sounds sweet!!! how lore friendly would you rate your mod?
Maybe a 7/10 in lore-friendliness.
I want most of my gangs to make sense in their area and their gear but there are going to be deviations due to what I want my mod to go for.
So for example, there are 2 locations where there are Tunnelers. It can be lore-friendly, consider it the "beginning of the end" if you will.
But it could not be lore-friendly if you think it's too early for them to be in the Mojave.
Then we have the unique Grenade Launchers from Long 15 and Dry Wells in Lonesome Road, the Nade Riders use these weapons, so they aren't unique anymore.
So there are few things that could be considered non-lore-friendly, but it's entirely up to the player whether they think it fits the lore or not.
There is no definite canon whether or not those are one of a kinds Grenade Launchers, so it's up to you whether you want to think of it as canon or not.
But apart from a few of those weapons, 2 Tunneler locations and 1 Roboscorpion location, it's fairly lore-friendly.