» Sun Oct 14, 2012 9:24 am
Well, in polls I consistently see Oblivion as rated below both Morrowind and Skyrim, so I guess that there's a consensus that Oblivion was Bethesda's 'low point'. Morrowind is still being played quite a bit though, and I'm positive that Oblivion is too.
I think there is also a slim majority consensus among Elder Scrolls fans who have played 3+ games that Morrowind is superior to both Skyrim and Oblivion (if not necessarily superior to Daggerfall, depending on who you ask...) And that Skyrim really has a lot of areas that it sorely underperforms, and could've been much better/deeper when the entire game is really somewhat shallow compared to previous titles. Guilds are probably the most obvious example of where Skyrim has stumbled - there are only four 'full-length' joinable factions, and even these are ridiculously short and for the most part act as just one lengthy quest chain, instead of an actual 'guild'. And the pacing for guilds is horrible, you can go from being a piece of crap grunt to the leader of a faction in about five days in-game time, depending on travel times.
The above is what I have reason to believe the 'general opinion' (as asked by the OP) is at this moment. I might be mistaken, but I've tried to be very careful with my wording to reflect what I've seen in polls and during conversations. Now below, I have my own opinion which may or may not be held by others:
To me, Skyrim marks the transition of The Elder Scrolls from 'RPG Games with real-time combat/action' to 'Action/Adventure Hack-and-Slash games with some RPG elements added'.