The Clave- RP thread #1

Post » Tue Oct 30, 2012 8:02 pm

In the ruined city of Seattle a dissolved Raider group struggles to survive. This group, the Clave, were once feared throughout the city before the dreaded "Blood Plague" tore them to pieces.

Now the handful of Raiders must fend for their lives in this hell-hole with no shelter, low ammo and supplies, a broken spirit, and only a few remaining members. This is the story of the Clave.

(More information on the RP on the OOC thread.)

Information on Seattle:
Spoiler
Here's a info sheet on Seattle.

Location: Seattle

Information: When Atomic fire bathed the earth Seattle, being a large city of the USA, was one of the prime targets of the nuclear warheads. Two Vaults were located in Seattle, Vault 7 and Vault 9. Vault seven was a "control" vault, meaning that it had no experiment while Vault nine was a Vault that had the experiment of being thought of as heaven by it's dwellers and was extremely luxurious. When rumors of nuclear war started the Vaults were packed with their residents and sealed off from the outside world. The rest of the city was not do lucky, Seattle was hit with countless warheads. Hard.

However as always, humanity survived. After a few years small clans had set themselves up in the streets of Seattle and set out to scavenge the items of a past civilization. Raider groups like the Sea Hawks, Fire Born, Forgotten, Ghosts, Bag Raiders, and Fog Speakers arose and started taking large swathes of the city. For years nothing but these Raider groups along with a few survivors here and there existed. Then one day Vault Seven opened up and it's residents poured out. The dwellers arrived in a completely new world, the city of Seattle was bathed in radioactive fog and was thick with Raiders and Mutants. Acid rain fell regularly, corroding what was left of the city. Vault seven spread out and started to call themselves "Praetor", or "Guardians" in Latin. The Praetor set up a base of operations in Vault Seven and called it "The Acropolis". Praetor set up the first economy in Seattle besides barter, green backs. Using "green backs" (Pre-war money) and their Pre-war tech, Praetor soon established themselves as a trade super power. With the wealth this brought Praetor was able to hire mercenaries and form a fighting force, the "Lupus" or wolves.

But when one faction succeeded, others grew jealous. The countless Raider tribes of Seattle fell upon Praetor, looting and pillaging caravans and taking land. The Lupus fought back against these Raiders with varying success. The citizens of Praetor lived in constant fear of Raiders. To make things worse another problem arose for the city of Seattle. Disease.

Three prominent diseases appeared with strength in Seattle within seven years of each other, the Blood Plague, Wrath child, and Mirosis Beta. The trio of deadly diseases had different effects and traits, the Blood Plague was a disease thought to be related to F.E.V. in some way (it's not) that originated from the shipping sector of Seattle. The Blood Plague "turned your blood bad" as locals said, they said this because the effects of the disease was the darkening of the blood, the elimination of white blood cells, destruction of the immune system, extreme fever, excessive bleeding, and eventually, heart failure. The next, Wrath Child, was arguably the most dangerous of the three. Wrath Child was a biological weapon tested by China before the Great War to use in case of emergency on an enemy population, wreaking as much havoc as a nuclear warhead could. The weapon, however, was not fully operational by the time of the Great War and only one warhead was used, this one targeting American troops in Alaska. Wrath Child slowly spread over post-war America, eventually reaching Seattle. The disease infected people through the fluid of infected individuals and "de-evolved" the brain, turning the victim into more or less an animal. The virus also blocked stimuli (including pain) from reaching the brain. The third disease, Mirosis Beta, is a natural bacterial disease that is transmitted through the air and from the breath of the victims. Mirosis Beta attacks the Respiratory System, making the lungs fail and enslaving the throat.

These three diseases were both a blessing and a curse. On one hand it drove the Raiders back to their territory to recuperate and try to shut themselves off from them, on the other the Praetor population dropped substantially. To make things even more complicated and troubling Vault Nine opened at that time.

Vault Nine was an experiment Vault full of Christian, Catholic, and Jewish residents. The experiment of the Vault was to convince the residents that they were in heaven. The Vault was supplied with extreme luxury items, gold accents, soft music playing over speakers, and religious symbols everywhere. The AI overseer posed as God and his inner council of 10 as his "Angels". One day, however, this all ended. The Vault's reactors failed and all power except for the emergency generator powering "God". Knowing that the air filtration systems would fail and all would die of monoxide poisoning the Sentient AI ordered all to leave immediately. The "Angels" took the device that held "God" on it and lead the rest of the residents in exile out of the Vault. The dwellers now call this "The Journey of Sorrow" because they believed they were being cast down from heaven.

The Vault Nine residents settled in CenturyLink stadium which was located pretty close to their vault. The organization called themselves "The Illuminati" and told the others that they knew the secrets of God. The Illuminati renamed the CenturyLink stadium "New Heaven" and started spreading out from there. They successfully reinstalled "God" at New Heaven and once again started taking divine orders. The Illuminati set up an elite, religiously driven fighting force called the Crusaders.

The Illuminati and the Praetor immediately clashed because of religious differences, land arguments, and need to gain more supplies. The Illuminati also started a crusade against mutations, believing they were spawn of the devil. In between the two remained the Raiders of Seattle. The Raiders took advantage of the conflict and attacked both sides where they were weak. This is the history of Seattle.

Unique Features: Seattle has a few unique features including but not limited to: Radioactive Fog, Acid Rain, Blood Plague, Wrath Child, Mirosis Beta, Kuto, "Spiders", and "Lizards".

Information on the Clave:
Spoiler
Name: The Clave

The Clave is a fairly recent clan of Raiders who inhabit post-apocalyptic Seattle, Washington. The gang was originally put together by Jordan Stevens, a notorious Raider who had terrorized Seattle alone for years, single-handedly wiping out caravans and stealing from hundreds of Green Backs from the Praetor. However, after a couple years of doing this alone Jordan realized that he would be better off with some brothers at his side. So the single Raider went off too "Raider Town" and gained support.

Jordan returned to the mainland with 40 other able bodied men and women and set up shop in an old apartment complex, forming the Clave (Which has no relation to the similarly named "Enclave", that has no presence in Seattle). The Clave started terrorizing the surrounding area and setting up a reputation for themselves. Before too long more people heard of them and joined up, making the Clave's numbers swell. The Clave were vicious urban fighters who knew the city well, eventually the Clave started doing more than just Raiding. Scavenging and trading became part of every day life in the Clave and slowly they started to expand towards the docks, hoping to discover a more defensible area. What they found, however, was much worse. The Blood Plague.

The Blood Plague, which was rampant in the docks area, quickly spread through the gang of Raiders. The hundreds of the Clave were soon cut down substantially and their territory became a hot zone for the disease. Trade stopped because no other Raiders wanted to come in contact with the Plague victims, soon the Clave had crumbled.

To make things worse the leader of the Clave, Jordan, was killed by the plague. With no leader and a group of just 40 people the Clave must now find a new home.

Characters:
Spoiler

Name: Veran Dale

Nickname (optional):

Age: 36

Gender: Male

Race (Human, Ghoul, Caucasian, Asian, etc.): White/Arabic Mix

Appearance: 6'0. Golden hair, blue eyes, and a small amount of facial hair around the lip. Seems to be in shape, but is not a body builder by any means.

Skills: Reading, Stealth, Explosives and Melee Weapons, and Strategist

Position/specialization within the gang: Currently just a soldier working with the gang.

Weapons (don't go overboard, and remember, ammo is a factor): A long crowbar, sharpened knife, and whatever explosives he can manage to make at the time

Attire (what you usually wear, includes armor): A tattered, gray-colored, Yao Gui fur jacket worn over a complete, if worn down, set of leather armor.

History/ Background: The most that is commonly known about Veran Dale amongst the raiders is the fact that he was a former crusader of The Illuminati, until recently, and thus he was also a former Vault 9 resident. His reasons for
joining The Clave are private, however, many members of the group have questioned where his loyalties lie.

Despite his background, Dale has proven to be extremely efficient in conquest-like
situations when it comes to picking out targets. Thanks to this, as well as his ability to read efficiently, the raiders keep him around... but not without a little harassment, of course.

Unconcluded
Spoiler

Nickname (optional): Sam

Gender: Male

Age: 23

Race (Human, Ghoul, Caucasian, Asian, etc.): African-American

Appearance: Samuel is 5'8 with brown eyes and has dusty brown hair in a
mohawk. He is also a bodybuilder and is incredibly fit.


Skills: Firearms, melee weapons and unarmed combat.

Position/specialization within the gang: Just your average grunt looking to make a name for himself.

Weapons (don't go overboard,
and remember, ammo is a factor): 9mm pistol (13 bullets) and either a fire axe or baseball bat.


Attire (what you usually wear, includes armor): Red bandanna around his head,
white t-shirt, khaki combat pants, hiking boots
(out of battle) and leather armour (in battle).

History/ Background: Samuel never meant to become a raider. He guesses he
was just born that way since his father had to rob caravans and traders for a living. Sadly though, Thompson senior decided to aim a little to high and attempted to rob an NCR guarded caravan which resulted in him being shot and killed. To rub salt in the wounds, Sam's mother
died a few days later from an unknown disease that was claiming lives in the local area. He later found out that it was called the "blood plague".


Since both his parents were
dead, he traveled the country and came to a stop in Seattle, weak and tired. With no were else to go, he joined the raiders, a group of raiders (funnily enough). He trained to become quite skilled with firearms and in melee and unarmed combat. Sam later went on to be one
of the best warriors the raiders ever had. Although Sam enjoys his quiet time, he will answer the call of battle if needed.

Fisheye98 (the GM)
Spoiler
Name: Sebastian Verlac

Nickname (optional): Seb

Age: 23

Gender: Male

Race (Human, Ghoul, Caucasian, Asian, etc.): Human/ Caucasian with Welsh and Slavic traces.

Appearance: Sebastian stands about six foot one. His whole body is thinly muscled from the every day tasks of being a Raider. Most of the man's height comes from his long legs. Sebastian's skin had a very pale tone to it from his Slavic/Welsh ancestry. Sebastian is very at-ease with his body and feels comfortable in his own skin. The Raider moves with the grace of a prowling cat or hunter. Sebastian is covered with scars, both small and large, from his way of life. One particularly large scar runs from the man's left hip up his ribcage, to the center of his chest, the result of a bad fall. Sebastian's hair is, oddly, white. This family trait complements the young man's pale skin, giving it the illusion of color. His hair is nearly untamable and, when straight, falls to his shoulders. A goatee adorns Sebastian's face, though it's hard to see because of it's color. Sebastian's eyes are the darkest part of him. These eyes, which are a dark blue color, dominate a large section of his face and constantly scan the area. Sebastian's facial features are all planes, angles, and edges, a nod of the head to his Slav ancestry. His jaw line is particularly square and his cheek bones high and gaunt. A permanent, arrogant smirk is displayed on the hunters face and a humorous glimmer can often be spotted in his eyes. His voice is usually thick with sarcasm, even if he's not really being sarcastic.

Skills: Sebastian is a good archer and tracker. The young man doesn't know much about guns or explosives but can wield a sword well enough. He's not very strong but makes up for it in speed. The hunter can understand, if not speak, Sperrish.

Position/specialization within the gang: Sebastian is the leader of the Clave and hunts to supply the group with fresh game.

Weapons (don't go overboard, and remember, ammo is a factor): Compound Bow, scavenged and crafted arrows, Bowie knife, short sword, and whatever else he can get his hands on. The young man also has a mutated Russian Wolfhound named Ashes.

Attire (what you usually wear, includes armor): Hooded, dark grey trench coat, red T-shirt, dark blue jeans, black gas mask, black combat boots.

History/ Background: Sebastian Verlac was raised in Raider Town to his mother, Lisa Verlac, a prosttute, and his unknown father. When Lisa became pregnant with Sebastian she was forces to quit her career as a prosttute, cutting out her only source of money. By the time young Sebastian was born Lisa was out of money and wouldn't be accepted again as a prosttute because her beauty had faded by then. Poor and destitute Lisa and Sebastian left Raider Town to try to find a better life on the mainland. There the mother heard stories of the Clave and how they were looking for new members. With hope in her heart Lisa took her child and went off to the apartment complex where these Raiders lived, hoping they would find a place for the old prosttute.

When she arrived, however, she found out that they did not have a place for her. The woman was weak, inexperienced, and knew no skills that would help the clan one bit. But the trip was not for nothing. Jordan, leader of the Clave, made her an offer. The Clave would give the woman 700 Green Backs (which is a fair amount of money) for her child, Sebastian. Lisa immediately agreed, the child had caused her more trouble than he was worth and she couldn't afford to feed both of them. So both sides departed happily, one with money in her pocket and the other with one more member added to their ranks.

So Sebastian was raised by Jordan as his own and was trained as a Raider from an extreme early age. Sebastian learned to accept death as an every day part of life and was even taught a valuable skill, how to read. From an early age it was apparent that Sebastian had a natural affinity for hunting and archery. Jordan, being a man who never wasted a valuable resource, immediately put Sebastian to work as a hunter to help spice up the Clave's diet with some fresh game. Sebastian also often traded with the local "Spiders" in the area and over time he learned to understand, though not speak, their language, Sperrish. Sebastian enjoyed a pretty good life in the Clave ranks. Since he was considered Jordan's son and the heir to leadership he was treated with respect. When Sebastian turned 20 (which is considered to be the age that a boy becomes a man in the Clave) he received a large, mutated Russian Wolfhound from his father to help him hone his hunting skills. The hunter named the dog "Ashes", and from that point on they were inseparable.

When the Blood Plague struck at the Clave and his father died Sebastian was distraught. Before he left Jordan had left the helm of leadership to his adoptive son, though there wasn't much of a group to lead anymore. Now Sebastian leads the 40 souls that are all that remain of the once great Clave.

Drover
Spoiler

Name: Albert Kapane

Nickname (optional): Little Al

Age: 20

Gender: Male

Race (Human, Ghoul, Caucasian, Asian, etc.): Caucasian

Appearance: Tall, 6 feet 7 inches. He is slim and boney. He doesn’t look it, but he’s strong, which lead to some peoples demise.

Skills: Firearms, melee, hand to hand,
interrogation.

Position/specialization within the gang: The Clave’s interrogator, executioner.

Weapons (don't go overboard, and remember, ammo is a factor): A R-91 Assault Rifle, Bowie Knife (he calls it his “Toothpick“), and a baseball bat.

Attire (what you usually wear, includes armor): He wears jeans and a blood red (it’s red from blood) tee-shirt while interrogating or relaxing. He wears normal leather armor when it looks like there will be a conflict.

History/ Background: Albert has no idea where he came from. When he was twelve he suffered a blow to the head that caused him to forget who he was, how talk, and other memories. He was picked up by a band of raiders who taught him
how to walk, talk, and live a raider life. When asked he always makes up a story of how he came, the stories were always different, ranging from walking out of the ocean to falling from the sky. As he got older he moved from group to group. He never stayed in one group for very
long, as they always got destroyed. He eventually made it to Seattle and joined The Clave.

Paladin Lewis
Spoiler

Name: Nick Locke

Age: 28

Nickname (optional): MB

Gender: Male

Race (Human, Ghoul, Caucasian, Asian, etc.): Caucasian

Appearance: Mick is roughly is 6’2 with a slight athletic built with Brutal (and fatal) looking scars on his neck. Short and slightly messy black hair with a five o'clock shadow mick has a slight tan.

Skills: Mick is fairly good with his Hatchet and Magnum, can read and repair basic things and make (crap) Ammo for his pistol using piece of scrap however Mick’s best skill is that he is Immune to Mirosis Beta.

Position/specialization within the gang: Mick is a Respected solider and scout with fairy high rank in the clave (now that it's just 40)
Mick’s specialization is his immunity to Mirosis
Beta, with Jordan and the other old gang leaders using mick ability to get though areas in affect with Mirosis Beta.

Weapons: A pink scoped 44. Magnum with pearl grip and the word “Maggie” described into the grip and a Hand Hatchet. Nick also carries a flare gun but does not it as a weapon.

Attire: Nick’s armour consist if pair of brown leather boots, Dirty Beige cargo pants with Mick hatchet strapped onto the right leg and a pouch with some meds inside on his left leg, a blood stained black shirt and a leather jacket which is missing it’s right sleeve but has had a metal plate patched on it and a black finger less glove on his right hand.

Along with his Armour Nick wears a neck gaiter around his neck to cover his neck scars and carries a Gasmask which he wears when going into known disease infected areas…

History/ Background :Mick was born 28 year ago in Mt Vernon, which compared to Seattle was somewhat decent to live in and people could grow crops in the local area (which that sold to caravan heading to Seattle) due to this Mick had
an relatively normal childhood, well for a wastelanders kid.

This all changed when Mick was 17 and the various diseases reached Mt Vernon and Mick was one of the many people to flee to Seattle,
where after awhile of sticking it out on his own joined a small raider gang, the bottle street gang.

However that did not last as just under a year later the entire gang was infected with to Mirosis
Beta however just Mick and the other gang members died they were found by a Praetor patrol and taken to a Praetor hospital.

This “blessing” however turned out to be an curse as the Praetor doctors performed
experiments on the bottle gang members in an attempt to find a Cure. For Mick they used Lasers and other tools to cut open his now enclose throat before using machines to keep him alive.

With the machine keeping him alive and a few drugs given by the doctors Mick’s body was able to fight of the Mirosis Beta diseases and after a few weeks his lung naturally restarted and the machine was turned off, he was the first person
to ever survive Mirosis Beta and now that his body was use to the disease it could fight off any future infection, thus making him immune…

This victory was short lived for the doctor and the hospital was attacked by Raiders and during
the confusion Mick was able to escape, just in time too as the hospital was then bomb with data of Mick’s treatment being lost forever…

Looting a dead raiders hatchet. Mick made his way through the city and to raider town and after
recovering and “borrowing” some armour Mick decided to join a up and coming raider clan he had heard off known as the clave….

It was not until four years later that Mick discovered he was actually immune to Mirosis
Beta when he and several other claves out on a caravan ambush got infected although unlike the others mick body defenses where able to fight off the disease…

Mick’s immunity proved useful for the clave as
he was able to travel though areas affected by the disease, a useful perk as many of these areas had been untouched for years now or where quick shortcuts into other areas… it was during one of these trips Mick found his pink magnum and named it Maggie.

Several years Blood Plague struck at the Clave by this point Mick was a respected and had a good rank within the Clave but with most of clan dying Mick was now one of the highest members solider to survive and decided to follow
Sebastian as he leads the 40 remaining members of the clave.

Padawan
Spoiler

Name: Tito Fapula

Nickname (optional): The Samoan Mower (Sounds like Samoan Mowa)

Gender: Male

(Added this Fish) Age: 25

Race (Human, Ghoul, Caucasian, Asian, etc.): Human, Samoan

Appearance: Tito is a tall wide, but strong, man with darker skin. He wears his hair in dreadlocks and has a few random tattoos scattered around his body. He has a a bunch of holes in his arms that never healed properly from excessive
Psycho injections.

Skills: Tito can pick up heavier objects and is good at ramming into people, like a football player.

Position/specialization within the gang: Obstruction Mover

Weapons (don't go overboard, and remember, ammo is a factor): Tito mainly uses his body as
a weapon. Occasionally he will use weapons that he gets from killing people but he prefers his own body. He also uses dead or alive people as meat shields.

Attire (what you usually wear, includes armor):
He wears something similar to Raider Blastmaster Armor but with two tires and more protection like scrap metal and bottles. He also wears a Raider Arclight Helmet.

History/ Background: Tito was born in Arroyo
and grew up there until he was about 10. He was quietly asleep when Arroyo got picked as a village for the raiders to do their thing at. The raiders didn't kill anyone but they broke property and stole goods, and people. Unfortunately, Tito was one of the children that was taken but
growing up as a raider wasn't much different than being a tribal villager. He met a fatherly figure raider named, Supernova who taught him how to fight. He showed him that guns were ineffective but the human body kept going until it was gone. Tito quickly learned and at age 16 he
got to go on his first raid with Supernova where they kidnapped and stole from a small little unimportant town. Supernova had two things of Psycho that he stole from the town and told Tito that Psycho helped people fight better, but Supernova was a Jet guy himself so he gave Tito both syringes. In their next raid Tito used the Psycho and was amazed with the power that he received from it.

He quickly became addicted to many drugs Med-X, Psycho, Jet, and all the other good stuff but he liked Psycho the most. In every raid he would always look for drugs, not even realizing that he was addicted. In one raid, Supernova was killed by a sheriff of the town and that sent Tito over the edge. He went into a drug-induced rage and he killed everyone in the small town. By the time he was 21 he became a muscle man of his raider group to knock down or pick up the bigger objects or obstructions. At age 23 his raider group was killed outside of their destination, Seattle, they were going to meet up with a raider group called "The Clave". Tito was the only one who made it to the group and has been working with them for two years now.

Vandy the beast
Spoiler

Name: Darius Barret

Nickname (optional):

Gender: male

Race (Human, Ghoul, Caucasian, Asian, etc.): Ghoul, as a human he was African American

Appearance: Dark decaying skin and missing the top part of his right ear. The entire left side
of his face's skin has decayed leaving only the muscle visible. His lower lip is slightly torn and there are many scars around his torso where he has been shot.

Skills: Guns, Sneak, speech, Medicine

Position/specialization within the gang: New member trying to make a name for himself in Seattle. His motives and loyalties are left in question and many members of the Clave don't trust him or his shady past. Still though his skills are useful enough to be kept around.

Weapons (don't go overboard, and remember, ammo is a factor): Hunting Rifle painted crimson red, a 9mm pistol and a straight razor.

Attire (what you usually wear, includes armor): A tan business suit with a long black tie. He wears a black shirt under the suit jacket and the outside of his left pant leg has a large tear.

History/ Background: Thirty years ago his family was killed by a corrupt caravan company, called Rider Caravans, seeking money he owed them from gambling debts. They murdered his wife and child infront of him and threw him into a wale filled with radioactive waste where he was trapped for five days. He was saved by a traveling doctor named Bart, but although Bart was a great doctor he couldn't save Darius from ghoulification.

After three years traveling with Bart he found Rider Caravns and avenged his family. He killed their Leader and took his suit. On Darius' escape he was badly wounded and would have died if Bart had not saved him yet again.

After the destruction of Rider Caravans and Darius had recovered he started wandering around the wastes until he stumbled upon the Clave.

Tiber Septim
Spoiler

Name: Ferdinand Alexander Mendoza XVII

Nickname (optional): Boom-Boom

Gender: Male

Race (Human, Ghoul, Caucasian, Asian, etc.): Hispanic

Appearance: He is bald, has no facial hair, is slim but short (5'5), and has one missing big toe.

Skills: Explosives

Position/specialization within the gang: Head of the Booming Department.(Something he made up.)

Weapons (don't go overboard, and remember, ammo is a factor): Grenade launcher, A rusty cleaver, whatever explosives he can make.

Attire (what you usually wear, includes armor): He wars a lab coat most of the time, but when he goes out he wears several metal plates over it. He wears a gas mask most of the time.

History/ Background: He was born in Raider Town, to a family that used to be a wealthy pre-war family, but do to the war has lost all of their wealth. Even since an early age he displayed interest with explosives. He would go out o the
brahmin pen and throw homemade cherry bombs at them. Soon, the owners of the pen and tracked him down to the place where he hanged out with his friends and scolded them about these attacks. Angered by this Boom-Boom(what his friends call him) used used his cherry bombs on the owners and killed both of them.

After this incident, he started to make more explosive materials, and sold them to other people in town. Soon he joined a group of raiders, called the Clave, who took an interest in his skill with explosives. He eventually got an honorary position in the group, which was really something he made up himself.

Gizmo87
Spoiler

Name:Nathan Teller

Nickname (optional): Big Nate

Gender: Male

Race (Human, Ghoul, Caucasian, Asian, etc.): Caucasian

Appearance: Nathan is about as hefty as a man can get. Not necessarily tall though standing at only 5'4 but what he lacks in height he makes up for in mass. Nathan is barrel chested and all muscle but many mistake
him for being overweight. He has shaved brown hair and is beginning to become bald on the top. He is mainly afraid of this because of the loss of his fully grown beard which overs the fact that he has a very innocent looking baby face. The beard keeps his appearance as the lumbering
giant assured.


Skills:Hand to hand combat, is an extremely tough individual, and an amateur gunsmith

Position/specialization within the gang: Can be there purely for intimidation value in dealings with other gangs/organisations and is very well respected for his level head

Weapons (don't go overboard, and remember, ammo is a factor): Brass knuckles, hunting shotgun, and an old machete

Attire (what you usually wear, includes armor): An old leather vest over a long sleeve black shirt with an old pair of jeans. He also has knee pads and shoulder pads on him for light protection.

History/ Background: Nathan Teller has used his natural size to his advantage for as long as he remembered. After leaving his junkie parents when he was 17 Nathan found work as a caravan guard for a small trading
group which gave him work for a few easy years. When he was 21 Nathan found a better job as a bouncer for brothel east of Seattle. That occupation led him to also do side jobs as a boxer which he excelled at.

When Nathan had enough of
that lifestyle and had enough caps to set out on his own he grabbed his belongings and headed to Seattle where a rising nation was becoming more and more talked about. Nathan set out for The Acropolis in hopes of starting a new life and perhaps joining the Praetor's. When arriving in
Seattle Nathan discovered that his hard earned caps weren't nearly as valuable as he thought. After exchanging his caps for green backs he still didn't have much cash to live one and after being denied entry into Acropolis for as the Praetor called it ,"Looking like he'd start a
ruckus", Nathan set out on his own cursing the Praetor's every step of the way. Nathan found The Clave after a brawl with another smaller raider gang in Raider Town and was welcomed with open arms by Jordan Stevens for Nathan's strength and toughness shown in the fight. Nathan even worked as Jordan's bodyguard until the Blood Plague hit. Somehow Nathan survived that pandemic and is one of the remaining 40 in the Clave.

Ra'Bassa
Spoiler

Name: Seth Decker

Nickname (optional): Unless "pr*ck" counts, then none.

Age: 40 (ghoulified 10 years ago)

Gender: Male

Race: Ghoul

Appearance: 5'10". Rough, foggy gray skin
with few strands of black hair poking out and hanging around his head, and gray eyes. Thin build, with brittle and shaky bones. Has cracks and oozes all over his skin, with veins and even bits of muscle showing at parts. He speaks with a gravelly voice.

Personality: If you were to ask someone he's met to sum up his personality in three words, they would probably (and accurately) say "Arrogant Cynical Pr*ck". He is rude and extremely cynical with almost everyone, and too
arrogant for his own good. He acts as if he isn't afraid of anything, even when he should be. He's sarcastic and always cracking "jokes", but not the jokes that make you laugh. Whenever he's faced with racism, he is simply racist right back.

Skills: He can run quickly and is agile, for a
ghoul, and he knows how to use his speed to his advantage in melee combat. He also knows how to scavenge efficiently, and has studied various machinery he's picked up over the years, becoming a novice mechanic.

Position/specialization within the gang: Due to being a Ghoul, he is immune to radiation and can therefore traverse freely within it, be it to acquire supplies, go through to reach areas beyond it, chase after people, take shortcuts,
etc.

Weapons: A crowbar, Swiss army knife, and a snub revolver in his boot with only 6 rounds.

Attire: A dirty white t-shirt tucked into belted brown cargo pants. Brown boots, and a satchel to store scavenged things.

History/Background: He was born in
Seattle where his mother and father scraqed by by scavenging the ruins, dangerous as they were. He was taught the tricks of the trade, and how to be quick on his feet. When he was 18, his mother had to be killed by his father after she got infected with Wrath Child. The two
continued on, but just three years later, his father died of Blood Plague. For the next nine years he lived by himself, eking out a meager existence and avoiding any of the major groups. One day, during a bout of acid rain, he took shelter in the side of a crater, actually an impact
crater from the War, though he didn't know that. When the rain passed, he tried to climb back up, but slipped and fell into the crater of radioactive slush. This is when he underwent his ghoulification. He was in there for days before he finally managed to crawl out, borderline dying
of thirst. He was shocked at what he had become, and it's during this time he became the cynic he is now. Trying to make a better living for himself, he joined the Claves at the age of 33 as a scout/scavenger. He has no friendships or loyalties to much of anyone in the gang, and he doesn't try to hide it.

Himynameislonewanderer
Spoiler

Yay! Here is my character sheet finally if i need to change anything lemme know!

Name: Scarlett Evans

Nickname (optional): Red

Age: 24

Gender: Female

Race (Human, Ghoul, Caucasian, Asian, etc.):
Caucasian/Native American

Appearance: Scarlett stands around 5’5, with usually ponytailed burghendy colored hair, and one hazel eye one grey eye. She is fairly fit from running around with Raider groups for most of
her life, and definitely uses her looks and body whenever the situation arises. Her facial features are likeable and sweet, but seem to hold a sarcastic and bitter demeanor most of the time. She sports a few light burn marks on her body, although with her armor it is hardly visible.

Skills: Can hack any terminal, some medical skills more than the average person, but still primitive. What she lacks in hand to hand fighting, she makes up for in talk and good
judgement, as she can read people very well. Although she isn’t a great fighter, she knows her way around a gun.

Position/specialization within the gang: “Hacker”, good at anything science-y.

Weapons (don't go overboard, and remember, ammo is a factor): Kitchen knife and a Hunting rifle slung on her shoulder.

Attire (what you usually wear, includes armor):
Usually wears reinforced leather armor with combat boots.

History/ Background: Scarlett never knew about her parents but held onto the fact she had been passed around to different members of the family
since she proved to be a burden to them. She grew up on the outskirts of Seattle with her biological uncle and his girlfriend at a young age. She knew little about him and his former life, but knew he used to belong to some sort of organization, though he rarely spoke about. They
lived in a small settlement, away from most people thinking they were safe. Growing up, they both taught her numerous things: he taught her medical remedies and let her use his terminal. She grew a fascination for it, and he taught her the basics of infiltrating them. She
became quite skilled despite her red/green color blindness. His girlfriend had been a typical wastelander, with some experience in guns, so she saw her as a mother figure and would go out and hunt with her for weeks on end, thus learning to use a firearm.

Tragedy struck as a trader entered the settlement, bleeding profusely. The local doctor tried to treat him, but ended up contracting the virus. It spread through town in mere weeks, killing most of the residents. Scarlett and her ‘Aunt’ were on a hunt when the self-proclaimed mayor ordered a Marshall law, not allowing any resident out of their home. Homes were boarded up, and one night he and others in ‘government’ set fire to the town trying to ‘eliminate’ the virus while killing the residents as well. When they returned, her uncle was dead and the settlement was a ghost town.

They traveled together, bitter and angry of the events that had occurred. As they neared Seattle, they engaged in a fight with Crusaders, raiders, oddly enough, fighting alongside them. Her ‘Aunt’ did not survive the fight, but she was recruited to their ‘clan’, and traveled with them for a while proving quite useful. With inner clan troubles, the can split and she found the Clave and has been in there ever since.

OldRPGs
Spoiler

Name: Tony McCormick

Nickname (optional): Stinky

Gender: Male

Age: 58

Race (Human, Ghoul, Caucasian, Asian, etc.): Ghoul

Appearance: Of average height, Stinky is also a ghoul as normal as a ghoul can be, with the exception of his eyes. Other one is missing, and he does nothing to hide the hideous opening, and the remaining one is milky white, as of a blind persons, only that it can see. Stinky also has a few thin, greasy hairs dangling from his rotten scalp. His mouth is missing the majority of his teeth, and the rest are a mix of green and black in color.

Skills: Torturing, handy with melee weapons and can also handle his shotgun quite well.

Position/specialization within the gang: Torturer, or rather a demoralisation expert, as he tends to get carried away

Weapons (don't go overboard, and remember, ammo is a factor): A double barreled shotgun(31 shells), a bonesaw, a meat hook

Attire (what you usually wear, includes armor): A top hat that's faded black, woren a bit crooked to the right by Stinky and held in place by a thin rope that runs under Stinky's chin. A ragged poncho, and a bandoleer holding the shotgun shells. Dark green rubber boots and ragged stonewashed jeans.

History/ Background: Tony McCormick lived in the outskirts of Seattle most of his early life, working as butcher for many hunters of the region. It was a work Tony enjoyed, as it satisfied his little desire to carve and cut flesh and spray blood of other creatures. He also developed a taste for raw flesh back then, eating a bit from the animals he prepared. His life was disturbed however, as one day a hunter brought in a gecko that was strangely warm. When Tony carved the thing open, radioactive waste poured over him from the beasts stomach. Tony was lucky and did not die, even though some may say that he wasn't lucky at all, seeing how his transformation to a ghoul began then.

It did take about a year, and when the word spread, less and less hunters came to Tony anymore. And so Tony was forced out of his profession, and he took his anger out to the citizens of the nearby wastes. He made a murder spree, which took a cannibalistic twist in the end days of it. After all, Tony had to eat, and nothing pleased him more than to see his still alive victims to watch as he ate their severed fingers or out carved flesh.

After killing about twenty people in the outskirts of Seattle, Tony moved within the city, as he was being hunted by groups of people, thanks to his deeds. Once in the city, it didn't take Tony long to end up in an raider group, and he quickly gained the nickname 'Stinky' for the account of him smelling of rot, urine and booze. Now this wretched creature resides with the Clave, enjoying the spoils of war, wether it's the satisfaction of his sadistic mind or actual loot.

Tundrafrog
Spoiler

Name: Isaac Brown

Nickname (optional):

Gender: male

Age: 23

Race (Human, Ghoul, Caucasian, Asian, etc.): Caucasian

Appearance: 6’2” medium length curly dark brown hair, clean shaven, hazel eyes. Isaac’s body type is athletic to slim; he is not very bulky but has broad shoulders and his height make him intimidating. He has scars on several places on his body; a large one runs from his right shoulder to his hip.

Skills: Isaac is a fantastic marksman, his years of hunting and surviving have taught him well. Isaac is also skilled with his knife and it has saved his life on more than one occasion.

Position/specialization within the gang: Forward scout/hunter/sniper

Weapons (don't go overboard, and remember, ammo is a factor): Scoped, with optional silencer Mauser98k http://www.1zoom.net/big2/1/227271-Berserker.jpg
Sawed off Benelli super http://www.thefirearmblog.com/blog/wp-content/uploads/2009/09/dsei_2009_benelli_nova-tfb.jpg for close range engagements.
Rifle bayonet http://mauser98k.internetdsl.pl/galeria/perkun1.jpg

Attire (what you usually wear, includes armor): http://cghub.com/files/Image/180001-181000/180927/435_large.jpg

History/ Background: Isaac was born in North Dakota to a survivor and his wife. Before Isaac was three weeks old his father was killed out scavenging, forcing his mother to raise him by herself. Isaac’s mother eventually found a small rag tag group of survivors and settled in with them. Isaac was raised by this group treating them all like his family, they lived by farming, hunting and scavenging. When Isaac was fifteen his mother died from a heart attack, seeing nothing to tie him to the area Isaac and a few others set out on their own. For years they traveled westward, with Robert the leader of their group it wasn’t long until they came to Seattle.

By then most of the group had either died or went off alone. It was just Isaac, Robert, Spick, Alex, Stacy, and Joe. They had heard about a large raider group known as the Clave and they joined up with them, but after a year trouble hit the Clave and Robert along with, Spick and Stacy died. The rest left, but Isaac stayed with the Clave. Since then he has proven to be a valuable member, and the best shot.

Relationship with gang members: Isaac is a valued member of the Clave, but isn't very social he only really talks to Icem as they are often sent on similar assignments. And scarlet Evans who Isaac has developed a crush on over the time he has spent in the group. nothing has happened between the two much to Isaac's dissapointment and he is fairly certain she has no idea about his feelings. He has a buissness like relationship with Seb, but the two have shared hard times and Isaac knows he can rely on Seb.

GorbadPS3
Spoiler

Name: Targy Black
Nickname: Icem (I see them, I see ‘em).
Gender: Male
Age: 42
Race: Caucasian-Asian

Appearance: His skin is tanned by the sun and wrinkled by a hard life. Black hair, cut short. Brown eyes. A small stump of a black beard can be seen. Only 5’8’’ with an average build. Wounded left leg.

Skills: Long-range sniping, hiding both in urban environment and post-apocalyptic desert. Tough SOB that won’t go down easily. Handy with side-arms and knives. Used to the life of a raider, and the occasional bad meal.

Position/specialization: Long-range lookout and watcher.

Weapons: A bolt-action Ross rifle MkIIIB sniper rifle with a powerful scope (used mostly for the scope, rarely to shoot anything due to lack of ammo.), Browning 9mm semi-automatic pistol, two combat knives with a hint of rust. Also carries a spare, slightly less powerful scope, which he uses as a smaller binocular.
Ammo: Currently carries one magazine of 9 mm bullets (13 to be exact) and no sniper ammo.

Attire: Dirty and worn motor-cycle fashioned leather outfit, matching boots and hand-wear. Sun-glasses with a slightly scratched surface. Grey bandana around his head, dark-brown scarf around his neck. Protects him, somewhat, to contaminated air and dust.

Background: Targy has always been part of one group of raiders in Seattle or another, since the day he was born. To him, it’s the only reality he knows. Who his parents were is something he doesn’t know, nor cares to find out. He’d used all sorts of weapons in the years as a raider, but fancies highly accurate weapons over those spray-and-pray fully automatic weapons some raiders prefer. Learned to appreciate sniper-rifles, but has currently found himself stuck with a rare old-war remnant of a sniper, with nearly no suitable ammo available.

Used to be part of a smaller raider group, but got integrated with the Clave when they grew in number. Has been a member for quite some time and survived the incident at the docks, when the Blood Plague wiped out a large portion of the crew. He survived the decease, but paid a price. A wound at the lower part of his left leg, next to his shinbone, didn’t like the Blood Plague at all. The excessive bleeding and high fewer caused an infection to further make the small wound more horrid, and Targy has had a hard time running ever since. Luckily, he usually manages to do fine without hasty change of position.

His loud and booming voice has gotten him the nickname, “Icem”, which is a shortened version of what he usually bellows to the other raiders, which is “I see them!”.











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Milagros Osorio
 
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