Now I'm at level 12, and am doing the "Siege at Kvatch" quest and BOY do I get pwned so easily. I couldn't even get past the first area just after entering the Kvatch city gate. All of the other soldiers get done in pretty quickly, and it'll only be a matter of time before the other monsters get me.
As far as mods go, I'm not using much: NPC Static Level.esp and G's Loot Mod. Everything else is pretty "vanilla" as far as NPCs go.
So here are my character's stats...
Race: NordBirthsign: The WarriorClass: WarriorLevel: 12Health: 252Magicka: 66Fatigue: 245Strength: 82Intelligence: 33Willpower: 36Agility: 42Speed: 50Endurance: 85Personality: 31Luck: 53
Skills:
MajorArmorer: 53Athletics: 46Blade: 68Block: 57Blunt: 40Hand to Hand: 40Heavy Armor: 64MinorAlchemy: 30Alteration: 5Conjuration: 5Destruction: 7Illusion: 5Mysticism: 6Restoration: 26Acrobatics: 16Light Armor: 9Marksman: 5Mercantile: 25Security: 35Sneak: 8Speechcraft: 25
And here are my mods:
Spoiler
Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 1.2]02 Harvest[Containers].esm03 TNR ALL RACES FINAL.esp04 TNR - ShiveringIsles.esp05 Unofficial Oblivion Patch.esp [Version 3.3.4]06 Oblivion Citadel Door Fix.esp07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.4.1]09 MOBS SI.esp [Version 1.3]0A All Natural.esp [Version 1.2]0B All Natural - SI.esp [Version 1.2]0C Enhanced Economy.esp [Version 5.2]0D DropLitTorchOBSE.esp [Version 2.4]0E kuerteeCleanUp.esp0F SimpleHUDClock.esp10 Spell Delete And Item Remove.esp11 Map Marker Overhaul.esp [Version 3.8]12 Map Marker Overhaul - SI additions.esp [Version 3.5]13 Guild Map Markers.esp14 Enhanced Hotkeys.esp [Version 2.1.1]15 DLCHorseArmor.esp16 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]17 DLCOrrery.esp18 DLCOrrery - Unofficial Patch.esp [Version 1.0.4]19 DLCVileLair.esp1A DLCVileLair - Unofficial Patch.esp [Version 1.0.6]1B DLCMehrunesRazor.esp1C DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]1D DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]1E Alchemy Book.esp1F Dude Wheres My Horse.esp20 DLCThievesDen.esp21 DLCThievesDen - Unofficial Patch.esp [Version 1.0.8]22 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]23 G_'s-Loot-Mod_v2.5[Scaled Version].esp24 G_'s-Loot-Mod_v2.5[Valkynaz Loot Plugin].esp++ Harvest[Containers] - SI - Ore Respawn.esp++ Harvest[Containers] - Vanilla - Ore Respawn.esp25 DLCBattlehornCastle.esp26 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]27 DLCFrostcrag.esp28 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]29 Knights.esp2A Knights - Unofficial Patch.esp [Version 1.1]++ MOBS_Knights.esp** DLC_MOBS.esp2B Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]2C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]2D HUD Status Bars.esp [Version 2.0.1]2E Improved_potion_of_exploration_11.esp2F MMDrink100Potions.esp++ more books teach.esp++ NPC Static Level.esp30 Respawning Varla & Welkynd Stones.esp31 SkycaptainsBloodTime.esp32 Toggleable Quantity Prompt.esp [Version 3.2.0]33 Quest Award Leveller.esp++ Quest Award Leveller - Battlehorn Castle.esp++ Quest Award Leveller - Vile Lair.esp++ Quest Award Leveller - Mehrunes Razor.esp++ Quest Award Leveller - Knights of the Nine.esp34 SigilStoneSelector.esp35 Legendary Abilities-Shield MOJ.esp [Version 2.0]36 Grandmaster of Alchemy.esp37 RealisticLeveling.esp38 Better Redguard v2.esp39 LandMagicPatch.esp3A Bashed Patch, 0.esp
Did recently rebuilt my Bashed Patch and update my NPC levels just to make sure I'm getting the right settings...
So tell me, is this Nord warrior crappy? What about his stats - do they look good?
(I was thinking maybe using RL wasn't a good idea after all, but it's kinda too late to disable it, plus I wouldn't know how to restore my character's stats to "vanilla" numbers. As far as I know, RL changes my stats permanently and even if I disable the mod, my stats will be stuck at whatever numbers RL set them...)
EDIT: Oops, forgot my skills.