Landscape tears

Post » Sat Mar 06, 2010 3:19 am

Hi

When I was playing recently, I saw landscape tear, only one as far, but I assume there may be more. I've tried using Land Magic, TES4LodGen, I've deleted LandscapeLOD and Meshes\Lanscape\LOD folders, and I\ve disabled all mods, reverted to stock Oblivion.ini - no effect.

Here are screenshots of this issue:
http://img580.imageshack.us/img580/5418/issue1c.jpg
http://img577.imageshack.us/img577/6811/issue2.jpg

Here's my Load Order:
Spoiler

00 Oblivion.esm
01 All Natural Base.esm [Version 1.0]
02 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
03 TNR ALL RACES FINAL.esp
04 TNR - ShiveringIsles.esp
05 Unofficial Oblivion Patch.esp [Version 3.3.1]
06 Oblivion Citadel Door Fix.esp
07 DLCShiveringIsles.esp
08 Unofficial Shivering Isles Patch.esp [Version 1.4.0]
09 All Natural.esp [Version 1.0]
0A All Natural - SI.esp [Version 1.0]
++ BetterImperfectWater.esp
0B All Natural - Real Lights.esp [Version 1.0]
0C WindowLightingSystem.esp
0D Book Jackets Oblivion.esp
0E ClocksOfCyrodiil.esp
0F Crowded Roads Revisited.esp [Version 1.1]
10 Display Stats.esp [Version 1.3.1]
11 Map Marker Overhaul.esp [Version 3.7.1]
12 Map Marker Overhaul - SI additions.esp [Version 3.5]
13 alllll61-Saint Silver armor.esp
14 HGEC_Rogue01.esp
15 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
16 EVE_StockEquipmentReplacer for OOO.esp
17 za_bankmod.esp
18 Harvest [Flora].esp [Version 3.0.0]
++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
19 Quest Award Leveller.esp
1A RealisticForceMedium.esp
1B RealisticMagicForceLow.esp
1C attack and hide medium v2.1.esp
1D Denock Arrows.esp
1E nGCD.esp
1F OOO-Level_Stock.esp [Version 1.33]
20 Moonshadow Elves - NoSc.esp
21 bgMagicEV.esp [Version 1.7EV]
22 Bashed Patch, 0.esp
23 Vanilla House Prices for OOO.esp
24 Streamline 3.1.esp
25 LandMagicPatch.esp


Thanks in advance!
User avatar
Jesus Duran
 
Posts: 3444
Joined: Wed Aug 15, 2007 12:16 am

Post » Fri Mar 05, 2010 10:58 pm

Where are you? There are some landscape irregularities in the vanilla game between Bravil, and Leyawin. (I think....)
User avatar
Kitana Lucas
 
Posts: 3421
Joined: Sat Aug 12, 2006 1:24 pm

Post » Sat Mar 06, 2010 3:42 am

I was standing http://img146.imageshack.us/img146/2631/locationn.jpg when taking screenshots.
User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Sat Mar 06, 2010 4:29 am

Just a Landscape LOD quad misalignment. It's nothing to worry about, nothing is broken, it's just a minor engine glitch that we must bear with.
User avatar
Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Sat Mar 06, 2010 1:20 pm

I'm glad to hear that, cause I was so desperate and I prepared myslef for a reinstall...
User avatar
Tanika O'Connell
 
Posts: 3412
Joined: Fri Jan 26, 2007 1:34 am

Post » Sat Mar 06, 2010 12:32 am

There is an even worse one in the northwest section of Cyrodiil. I am a new modder and thought I had broken something, but it turns out it's an anomaly in the LOD of the vanilla game. Related thread http://www.gamesas.com/index.php?/topic/1147044-checking-my-mod-for-unwanted-landscape-effect.
User avatar
NIloufar Emporio
 
Posts: 3366
Joined: Tue Dec 19, 2006 6:18 pm


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