Core elements of Power Struggle

Post » Tue Aug 21, 2012 7:10 am

I've seen a lot of people on here requesting Crytek to bring back the Power Struggle game mode.

What are some of the core elements that made Power Struggle so much fun? How can Power Struggle be refined for Crysis 3?

Your thoughts below.
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stevie critchley
 
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Post » Tue Aug 21, 2012 12:08 pm

Big maps, high playercount cap and strategic "objectives" would be a start...
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Nice one
 
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