Keening in Skyrim?!

Post » Sat Aug 25, 2012 8:02 am

Why is Keening in Skyrim and why is it so [censored] weak?
Why can you and that guy from the College use it without dying?
Why can I summon him after he disappeared?
Seriously Bethesda, I thought it couldn't get any worse




PS: Sorry for starting a thread, again. There's just so much interesting and weird stuff in TES
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Nick Tyler
 
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Post » Sat Aug 25, 2012 11:53 am

The speculation making rounds is that Keening has lost a fair portion of its power after Lorkhans heart was unbound, and the Dovahkiin is capable of wielding it without any ill effects. It was supposed to be wrapped up properly upon transport, indicating it is still dangerous to handle. How Arniel could wield it is a different matter though. The reason you can summon him is thought to be the cause of him replicating the disappearance of the Dwemer. Like them, he (Unwittingly) bounded his spirit to the closest divine being, in this case, a Dragonborn.

EDIT: Keening being in Skyrim should be self evident. How it left the hands of the Nerevarine is a different matter, but lets face it, artifacts of immeasurable power don't stay in anyones hands for too long.
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Maria Garcia
 
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Post » Sat Aug 25, 2012 3:14 am

1. Keening's in Skyrim because Arniel made a significant effort to have it shipped to him from morrowind. The real question is why did the Nerevarine lose it.

2. This is disputed, last I checked. Arniel makes reference in his dialogue to the fact that the Dragonborn wasn't struck dead by holding it barehanded, so we can safely conclude that the mortal wound effect not killing the player is not a bug. This leaves us with a few possible reasons for Keening being able to be safely handled. One possibility would be that it's enchantments have weakened in the 200+ years since Morrowind. Another possibility is that Keening's lethality was a side effect of it being used on the Heart of Lorkhan, rather than a direct consequence of the enchantments, and that lack of exposure has caused this side effect to wane.

3. He bound himself to you like the Dwemer bound themselves like Numidium. A successful experiment on his part.
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Bad News Rogers
 
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Post » Sat Aug 25, 2012 9:47 am

1) A courier brought it there. It's also been 200 years since it was used in Morrowind, these things get misplaced and fall into other hands.

2)Arniel (sp?) mentions that it seems to be damaged, so it may have lost much of its power. It may also be a fake. Both reasons could also explain why the ritual went the way it did.

3)Because you were nearest high powered entity. He was bound to you in much the same way the Dwemer were bound to Numidium.
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Josee Leach
 
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Post » Sat Aug 25, 2012 5:50 am

The speculation making rounds is that Keening has lost a fair some of its power after Lorkhans heart was unbound, and the Dovahkiin is capable of wielding it without any ill effects. It was supposed to be wrapped up properly upon transport, indicating it is still dangerous to handle. How Arniel could wield it is a different matter though. The reason you can summon him is thought to be the cause of him replicating the disappearance of the Dwemer. Like them, he (Unwittingly) bounded his spirit to the closest divine being, in this case, a Dragonborn.

EDIT: Keening being in Skyrim should be self evident. How it left the hands of the Nerevarine is a different matter, but lets face it, artifacts of immeasurable power don't stay in anyones hands for too long.
1. Keening's in Skyrim because Arniel made a significant effort to have it shipped to him from morrowind. The real question is why did the Nerevarine lose it.

2. This is disputed, last I checked. Arniel makes reference in his dialogue to the fact that the Dragonborn wasn't struck dead by holding it barehanded, so we can safely conclude that the mortal wound effect not killing the player is not a bug. This leaves us with a few possible reasons for Keening being able to be safely handled. One possibility would be that it's enchantments have weakened in the 200+ years since Morrowind. Another possibility is that Keening's lethality was a side effect of it being used on the Heart of Lorkhan, rather than a direct consequence of the enchantments, and that lack of exposure has caused this side effect to wane.

3. He bound himself to you like the Dwemer bound themselves like Numidium. A successful experiment on his part.
With Skyrim I ment the game.
Hm, after thinking about it might have lost most of its power due to the fact that the heart was destroyed.
In my eyes this was just another way of Bethesda to bring some old things back (Jiub :confused:).
One thing that always bothers me is that the Nerevarine is hardly ever mentioned after Morrowind.
Maybe I just overread some books but I think it's true that nobody knows what happened to him/her
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Marlo Stanfield
 
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Post » Fri Aug 24, 2012 8:11 pm

1) A courier brought it there. It's also been 200 years since it was used in Morrowind, these things get misplaced and fall into other hands.

2)Arniel (sp?) mentions that it seems to be damaged, so it may have lost much of its power. It may also be a fake. Both reasons could also explain why the ritual went the way it did.

3)Because you were nearest high powered entity. He was bound to you in much the same way the Dwemer were bound to Numidium.
1: But a "divine like" artifact? I know the red mountain errupted but that sounds a little bit too harsh.

2: I think that was/is just a bad excuse from Bethesda.

3: Hm, so he managed to be sent to the plane where the Dwemer disappeared to (just my theory) and I being the Dragonborn and really powerfull am able to summon him.
Wouldn't that mean that the guys who were near the Dwemer in the Red Mountain should have been able to summon them? Especially the mighty and old Nerevarie
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Luis Reyma
 
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Post » Sat Aug 25, 2012 10:45 am

With Skyrim I ment the game.
IT seems the devs wanted to hit people over the head with an explanation of why the Dwemer are gone without violating the long-standing of ignorance of common Tamriellic scholars such as Calcelmo.

@above post. The Dwemer bound themselves to Numidium. Arniel bonded himself to you. You're only able to summon him because your a mortal rather than a giant robot.
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Sierra Ritsuka
 
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Post » Sat Aug 25, 2012 2:19 am

With Skyrim I ment the game.
Hm, after thinking about it might have lost most of its power due to the fact that the heart was destroyed.
In my eyes this was just another way of Bethesda to bring some old things back (Jiub :confused:).
One thing that always bothers me is that the Nerevarine is hardly ever mentioned after Morrowind.
Maybe I just overread some books but I think it's true that nobody knows what happened to him/her
And we gave you the lore reason why it shows up in game. It was a fair quest, and I don't see how it was a copout on the Devs part to bring it into Skyrim. And heros in TES having only passing mentions is nothing terribly new, the Eternal Champion, the Agent, and the CoC are all featured (Briefly, and at that only get a passing reference) in books, while the Nerevarine gets a spot in the third Pocket Guide.

EDIT:


3: Hm, so he managed to be sent to the plane where the Dwemer disappeared to (just my theory) and I being the Dragonborn and really powerfull am able to summon him.
Wouldn't that mean that the guys who were near the Dwemer in the Red Mountain should have been able to summon them? Especially the mighty and old Nerevarie
Incorrect. The Dwemer were not sent to another plane (As Arneil postulated), but were...'grafted' in a sense to the Numidium, becoming utterly bound (And possibly destroyed) in the process. Arniel, not having the other artifacts, and the heart, was only semi-successful in his endeavor, binding himself to the dragonborn.
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Harry Hearing
 
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Post » Sat Aug 25, 2012 12:41 am

And we gave you the lore reason why it shows up in game. It was a fair quest, and I don't see how it was a copout on the Devs part to bring it into Skyrim. And heros in TES having only passing mentions is nothing terribly new, the Eternal Champion, the Agent, and the CoC are all featured (Briefly, and at that only get a passing reference) in books, while the Nerevarine gets a spot in the third Pocket Guide.
And I thank you alot for that.
I maybe sound ignorant from time to time but that's not on porpuse, it's a translation problem on my part sometimes
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Austin Suggs
 
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Post » Sat Aug 25, 2012 5:32 am

IT seems the devs wanted to hit people over the head with an explanation of why the Dwemer are gone without violating the long-standing of ignorance of common Tamriellic scholars such as Calcelmo.

@above post. The Dwemer bound themselves to Numidium. Arniel bonded himself to you. You're only able to summon him because your a mortal rather than a giant robot.
Seems like it.
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Rusty Billiot
 
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