if (Player.IsWeaponOut == 1) if(IsPlayerActionActive 3);Fireing Weapon Player.DamageAV Actionpoints .5;Out side combat endifendifif (Player.IsWeaponOut == 1) if(Player.GetAttacked == 0) if(IsPlayerActionActive 3);Fireing Weapon Player.DamageAV Actionpoints .5;Out side combat endif endifendifif (Player.IsWeaponOut == 1) if(Player.GetAttacked == 1) if(IsPlayerActionActive 3);Fireing Weapon Player.DamageAV Actionpoints .5;Don't work While in combat endif endifendif