Proof that the Strip wasn't always in three sections

Post » Fri Feb 26, 2010 6:06 am

I did a release of sorts. its meant as a modders resource and it is incomplete as it is. The part that could be finished up is the NPCs, and I do not need to be the one to do that.

Although I guess if months went by and nobody fell in love with this mod enough to finish it up, I might have to revisit it.

http://www.gamesas.com/index.php?/topic/1141563-relz-the-strip-open-modders-resource-version/

It required making it be an .esm for the navmesh additions to be visible to the NPC AI. Peeps who work with it as a mod should probably edit it using an .esp, working with a dual master setup.

It looks neat in game it honestly does. I will probably leave it enabled in my own games, just.... because.
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Janine Rose
 
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