Anyway new engine for skyrim is going to look great on Fallouts. What I'm pissed about with these next gen bethesda games is that, there just isn't unique items laying around the random places you can explore there was in Morrowind. I hope its brought back in Skyrim. But Fallout needs that just as much. I get sick of walking into houses or extra vaults, with nothing cool to show for it. I feel like they lost that and its made things more dull. Its like what the [censored] is the point of making a random ass house you can go into if you theres nothing worth while but a pilot light and a brahim steak.
I still think leveling could use some work, New Vegas did it better in the fact that there was 30 levels right off the bat, but you only get a perk every other level.
Next Fallout needs to be awhile off, so there isn't a bunch of glitches and bugs like Fallout NV had.
Also whos had enough of these metro tunnels, and blocked off routes because of city rubble, I sure as hell have, thats why NV was better. It would fine if there was only about 3 metros in all. So I don't get all this New York city bole[censored]. That is what it would be like all over again. I personally think that it shouldn't be just one location, it should be like 3or 4 different locations that are quite a bit bigger than Point Lookout but not as big as New Vegas map.
And after mainquest you need to be able to continue and do side missions.
Same gameplay I think except grenades should be a Right Bumper weapon that is always there and you need to be able to sprint.