Somthing Missing from all the Fallout games (To Devs)

Post » Wed Aug 22, 2012 5:08 am

It has been my great pleasure to play the fallout series, and they are probably my all time favorite besides the Elder Scrolls series.

However, one thing has always elluded me in this games.

They are supposed to be you make the choices, yet they always seem to propell you along a path which forces you to play the anti heroe or semi good guy, I have always been curiouse why for example I could never join the Enclave and help them restore the USA back to America ( or some symblance of what it was), or even join them enough to help them do anything.

The only choice ever given (except in rare very short 1 liner quests) is to destroy them, and ONLY to destroy them. I mean in F3 even if you blow up the brotherhood of steal, you gain no favor with them, and there are no real quests for that entire faction. (Which I might add for such a pivital and ingrained faction with so much hiostory is well.. perpotserous and unheard of, for it not to be in the game)

I think in Fallout 4, the Enclave should make a reapearance and the option be given to carry on for or against them throughout the major main storyline and beyond.

In my opinion this is something that is and has been tragically missing from the series, and a serious design flaw as it negates an entire story arc which would catastrophically change the wasteland, and such change and difference deserves to be explored in depth by the player.

Mal.
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Jack
 
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Post » Wed Aug 22, 2012 1:52 pm

You lost me at "the Enclave should make an appearance".

No, they shouldn't. They're dead, crushed, and gone.
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Lewis Morel
 
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Post » Wed Aug 22, 2012 12:42 pm

Not in favor of the Enclave specifically but yes all future Fallout games should really take a page from New Vegas' main quest in being able to choose from multiple paths. It was extremely well done and a natural addition to the series.
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Janette Segura
 
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Post » Wed Aug 22, 2012 7:12 pm

Please use the fallout 4 suggestions thread
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Horse gal smithe
 
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Post » Wed Aug 22, 2012 3:52 pm

Fallout 3 did have a very railroaded story.

But NV had 4 different factions to choose from and they werent as black and white like the brotherhood and enclave were from Fo3.

The thing I like most about NV factions is if you didnt like any of the 3 established in game, you can take over yourself. It didnt even matter where your moral compass pointed because you could justify your actions in any number of ways.
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Robert Jr
 
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Post » Wed Aug 22, 2012 4:40 am

Fallout 4 suggestions topic ==> http://www.gamesas.com/topic/1405539-fallout-4-speculation-suggestions-and-ideas-thread-83/

Also to note, the Enclave aren't even in Fallout or Fallout Tactics and only as remnants in Fallout New Vegas which you can join. So I don't see why there should have been an option to join the Enclave in games that don't even have the Enclave....
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Isaiah Burdeau
 
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Post » Wed Aug 22, 2012 7:29 pm

Fallout 4 suggestions topic ==> http://www.gamesas.com/topic/1405539-fallout-4-speculation-suggestions-and-ideas-thread-83/

Also to note, the Enclave aren't even in Fallout or Fallout Tactics and only as remnants in Fallout New Vegas which you can join. So I don't see why there should have been an option to join the Enclave in games that don't even have the Enclave....
Yes please.
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Amy Masters
 
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