MOD recomendation

Post » Thu Oct 18, 2012 7:34 pm

I have done everything in Oblivion, but still have the urge to keep playing!

Is there any MODs that you guys have really enjoyed that you recomend?

:thanks:
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Marcin Tomkow
 
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Joined: Sun Aug 05, 2007 12:31 pm

Post » Thu Oct 18, 2012 1:09 pm

http://www.gamesas.com/topic/1252361-relz-reclaiming-sancre-tor-rc1xx-thread-ii/ and http://www.gamesas.com/topic/1410023-relz-integration-the-stranded-light-a-true-rpg-quest-mod-experience/ ought to keep you busy for a while.
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Jeffrey Lawson
 
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Joined: Tue Oct 16, 2007 5:36 pm

Post » Thu Oct 18, 2012 4:36 pm

http://oblivion.nexusmods.com/mods/33003...assuming your rig can handle it.
http://oblivion.nexusmods.com/mods/17784. TBH, I'm not using this ATM, but I did a couple years ago...before I took my 2+ year break from the game.
http://oblivion.nexusmods.com/mods/34199. This won't work properly with OCR (Open Cities Reborn) though. I does work perfectly with vanilla cities (requires OBSE and http://oblivion.nexusmods.com/mods/18305)
http://oblivion.nexusmods.com/mods/3700. Haven't been able to get it to work with OCR, but works just fine with the vanilla cities.
Also, I use http://www.gamesas.com/topic/1380066-rel-oblivion-graphics-extender/, and a few of the mods that take advantage of it. (links to those mods are in the thread I linked you to.)


Most of the mods I use are for either graphics, or simple immersion mods. Not too many that drastically change the face of the game...except for OCR of course.

EDIT: Added link.
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Aaron Clark
 
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Joined: Fri Oct 26, 2007 2:23 pm

Post » Thu Oct 18, 2012 5:09 pm

Also, http://oblivion.nexusmods.com/mods/14601, if you have finished the Main Quest.

And http://oblivion.nexusmods.com/mods/22320, for lore-friendly quests.

And http://oblivion.nexusmods.com/mods/42490, if you enjoyed KoTN.
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Kaley X
 
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