I searched the forum for references to this kind of crash, and the only thing I found was an issue with the Thieves Guild Elven Maiden Quest, but I haven't even joined the Thieves Guild Yet?
Is it a conflict with one of my mods?
Active Mod Files:
Spoiler
00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]02 Francesco's Optional New Items Add-On.esm [Version 5.0]03 Francesco's Optional New Creatures Add-On.esm [Version 5.0]04 Tamrielic Ingredients.esm05 PMSneakySummons.esm [Version 1]06 Unofficial Oblivion Patch.esp [Version 3.4.1]07 UOPS Additional Changes.esp08 Oblivion Citadel Door Fix.esp09 DLCShiveringIsles.esp0A Francesco's Creatures and Items Resources.esp [Version 5.0]0B Q - More and Moldy Ingredients v1.1.esp0C Skyrim Ingredients.esp0D Enhanced Economy.esp [Version 5.4.3]0E BookTrackerOBSE.esp0F FormID Finder4.esp10 Map Marker Overhaul.esp [Version 3.9.3]11 Map Marker Overhaul - SI additions.esp [Version 3.9.3]12 Enhanced Hotkeys.esp [Version 2.3.1]13 DLCMehrunesRazor.esp14 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]15 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]16 DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]17 Beautiful Arena Armor.esp18 DHAyleidShield.esp19 RSArmor.esp1A Wood Bows and Leather Armors.esp1B Thieves Arsenal.esp++ Thieves_Arsenal_Patch_033010.esp1C Mounted_Spellcasting.esp1D Mounted_Trampling.esp1E Francesco's More Wilderness Life.esp [Version 5.0]1F Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0]20 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0]21 Francesco's Optional Dungeon Chest Loot.esp [Version 5.0]22 Francesco's Optional Dungeon Chest Locks.esp [Version 5.0]23 Francesco's Optional Leveled Guards.esp [Version 5.0]24 Francesco's Optional House Chest Loot.esp [Version 5.0]25 Francesco's Optional New Adventurers.esp [Version 5.0]26 Francesco's Optional Chance of More Enemies.esp [Version 5.0]27 Francesco's Optional Leveled Quests.esp [Version 5.0]28 Francesco's Optional Leveled Arena.esp [Version 5.0]29 TIE.esp [Version 1.48]2A Tamrielic_Ingredients.esp2B Trade and Commerce.esp2C Extended Imperial City Version 1.0.esp2D za_bankmod.esp2E DLCFrostcrag.esp2F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.6]30 AFK_Frostcrag.esp [Version 1.2.Non-COBL]31 BrumaMGRestored.esp32 BrumaMGRestored-Frostcrag.esp33 DarkBrotherhoodChronicles.esp [Version 1.1]34 Frostcrag Village.esp [Version 1.0.7]35 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]36 Auto Update Leveled Items And Spells.esp [Version 1.2.5]37 Goblin Tribal Shields.esp38 P1DkeyChain.esp [Version 5.00]++ ScriptIcon_Replacer.esp39 tag_NaturalWildlife.esp3A Enhanced Economy - House prices.esp [Version 5.4.3]3B Shadow Ranger Redux.esp [Version 1.00]3C Alternative Beginnings.esp [Version 1.4]3D RealisticForceHigh.esp3E RealisticMagicForceMedium.esp3F HavokCollisionFix.esp40 StealthyAbsorbsAndDrains.esp41 RshAlchemy.esp42 RshAlchemyRecipes.esp43 RenGuardOverhaul.esp44 Duke Patricks - Combat Archery.esp [Version 7.3.5]45 Duke Patricks - Melee Combat NO RECOIL.esp [Version 5.9]46 SDR_Core.esp [Version 4.5.6]++ SDR_ThievesArsenal_Patch.esp [Version 1.0]47 SDR_Perks And Patches (Oblivion).esp [Version 4.5.0]** Cava Obscura - Cyrodiil.esp** Cava Obscura - SI.esp** Cava Obscura - Filter Patch For Mods.esp48 bgBalancingEVCore.esp [Version 10.52EV-D]++ PMSneakySummonCompatibility.esp [Version 1]++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]** [GFX]_Initial_Glow-all.esp++ kuerteeEffectDrainShaderInitialGlowOnly.esp** TIE Weapon + Armor Filter.esp49 TQP with A and E.esp4A Shadow Steed_No Shadow Walk.esp4B EMBridgeHouse.esp4C Bashed Patch, 0.esp
If not a conflict, is my only option to go to a previous save before I even walked on the bloated float?
Thanks all.