Official: Beyond Skyrim - TES VI #15

Post » Thu Oct 25, 2012 10:31 am

This thread is for ideas and suggestions for future Elder Scrolls games, and to keep all the discussion in one series of threads.



We also have an official thread specifically for http://www.gamesas.com/topic/1408168-tes-vi-location-and-setting-official-speculation-thread-3/ suggestions for future games.

Now that Skyrim has been released the number of suggestions and ideas for the next ES game are starting to show up. We have a long way to go before we get another ES game and all topics like this will be closed and either transferred or referred to this one.

Please keep any discussion of Skyrim in the correct forums.

http://www.gamesas.com/topic/1414853-official-beyond-skyrim-tes-vi-14//
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Harry-James Payne
 
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Post » Wed Oct 24, 2012 9:28 pm

I would like to visit the Black Marsh, not only because it's home of Argonians, the strangest race of all, but it would also imply a different style of gameplay and story. Slower paced like Morrowind, with diseases, Hist and other natural beings that make the land harder to understand and explore.

These game features could work well in a harsh territory like Black Marsh:

- darker nights, more horror elements (creatures, plants, posions) that would make the adventurer less safer outside the beaten track than in Oblivion or Skyrim

- hardcoe mode (optional of course like Fallout's) that takes natural hazards into consideration and not all the wounds and diseases would be cured in traditional ways, there would be a shaman/healer questline to access the elders who can help you discover the secrets and remedies of the swamp (ecology/shaman/druid-based faction)

- sailing skill, sailing boats in real time

- riding wild creatures of the swamps, the horses aren't efficient in the inner land; maybe amphibious mounts that can be used on water too

- all the races and variations of Argonians ; not necessarily playable but they should be all depicted in detail with different life, settlements, rituals, etc

- underwater points of interest like sunken ships, old ruins, tunnels build by mysterious creatures; the adventurers will be more rewarded the more they dive deeper into the wet heart of the province; there would be all sorts of underwater predators and the player can fight them back under the water

Other game suggestions that I'd like to see return (or implemented) are:
- people naturally react to bad weather (and comment about it), like The Witcher
- wearing clothes and armor (Morrowind style)
- swimming, climbing and riding skills
- open cities that load the cells progressively as you approach (no city gate)
- locational damage for more engaging combat situations, npcs reacting differently to different body parts damage
- lockpicking is real time, you gotta watch your back while tresspassing
- more diplomatic quests that don't require combat, more ways to do the same quest
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neen
 
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Post » Thu Oct 25, 2012 8:17 am

I didn't even think to look on this section, sorry about that Donner!

but yeah like I said in the other thread, Hammerfell or Elsweyr would be my preferred destinations, but with Skyrim being the first Elder Scrolls game I've played, I wouldn't mind returning to Morrowind or Cyrodil, though I can't see that happening
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Kaylee Campbell
 
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Post » Thu Oct 25, 2012 7:11 am

I would like to visit High Rock or Black Marsh.
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Manuela Ribeiro Pereira
 
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Post » Thu Oct 25, 2012 9:37 am

No way....c'mon Summerset Isles...I love mage characters and the altmer's home is the place to be for TES VI :D And I'd expect this to come out 2016/17 hopefully. I really hope it's developed over at least 5 years. It's what makes TES games amazing and smashing sales time and time again.
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Kat Stewart
 
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Post » Thu Oct 25, 2012 5:24 am

I would love to visit Valenwood or Black Marsh. I love forests and both have dense forests, one just also happens to be a marsh as well.
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Rudy Paint fingers
 
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Post » Wed Oct 24, 2012 10:31 pm

I would like to visit the Black Marsh, not only because it's home of Argonians, the strangest race of all, but it would also imply a different style of gameplay and story. Slower paced like Morrowind, with diseases, Hist and other natural beings that make the land harder to understand and explore.

These game features could work well in a harsh territory like Black Marsh:

- darker nights, more horror elements (creatures, plants, posions) that would make the adventurer less safer outside the beaten track than in Oblivion or Skyrim

- hardcoe mode (optional of course like Fallout's) that takes natural hazards into consideration and not all the wounds and diseases would be cured in traditional ways, there would be a shaman/healer questline to access the elders who can help you discover the secrets and remedies of the swamp (ecology/shaman/druid-based faction)

- sailing skill, sailing boats in real time

- riding wild creatures of the swamps, the horses aren't efficient in the inner land; maybe amphibious mounts that can be used on water too

- all the races and variations of Argonians ; not necessarily playable but they should be all depicted in detail with different life, settlements, rituals, etc

- underwater points of interest like sunken ships, old ruins, tunnels build by mysterious creatures; the adventurers will be more rewarded the more they dive deeper into the wet heart of the province; there would be all sorts of underwater predators and the player can fight them back under the water

Cool! But you forget of include dinosaurs and ruins of Pre-Men/Mer Lovecraftian-like "alien" civilizations in your list of features. :wink:
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Kevin Jay
 
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Post » Thu Oct 25, 2012 5:07 am

I didn't even think to look on this section, sorry about that Donner!

but yeah like I said in the other thread, Hammerfell or Elsweyr would be my preferred destinations, but with Skyrim being the first Elder Scrolls game I've played, I wouldn't mind returning to Morrowind or Cyrodil, though I can't see that happening
I would like to visit High Rock or Black Marsh.
No way....c'mon Summerset Isles...I love mage characters and the altmer's home is the place to be for TES VI :biggrin: And I'd expect this to come out 2016/17 hopefully. I really hope it's developed over at least 5 years. It's what makes TES games amazing and smashing sales time and time again.
I would love to visit Valenwood or Black Marsh. I love forests and both have dense forests, one just also happens to be a marsh as well.

http://www.gamesas.com/topic/1408168-tes-vi-location-and-setting-official-speculation-thread-3/

Bethesda hasn't said anything about the future of the Elder Scrolls series, but one of the most common topics of speculation is where the next game should be set. Rather than trying to keep this in the official suggestion/discussion thread we've decided to give this an official home.
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Baby K(:
 
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Post » Wed Oct 24, 2012 10:59 pm

I'd have to say Summerset isle, as much as I want to explore the Argonian culture, I also want to kick Thalmor a**.
I do say however, Summerset isle alone is a rather small Provence, so maybe adding in another place along side the Summerset game?
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tiffany Royal
 
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Post » Wed Oct 24, 2012 7:50 pm

I hope the next game will finally include deformable terrain and more use for physics to solve puzzles. The puzzles in Skyrims dungeons are cool but too easy and same pattern. More variety and harder difficulty.
I like the Last Ninja's idea for Swimming and Riding skills. Being better with a horse should be improved in practice and you can unlock perks for your horse too.
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Aaron Clark
 
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