I'm mostly new to Morrowind, never getting really far, now returning from Oblivion and I'm hoping to solve that through these mods.
As such, I don't want to over saturate my game with new content, as I've yet to discover all the exisiting ones. I want to make the gameplay more enjoyable primarily.
First, MGSO v3.
Then a lot of the mods from BTB's collection, I'm always going to use his edits and advice:
Less Generic Bloodmoon
Less Generic Tribunal
Less Generic Nerevarine
Less Generic mod pack ( combination of all the rest on the lgn guys website)
Morrowind Advanced
Morrowind Better Music System
BTB's Game Improvements
HotFusion's Economy Adjuster
Darknut's Greater Dwemer Ruins, Volume 1
Herbalism for Purists
Area Effect Projectiles
A Flock Of Seagulls
The Neverhalls and Forgotten Halls
So far so good, I'm fairly sure about the above mods since BTB recommends them. Now the mods he doesn't recommend, but others do.
Immersive Character Generation
Antares' Big Mod
Djangos Dialogue
Advanced persuasion
Rise of House Telvanni
Building Up Uvirith's Legacy
Morrowind Comes Alive
Living Cities of Vvardenfell
PirateLord Trade enhancements
Creatures X
So, how does this list look? Any particular install order I should follow or mods I should rather avoid? I will sort with Mlox after I've got everything.
Some additional questions:
- I'm unsure if I need a leveling mod or if it isn't needed or if my existing mods have it more or less covered. Any suggestions? Same for things such as magicka regeneration and such.
- Any additional suggestions that made the game more enjoyable for you? Or more stable, prettier, etc. Any and all suggestions are welcome!