Anyone else disapointed with Fallout?

Post » Fri Feb 26, 2010 4:37 pm

Play Mass Effect, my friend. :deal: Their world may not be as unique, but they sure do well with fleshing it out.


man, a bunch of people have told me this but i can't bring myself to. i really don't like drew karpyshyn's writing - every time i SEE HIS NAME i think of the imoen/sendai assassination scene in the Throne of Bhaal novelization. brfrwff seriously how do you sixualize something like that.

edit ffff talonfire

That's certainly not my argument, I think Fallout 3 is a good game but it would have been better if Bethesda A. Paid more attention to the setting's lore, B. Catered less to the lowest common denominator.


can someone give me a quick runthrough of everything that BLATANTLY VIOLATES LORE that wasn't a) a limitation of the gameplay engine (the fact that ghouls are an npc race and thus use facegen, which is really limited, and thus don't look exactly like ghouls from F1+F2 (while feral ghouls and harold both look like ghouls, seeing as they don't use facegen)) or b) a design decision meant to introduce elements of the world (the enclave, FEV, etc.) to the incredibly large amount of people who have never played a Fallout game before?

I do think it's ridiculous how Bethesda caters to the people who can't figure out the difference between north, east, south and west; yet ignores those of us who can completely.


they DON'T, bro. why do people say this. Oblivion was dumbed down, yes, but how is Fallout 3 catering to idiots? yes, it's obviously more CONSOLIZED or whatever than Fallout 1 and 2, but that comes with the style of gameplay - it's realtime, openworld, and has guns. Fallout 3 is a SIGNIFICANT improvement over Oblivion in terms of gameplay difficulty and intelligence.

if you're talking about the existence of the compass in general, it would be very nice if there was an option to toggle quest markers and location markers that didn't require modding. the compass is useful in trying to figure out which way to go to get from point a to point b without having to stop and check your pipboy every time you find some sort of landmark, but constant quest markers are dumb. that said, the amount of quest markers in Fallout 3 is considerably lower than in Oblivion. Fallout 3 is really a major improvement over pretty much every problem Oblivion had (meanwhile, in the distance, a Codexfriend chortles, then chokes on his root beer).
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Auguste Bartholdi
 
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Post » Fri Feb 26, 2010 10:37 am

I play it simply cause its funner. I put my hundreds of hours into Fallout 1 and 2 and have moved on. I enjoyed the elder Scrolls and Fallout 3 more then the origional Fallouts, I like there all the oldies, Daiblos, Baldur's Gate, you know th rest, but I've moved on and have more in my life then playing Turn-based games. I like the action, I like the First Prson View. The enviorments are breathtaking and far more interesting the the wastelands of the origionals. I enjoy fallout 3. I understand you don't, but I'll never go around berating another player or game just because I don't like it, or waste my time arguing over it on a Forum. I only visit these forums every mornig to get info on upcoming DLCs and I jump over here every now and again and it seems this end is full of people that can't take the fact that the world and gaming has moved on.


Ah, I misread "Me, I'll choose to play the [censored] games of today over any game from the past", I guess. I'd still play an old game over a new game if the old game was better (and all old games I still have pretty much are, heh). The technology they used to develop really doesn't come into play other than getting it to run on my machine's OS. Big leap for you to say I don't like the action or FP view or the "breathtaking" environments - that was one of the plus things to Fallout 3 : how the wasteland was represented. My main issue with it is what they filled that wasteland with, heh.
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Rhi Edwards
 
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Post » Fri Feb 26, 2010 3:08 pm

It always seems that every topic started here ends up being a Fallout 3 svcks one. Most of the time with few reasons explained besides it wasn't made by Black Isles. Is it so hard to change, I mean I began with Fallout 1 and 2 but will today never even imagine going back to them...It's not because they're bad, its just my playing style has changed. I can't deal with Isometric Turn-based games anymore, its a thing of the past. But, hey, if you fell some sort of gratification complaining go ahead. Me, I'll choose to play the [censored] games of today over any game from the past, except maybe the origional Command And Conquer RTS, but I still kinda like Command And Conquer 3 better. really, it seems like we can't have any constructive Threads anymore that deal with the Fallout Franchise without loads of [censored]ing and moaning, this stuff is worse then a soap opera, really I could write a script right now of these forums and it would be on air in three months right next to days of our lives.


I just finished a play session of Alpha Centauri, a Civ II spinoff which is iso/tb. Works great for strat games, and IMO not so well for RPGs. Now if you like playing an RPG like a strat game, then fine for you.

For as much as I liked FO1, I disliked the ISO view. I disliked it in Ultima also. Used to be that was all that was available, but the Gold Box DnDs changed all of that.
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Portions
 
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Post » Fri Feb 26, 2010 6:45 am

For as much as I liked FO1, I disliked the ISO view. I disliked it in Ultima also. Used to be that was all that was available, but the Gold Box DnDs changed all of that.


what

didn't goldbox games come before iso was popular? i thought goldbox fpp was contemporary to late infocom.
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Mandy Muir
 
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Post » Fri Feb 26, 2010 8:20 pm

what

didn't goldbox games come before iso was popular? i thought goldbox fpp was contemporary to late infocom.



Ultima 5, 1088. Pool of Radiance, 1988. Previous Ultimas were also ISO, of course. After Pool of Radiance, I began to prefer the FPP. Combat was still ISO, but i found that for EXPLORING, I much preferred FPP.
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Robert
 
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Post » Fri Feb 26, 2010 3:47 pm

Ultima 5, 1088. Pool of Radiance, 1988. Previous Ultimas were also ISO, of course. After Pool of Radiance, I began to prefer the FPP. Combat was still ISO, but i found that for EXPLORING, I much preferred FPP.


I always preferred iso for exploring myself. I tend to get lost in FPP games. And FPP of vision is hardly more realistic, given the limited field of vision.
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Nathan Hunter
 
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Post » Fri Feb 26, 2010 11:19 am

Sorry folks, there are just too many underhanded insults both blatant and subtle in this thread to salvage it. Insulting others or sporting an air of arrogance because of their personal preferences, judging their intellect upon what games they enjoy and other such belittling behavior is a good way to get threads closed and warnings not to mention that it imminently discredits the person who is behaving in such a way.


Closed for flames and flamebait.
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bonita mathews
 
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