» Thu Aug 23, 2012 12:20 am
That's because Far Cry was an incredibly flawed game and their AI was full of bugs
Checkpoints have always been a common practice in consoles (that and the famous Save Points that are more or less "optional checkpoints"), apparently it saves you a lot of trouble with the AI.
Checkpoints are not "old school," they are consolitis.
Symptoms include inferior graphics, sluggish gameplay, clumsy user interfaces, checkpoint-based save systems, a lack of dedicated servers, limited customization and simplified game mechanics.
Coupled with symptoms of consolitis (Checkpoints without any quick save?! Really?!)
In fact, there's a lot of backtracking to be done in Soul Reaver 2. This, coupled with the use of save points, is not only a case of consolitis, it's frustrating at points.
http://archive.gamespy.com/reviews/february02/soulreaver2/index.shtm
When Soul Reaver 2 came out on pc there wasn't a single review that didn't complain about the console-like save system in the game