skills, and abilities - cause I'm cool with that, I actually like all the numbers and calculations.
I'm talking about the visual combat. The way it looks, and effects it has on immersion. Now my preferred class is Warrior. Give me some standard armor, a sword, and a shield and I'm set. My point is - melee combat is a BIG part of my gameplay. Now I've played Ranger classes and Mage classes (albeit for a few minutes) and they don't suffer as much as a Warrior class does from this 'visual combat' thing.
Take a sword and swing it at your opponent. Apart from a simple reduction in health, an occasional "ARRGH!", and slight blood, nothing really happens. It's just a bunch of hacking and slashing without any reaction to it, until one guy falls to the floor. Personally, it breaks immersion for me. I'd like to see the enemy react to it, like he staggers back a few feet or something. I just want to see the effects of my weapon on the enemy.
And I know Bethesda can do it, cause they already implement it... somewhat. Shield-Bashing opponents immerses me into the gameplay because it looks like I actually did it. I saw my shield make contact with the enemy, and their body reacted to it by stumbling back a bit. The 'Power-Shot' perk you get in archery also does this. You shoot your arrow, and your enemy's body reacts to it. He stumbles back a bit. I saw my arrow make contact with the enemy, and he reacted to it.
Does anyone else see what I'm saying? And yeah I know, it's no big deal, but it'd help the immersion for me.