Here is the code for 1 of them:
Begin OnAlarm 1, Player ; Pickpocket Message "busted Vera!" Player.SetFactionRank RICTPElVeraFaction -1 Set RICTPMaterialsQuest.PlayerHitOne to 1end
The last instruction causes my quest script to do a StartCombat, which is unnecessary after the faction change. I don't even see the message tho.
Is there any way to make this work?
Thanks.