There's a mod for that
http://oblivion.nexusmods.com/mods/41012
Mods aren't too useful when you play on console.
I agree. I thought the FG questline was goofed up in this regard. Each guildhall should have had a leader, who would give out a certain number of quests to you. It is annoying to have to go back and forth across the entire province (between Anvil and Cheydinhal) to get most of your quests. It is especially glaring when Burz sends you to Water's Edge (that should originate from Leyawiin), or when he sends you to Bravil (that quest should obviously come from the Bravil hall).
Being sent to Bravil for a FG mission is ridiculous! The mission should have originated from the Bravil Guild. And again, with the Water's Edge thing.
Well, the Skingrad guild is heavily into goblin hunting, and can point you to the locations of some goblin lairs. The Leyawiin guild is peripherally involved in the FG quest line, with the Drunk and Disorderly sub-quest. The other guild halls have trainers and smiths.
I guess the Skingrad thing is valid, but why can't there be an actual quest where you go to a Goblin lair with fellow members or something?
Also, the Leyawiin guild is involved in 1 quest, and that's it out of a whole questline?
There are trainers and smiths in every single guild, it doesn't make the whole thing better.