Random Dialoge

Post » Mon Sep 03, 2012 5:12 am

So, as I walk through towns and such, I randomly get the dialogue window for NPC's that I did not activate. Sometimes the NPC's is so far out of range, I couldn't have activated them if I wanted to.

Usually I get "..." or "..." followed by the default greeting text. Other times its the default greeting text. It happens with Vanilla NPC's and those added by mods, such as MCA.

My Modlist:

Active Mods001  Morrowind.esm002  Tribunal.esm003  Bloodmoon.esm004  Texture Fix - Bloodmoon 1.1.esm005  Poorly Placed Object Fix.esm006  Morrowind Patch 1.6.5 Beta (BTB Edit).esm007  MCA.esm008  TR_Data.esm009  Better Heads.esm010  TR_Mainland.esm011  Better Heads Tribunal addon.esm012  Better Heads Bloodmoon addon.esm013  Texture Fix 2.0.esm014  Havish.esm015  newarrows.esp016  Windows Glow.esp017  PSsorticon.esp018  Suran_Underworld_2.5.esp019  Lock bash enhanced.esp020  farrp_WeaponCompilationMod_V2.esp021  Tombs Expanded.esp022  Barabus' fireplaces 2.esp023  Nevena's Twin Lamps & Slave Hunters 1.5.esp024  Blight Bounties.esp025  The Battlespire v1.1.esp026  Galsiahs Character Development.esp027  Marksman Enhanced v1.2.esp028  NG_New_Carnithus'_Armamentarium.esp029  Clean Nerevar Say Nerevar Again_v1.01.esp030  EcoAdjCrime.esp031  Morrowind Crafting 2-1.esp032  Morrowind Crafting Equipment.esp033  Better Clothes_v1.1.esp034  correctUV Ore Replacer 1.0.esp035  Cali_ RiverHouse.esp036  LGNPC_SecretMasters_MCA5.esp037  newarrows - crossbow realism.esp038  Dagger of Symmachus.esp039  abotWindowsGlow.esp040  Tombs Expanded - The Undead Addon.esp041  Statue Replacer - Normal.esp042  EcoAdj Ingredients.esp043  EcoAdjDaedricDrops.esp044  Syc_AtHomeAlchemy.esp045  Syc_MorrowindsStupidestCriminals.esp046  LGNPC_NoLore_v0_83.esp047  BM-Fixes.esp048  SirLuthor-Tools.esp049  Key Replacer Trib & BM.esp050  The Undead.esp051  bones.esp052  Shieldfx.esp053  OR_Fang.esp054  OR_ForkH.esp055  GCD StartScript for Trib or Bloodmoon.esp056  Book Jackets - Morrowind.esp057  Book Jackets - Tribunal.esp058  Book Jackets - Bloodmoon.esp059  Neo's Unique Creatures.esp060  Enhanced_Stealth.esp061  GCD settings fairly easy.esp062  GCD_Havish_patch.esp063  CharGen Revamped delay2.esp064  EcoAdjMerchantSkills.esp065  NewBlood_MwTbBm1.1.esp066  BetterClothesForTB.esp067  almalexia armor.esp068  Lgnpc_SN.esp069  Faster-v10.esp070  UAR_EbonySarano_v2.esp071  Windows Glow - Raven Rock Eng.esp072  Better Skulls.ESP073  UAR_Bloodworm_v2.esp074  EcoAdjMerchantSkills (Disposition Edit).esp075  UAR_ChodalaBoots.esp076  ExcellentMagicSounds.esp077  SNR_ThievesStep_Standart.esp078  BTB - Alchemy.esp079  mel_teleportPlugin_1_3.esp080  Census and Excise Office.esp081  guarskin_drum_replacer.esp082  More Better Clothes.ESP083  ddb.esp084  Sleepers, Awake!.esp085  New Bodies - Mature.esp086  Clean MCFC_1.0.esp087  imperial chain fix.esp088  LGNPC_GnaarMok_v1_20.esp089  LGNPC_AldVelothi_v1_20.esp090  Westly's Master Headpack X.esp091  New Veloth's Judgement 2.esp092  LGNPC_MaarGan_v1_20.esp093  Windows Glow - Bloodmoon Eng.esp094  Windows Glow - Tribunal Eng.esp095  The Neverhalls.esp096  Vality's Balmora Addon.esp097  Creatures.esp098  WA_Signy_Signposts(!).ESP099  LGNPC_HlaOad_v1_32.esp100  LGNPC_Aldruhn_v1_20.esp101  LGNPC_Aldruhn_v1_22_suppl.esp102  LGNPC_Pelagiad_v1_31.esp103  LGNPC_TelMora_v1_30.esp104  LGNPC_Khuul_v2_21.esp105  LGNPC_VivecFQ_v2_20.esp106  LGNPC_TelUvirith_v1_20.esp107  LGNPC_SecretMasters_v1_30.esp108  LGNPC_IndarysManor_v1_51.esp109  LGNPC_VivecRedoran_v1_61.esp110  LGNPC_PaxRedoran_v1_20.esp111  Bloated Caves.esp112  Graphic Herbalism.esp113  EcoAdjCrime (Tresspass Edit).esp114  Graphic Herbalism Extra.esp115  Havish Mini Patch.esp116  BTB - Equipment.esp117  Clean Chargen_Revamped_v2_3.esp118  Clean manaReg 5percent.esp119  MA_snowprincetomb_v3.esp120  LGNPC_SoulSicknessPatch_v1_00.esp121  Particle Arrow Replacer.esp122  Psy_IronMeshImprove_Uniques_BME.esp123  BTB - Character.esp124  BTB - Spells.esp125  BTB - Settings (Alternate).esp126  AtmosphericSoundEffects-3.0-Tribunal.esp127  Golden Gold.esp128  sm_ForgottenHalls.esp129  Animated Morrowind.esp130  New Voices.esp131  Vurt's Ashlands Overhaul.esp132  LeftGloves_Addon_v2.esp133  UniqueFinery.esp134  Unique Jewelry and Accessories.esp135  True_Lights_And_Darkness_1.0-NoDaylight.esp136  OTR_Coast_Variety.esp137  Better_Sounds.esp138  Vurt's Grazelands Unique Trees.esp139  Vurt's BC Tree Replacer II.esp140  UF_HortRobeF001.esp141  mel_teleportPlugin_1_3_Patches.esp142  AreaEffectArrows.esp143  Haldenshore_1.2.esp144  Unique Banners and Signs.esp145  mel_teleportPlugin_1_3_JulanAddon.esp146  mel_teleportPlugin_HeavensLookoutPatch.esp147  Mashed Lists.esp148  multipatch.esp
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Mon Sep 03, 2012 9:52 am

I know EcoAdjMerchantSkills is what's producing the "..." (as it's running a script during it), but I'm stumped as to what's bringing up dialog windows. Do you have anything in your warnings.txt?
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Jonny
 
Posts: 3508
Joined: Wed Jul 18, 2007 9:04 am

Post » Mon Sep 03, 2012 12:13 pm

EDIT: I fixed it. I had two versions of the disposition mod running [one by economy mod, and one including BTB edits.] That seems to have removed the random dialogue.

I have quite a lot in my warnings.txt Most of it is about not finding a leveled creature. Anyways, here you go:

http://pastebin.com/qAP0mcxL

It seems to happen when ever an NPC acknowledges me. But not every time.
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NIloufar Emporio
 
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Joined: Tue Dec 19, 2006 6:18 pm


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