My question is this. I first started out playing TES Skyrim (PS3) and as much as I love that game, if you did something like picking up objects you were not supposed to along trails, in caves, mines, etc. you could glitch or even break a certain quest if the item you acquired was quest related (but you had not obtained the quest to do so).
Make sense? Kind of tough to explain...
Anyway, because of this problem when I would discover a new location in Skyrim, I would look it up on USEP or Wikia. If the location was quest related I would cross reference in order to see who the quest giver was in order not to "break the quest" by obtaining items, notes, weapons, what have you, that would end up glitching the quest out.
I hate to play that way, and do not want that to be the case with Oblivion.
Any help is greatly appreciated.