What ending slides would you have?

Post » Tue Aug 28, 2012 6:28 am

So I was thinking about There Stands The Grass.
It's an important quest when you think about it, if NCR gets this research and they produce it they could [censored] up their lands by introducing the same kind of fungus that is turning people into.. Plant-zombies.
Yet there is no ending slide for it.

So with New Vegas there is a lot of quests, there is a lot of choices, but most choices don't really matter to the ending slides.
Think about it. White Glove Society, The Tops, Gomorrah. None of these have any ending slides for it no matter what you do.
The Strip as a whole has ending slides for it. Caesar, House, Lanius, NCR and Yes Man.
But the casino's themselves don't get any ending slides.

So if you could write your own ending slides for a quest, what would it be?
It can be any quest, like the Weathers family for example.

You can save them, let them become slaves or kill the father and then save them. I even think there is a choice for telling the father to go save them himself.

So what would the ending slides be?
(Please include ending slides for each choice and not just 1 ending slide for 1 choice.)

I'll post an example later when I'm more awake, just got out of bed.
Please keep ending slides coherent and consistent to the setting.
That means; no bias bullcrap and don't interfer with the already existing ending slides.


If anyone needs to update themselves on what ending slides there already are so that your suggestion don't interfere then readup on the wikia: http://fallout.wikia.com/wiki/Fallout:_New_Vegas_endings


Oh and as a final note, please try to be grey with the ending slides. Black and white morality is boring. Not every slide has to be grey, just try to make sure that no 2 choice solution only has good and evil outcomes. One could have good and grey and another could have evil and grey while another could be grey and grey. Just no good and evil. That's boring.

Although, an evil and evil ending would be depressingly delicious.
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herrade
 
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Post » Mon Aug 27, 2012 3:56 pm

Cool thread.

Good job!

There Stands the Grass

[Image of an overgrown Vault]

1. If you give the information to Hildern but Keelie Dies: NCR's OSI takes no precautions with the technology and swiftly repeats the mistakes of the past. Dozens of scientists are infected with the spores and the plague moves beyond the Mojave to travel across NCR's Wastes. Thomas Hildern blames his assistant for taking inadequate precautions with the materials and she is executed by the NCR.

2. If you give the information to Hildern but Keelie Lives: NCR's OSI is warned about the dangers of the Vault technology and proceeds cautiously with the material. As the years pass, the Wasteland blossoms in many places and NCR's famine is averted. The technology is eventually shared with the Mojave and the desert turns green. Thomas Hildern takes full credit for the miracle and is named Director of the OSI.

3. If the information is shared with the Brotherhood of Steel [only if the Brotherhood is not destroyed]: Though usually uninterested in non-military technology, the Brotherhood discovers the technology is highly useful given their underground existence. Hundreds of new bunkers are created with hydroponics gardens, allowing them to expand their numbers tremendously. Underneath NCR and the Mojave, the Brotherhood builds an empire.

Okay, this will be a long one.

The Omertas

[The Gomorrah Casino]


1. The Omertas succeed in their plan (Caesar's Legion - the White Glove Society is not turned into cannibals - Caesar Lives): The Omertas successfully seize control over the Tops and the Ultra-Luxe, slaughtering their inhabitants. When Caesar's Legion arrives, they welcome him into the city with open arms. Caesar rewards them by making them New Vegas' ruling class, forcibly converting them from prostitution and gambling to slavery. The Omertas, with only mild reluctance, accept his change.

2. The Omertas succeed in their plan (Caesar's Legion - The White Glove Society is turned into cannibals - Caesar Lives: The Omertas are informed by Caesar's Agents to spare the Ultra-Luxe and instead focus their attention on visiting NCR tourists, Vault 21, and the Chairmen. The streets run red with blood and the Omertas are there to welcome Caesar's Legion into the city alongside the White Glove Society. Adopting slavery instead of vice as their new job, they soon become rivals with the White Glove Society for the rulers of New Vegas.

3. The Omertas succeed in their plan (Caesar's Legion - Caesar dies): Though the Omertas make the city streets run red with blood, they are not rewarded the way they expected by Legate Lanius. Disgusted by their cowardly attack on the Strip, he makes their deaths especially painful. The Gomorrah was then burned with its prosttutes, a lesson in the dangers of hedonism.

4. The Omertas succeed in their plan (Yes Man): The Omertas murder most of their rivals during the Battle of Hoover Dam, rising to unparalleled power amongst the New Vegas families. Though they are initially surprised by the Courier's defeat of the three other major powers of the Mojave, they are not unused to switching allegiance as the fortunes of war shift. When the Courier next returns to New Vegas, he/she find the Omertas ready to serve as his/her loyal vassals...waiting for their chance to overthrow him/her.

5. The Omertas are thwarted (NCR Victory - Cachino Lives): NCR's rulership and anti-slaving laws severely cut into the Omertas business but the boom in tourists from the West more than makes up for the loss. Cachino continues to indulge in every vice imaginable until the time he ends up overdosing on a combination of Jet, Psycho, Buffout, and Stimpacks. No one mourns his loss.

6. The Omertas are thwarted (House Victory - Cachino Lives): Mister House's victory reminds the Omertas of who really is in charge. Cachino runs the Gomorrah strictly according to Mister House's wishes, eventually opening up a second and third casino as time passes. Though slavery continues, Mister House regulates it to the point many beautiful men and women voluntarily sign up to serve in the Omerta-run brothels. Eventually, stress over his performance results in Cachino giving himself a fatal overdose.

7. The Omertas are thwarted (Legion Victory): Caesar/Legate Lanius is unimpressed with the Omertas performance. When they arrive on the Strip gates, the family is crucified and their prosttutes are either put to the sword once they are discovered to be addicted to chems. The Gomorrah is left as an abandoned ruin, serving as a lesson to Profligates to the dangers of hedonism.

8. The Omertas are thwarted (Yes Man - Cachino Lives): The defeat of Mister House convinces Cachino he made the right decision by supporting the Courier. Cachino is the first in line to swear allegiance to him/her upon their return to New Vegas. The rest of the Omerta clan falls swiftly in line, respecting the Courier's ability to not only defeat Mister House but the NCR and Legion as well.

9. Big Sal, Cachino, and Nero are killed (Overrides all other endings but the bottom): The death of the three leaders of the Omerta clan results in a power struggle amongst the Family, killing dozens within the first week. In the end, the survivors are not strong enough to fend off their rivals. The Omertas' slaves quietly slip away in the night and the Gomorroh is abandoned, serving as a monument to the Courier's power.

10. Big Sal, Cachino, and Nero are killed (Bye Bye Love is Completed with the lovers' escape): The death of the three leaders of the Omerta clan results in a power struggle amongst the Family, killing dozens within the first week. In the end, the survivors are not strong enough to fend off their rivals. An unlikely savior emerges from Carlitos who takes control over the family with his lover Joana. The family manages to survive the resulting political changes, adapting to the new times as best they can.

I hope you guys enjoy.
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CArlos BArrera
 
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Post » Mon Aug 27, 2012 9:46 pm

Nice Charles ;)

How about...

Research Data is destroyed, Keely dies, NCR lose control of the strip, Caeser's Legion take Hoover Dam.

After a time, Caesers Scouts came across Vault 22. The scouts returned to camp with nothing of interest to report, but unknown to them they were now infected with the spores. These spores caused infection for vast numbers of Legion Citizens, decimating the population due to Caesers belief in the avoidance of advanced medicine. Thus, Caesers Legion was rendered significantly smaller, and was forced back past Hoover Dam due to lack of numbers facing an enslaved and angry population

Despite this loss, the members of the Legion who survived the plague were stronger and more zealous than ever before, fervent in their belief that Caeser's views are utterly correct. This smaller, more dangerous force now continues to harrass the borders of a now fragmented, leaderless Mojave, but remains incapable of exerting complete control.


(or something like that :P )
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Krystal Wilson
 
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